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Side by Side Diff: cc/resources/video_resource_updater.h

Issue 1993463002: Fix overlay computation in GpuMemoryBufferVideoFramePool (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove comment Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ 5 #ifndef CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_
6 #define CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ 6 #define CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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35 public: 35 public:
36 // Specifies what type of data is contained in the mailboxes, as well as how 36 // Specifies what type of data is contained in the mailboxes, as well as how
37 // many mailboxes will be present. 37 // many mailboxes will be present.
38 enum ResourceType { 38 enum ResourceType {
39 NONE, 39 NONE,
40 YUV_RESOURCE, 40 YUV_RESOURCE,
41 RGB_RESOURCE, 41 RGB_RESOURCE,
42 RGBA_PREMULTIPLIED_RESOURCE, 42 RGBA_PREMULTIPLIED_RESOURCE,
43 RGBA_RESOURCE, 43 RGBA_RESOURCE,
44 STREAM_TEXTURE_RESOURCE, 44 STREAM_TEXTURE_RESOURCE,
45 IO_SURFACE,
46 45
47 #if defined(VIDEO_HOLE) 46 #if defined(VIDEO_HOLE)
48 // TODO(danakj): Implement this with a solid color layer instead of a video 47 // TODO(danakj): Implement this with a solid color layer instead of a video
49 // frame and video layer. 48 // frame and video layer.
50 HOLE, 49 HOLE,
51 #endif // defined(VIDEO_HOLE) 50 #endif // defined(VIDEO_HOLE)
52 51
53 // TODO(danakj): Remove this and abstract TextureMailbox into 52 // TODO(danakj): Remove this and abstract TextureMailbox into
54 // "ExternalResource" that can hold a hardware or software backing. 53 // "ExternalResource" that can hold a hardware or software backing.
55 SOFTWARE_RESOURCE 54 SOFTWARE_RESOURCE
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167 // Recycle resources so that we can reduce the number of allocations and 166 // Recycle resources so that we can reduce the number of allocations and
168 // data transfers. 167 // data transfers.
169 ResourceList all_resources_; 168 ResourceList all_resources_;
170 169
171 DISALLOW_COPY_AND_ASSIGN(VideoResourceUpdater); 170 DISALLOW_COPY_AND_ASSIGN(VideoResourceUpdater);
172 }; 171 };
173 172
174 } // namespace cc 173 } // namespace cc
175 174
176 #endif // CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_ 175 #endif // CC_RESOURCES_VIDEO_RESOURCE_UPDATER_H_
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