Index: Source/modules/gamepad/GamepadEvent.cpp |
diff --git a/Source/modules/gamepad/GamepadEvent.cpp b/Source/modules/gamepad/GamepadEvent.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..64fb399e3d9c9fa972e39c4f7292ae90daab65ee |
--- /dev/null |
+++ b/Source/modules/gamepad/GamepadEvent.cpp |
@@ -0,0 +1,49 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "modules/gamepad/GamepadEvent.h" |
+ |
+#include "core/events/ThreadLocalEventNames.h" |
+ |
+namespace WebCore { |
+ |
+GamepadEventInit::GamepadEventInit() |
+{ |
+} |
+ |
+GamepadEvent::GamepadEvent() |
+{ |
+ ScriptWrappable::init(this); |
+} |
+ |
+GamepadEvent::GamepadEvent(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtrWillBeRawPtr<Gamepad> gamepad) |
+ : Event(type, canBubble, cancelable) |
+ , m_gamepad(gamepad) |
+{ |
+ ScriptWrappable::init(this); |
+} |
+ |
+GamepadEvent::GamepadEvent(const AtomicString& type, const GamepadEventInit& initializer) |
+ : Event(type, initializer) |
+ , m_gamepad(initializer.gamepad) |
+{ |
+ ScriptWrappable::init(this); |
+} |
+ |
+GamepadEvent::~GamepadEvent() |
+{ |
+} |
+ |
+const AtomicString& GamepadEvent::interfaceName() const |
+{ |
+ return EventNames::GamepadEvent; |
+} |
+ |
+void GamepadEvent::trace(Visitor* visitor) |
+{ |
+ Event::trace(visitor); |
+} |
+ |
+} // namespace WebCore |