Chromium Code Reviews
DescriptionFix overlay computation in GpuMemoryBufferVideoFramePool
In https://codereview.chromium.org/1960563002, we changed the
computation of the ALLOW_OVERLAY flag, which disabled overlays. This
changes the logic back to its previous behavior.
While we're in the neighborhood, use regular TextureDrawQuads to draw
video frames. We originally used IOSurfaceDrawQuad because only it had
support for rectangle textures. TextureDrawQuad has had support for
rectangle textures for a while now.
BUG=611551
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/9c1004fad352061d1e2e4b410174b9eee2bccf0b
Cr-Commit-Position: refs/heads/master@{#394338}
Patch Set 1 #
Total comments: 2
Patch Set 2 : Remove comment #
Dependent Patchsets: Messages
Total messages: 11 (5 generated)
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