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Unified Diff: src/snapshot/serializer.h

Issue 1751863002: [serializer] split up src/snapshot/serialize.* (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: fix Created 4 years, 10 months ago
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Index: src/snapshot/serializer.h
diff --git a/src/snapshot/serializer.h b/src/snapshot/serializer.h
new file mode 100644
index 0000000000000000000000000000000000000000..ca00e689f544920bec590dc6da39852e840ea563
--- /dev/null
+++ b/src/snapshot/serializer.h
@@ -0,0 +1,321 @@
+// Copyright 2016 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_SNAPSHOT_SERIALIZER_H_
+#define V8_SNAPSHOT_SERIALIZER_H_
+
+#include "src/isolate.h"
+#include "src/log.h"
+#include "src/objects.h"
+#include "src/snapshot/serializer-common.h"
+#include "src/snapshot/snapshot-source-sink.h"
+
+namespace v8 {
+namespace internal {
+
+class CodeAddressMap : public CodeEventLogger {
+ public:
+ explicit CodeAddressMap(Isolate* isolate) : isolate_(isolate) {
+ isolate->logger()->addCodeEventListener(this);
+ }
+
+ ~CodeAddressMap() override {
+ isolate_->logger()->removeCodeEventListener(this);
+ }
+
+ void CodeMoveEvent(AbstractCode* from, Address to) override {
+ address_to_name_map_.Move(from->address(), to);
+ }
+
+ void CodeDisableOptEvent(AbstractCode* code,
+ SharedFunctionInfo* shared) override {}
+
+ const char* Lookup(Address address) {
+ return address_to_name_map_.Lookup(address);
+ }
+
+ private:
+ class NameMap {
+ public:
+ NameMap() : impl_(HashMap::PointersMatch) {}
+
+ ~NameMap() {
+ for (HashMap::Entry* p = impl_.Start(); p != NULL; p = impl_.Next(p)) {
+ DeleteArray(static_cast<const char*>(p->value));
+ }
+ }
+
+ void Insert(Address code_address, const char* name, int name_size) {
+ HashMap::Entry* entry = FindOrCreateEntry(code_address);
+ if (entry->value == NULL) {
+ entry->value = CopyName(name, name_size);
+ }
+ }
+
+ const char* Lookup(Address code_address) {
+ HashMap::Entry* entry = FindEntry(code_address);
+ return (entry != NULL) ? static_cast<const char*>(entry->value) : NULL;
+ }
+
+ void Remove(Address code_address) {
+ HashMap::Entry* entry = FindEntry(code_address);
+ if (entry != NULL) {
+ DeleteArray(static_cast<char*>(entry->value));
+ RemoveEntry(entry);
+ }
+ }
+
+ void Move(Address from, Address to) {
+ if (from == to) return;
+ HashMap::Entry* from_entry = FindEntry(from);
+ DCHECK(from_entry != NULL);
+ void* value = from_entry->value;
+ RemoveEntry(from_entry);
+ HashMap::Entry* to_entry = FindOrCreateEntry(to);
+ DCHECK(to_entry->value == NULL);
+ to_entry->value = value;
+ }
+
+ private:
+ static char* CopyName(const char* name, int name_size) {
+ char* result = NewArray<char>(name_size + 1);
+ for (int i = 0; i < name_size; ++i) {
+ char c = name[i];
+ if (c == '\0') c = ' ';
+ result[i] = c;
+ }
+ result[name_size] = '\0';
+ return result;
+ }
+
+ HashMap::Entry* FindOrCreateEntry(Address code_address) {
+ return impl_.LookupOrInsert(code_address,
+ ComputePointerHash(code_address));
+ }
+
+ HashMap::Entry* FindEntry(Address code_address) {
+ return impl_.Lookup(code_address, ComputePointerHash(code_address));
+ }
+
+ void RemoveEntry(HashMap::Entry* entry) {
+ impl_.Remove(entry->key, entry->hash);
+ }
+
+ HashMap impl_;
+
+ DISALLOW_COPY_AND_ASSIGN(NameMap);
+ };
+
+ void LogRecordedBuffer(AbstractCode* code, SharedFunctionInfo*,
+ const char* name, int length) override {
+ address_to_name_map_.Insert(code->address(), name, length);
+ }
+
+ NameMap address_to_name_map_;
+ Isolate* isolate_;
+};
+
+// There can be only one serializer per V8 process.
+class Serializer : public SerializerDeserializer {
+ public:
+ Serializer(Isolate* isolate, SnapshotByteSink* sink);
+ ~Serializer() override;
+
+ void EncodeReservations(List<SerializedData::Reservation>* out) const;
+
+ void SerializeDeferredObjects();
+
+ Isolate* isolate() const { return isolate_; }
+
+ BackReferenceMap* back_reference_map() { return &back_reference_map_; }
+ RootIndexMap* root_index_map() { return &root_index_map_; }
+
+#ifdef OBJECT_PRINT
+ void CountInstanceType(Map* map, int size);
+#endif // OBJECT_PRINT
+
+ protected:
+ class ObjectSerializer;
+ class RecursionScope {
+ public:
+ explicit RecursionScope(Serializer* serializer) : serializer_(serializer) {
+ serializer_->recursion_depth_++;
+ }
+ ~RecursionScope() { serializer_->recursion_depth_--; }
+ bool ExceedsMaximum() {
+ return serializer_->recursion_depth_ >= kMaxRecursionDepth;
+ }
+
+ private:
+ static const int kMaxRecursionDepth = 32;
+ Serializer* serializer_;
+ };
+
+ virtual void SerializeObject(HeapObject* o, HowToCode how_to_code,
+ WhereToPoint where_to_point, int skip) = 0;
+
+ void PutRoot(int index, HeapObject* object, HowToCode how, WhereToPoint where,
+ int skip);
+
+ void PutBackReference(HeapObject* object, BackReference reference);
+
+ // Emit alignment prefix if necessary, return required padding space in bytes.
+ int PutAlignmentPrefix(HeapObject* object);
+
+ // Returns true if the object was successfully serialized.
+ bool SerializeKnownObject(HeapObject* obj, HowToCode how_to_code,
+ WhereToPoint where_to_point, int skip);
+
+ inline void FlushSkip(int skip) {
+ if (skip != 0) {
+ sink_->Put(kSkip, "SkipFromSerializeObject");
+ sink_->PutInt(skip, "SkipDistanceFromSerializeObject");
+ }
+ }
+
+ bool BackReferenceIsAlreadyAllocated(BackReference back_reference);
+
+ // This will return the space for an object.
+ BackReference AllocateLargeObject(int size);
+ BackReference Allocate(AllocationSpace space, int size);
+ int EncodeExternalReference(Address addr) {
+ return external_reference_encoder_.Encode(addr);
+ }
+
+ // GetInt reads 4 bytes at once, requiring padding at the end.
+ void Pad();
+
+ // Some roots should not be serialized, because their actual value depends on
+ // absolute addresses and they are reset after deserialization, anyway.
+ bool ShouldBeSkipped(Object** current);
+
+ // We may not need the code address map for logging for every instance
+ // of the serializer. Initialize it on demand.
+ void InitializeCodeAddressMap();
+
+ Code* CopyCode(Code* code);
+
+ inline uint32_t max_chunk_size(int space) const {
+ DCHECK_LE(0, space);
+ DCHECK_LT(space, kNumberOfSpaces);
+ return max_chunk_size_[space];
+ }
+
+ SnapshotByteSink* sink() const { return sink_; }
+
+ void QueueDeferredObject(HeapObject* obj) {
+ DCHECK(back_reference_map_.Lookup(obj).is_valid());
+ deferred_objects_.Add(obj);
+ }
+
+ void OutputStatistics(const char* name);
+
+ Isolate* isolate_;
+
+ SnapshotByteSink* sink_;
+ ExternalReferenceEncoder external_reference_encoder_;
+
+ BackReferenceMap back_reference_map_;
+ RootIndexMap root_index_map_;
+
+ int recursion_depth_;
+
+ friend class Deserializer;
+ friend class ObjectSerializer;
+ friend class RecursionScope;
+ friend class SnapshotData;
+
+ private:
+ void VisitPointers(Object** start, Object** end) override;
+
+ CodeAddressMap* code_address_map_;
+ // Objects from the same space are put into chunks for bulk-allocation
+ // when deserializing. We have to make sure that each chunk fits into a
+ // page. So we track the chunk size in pending_chunk_ of a space, but
+ // when it exceeds a page, we complete the current chunk and start a new one.
+ uint32_t pending_chunk_[kNumberOfPreallocatedSpaces];
+ List<uint32_t> completed_chunks_[kNumberOfPreallocatedSpaces];
+ uint32_t max_chunk_size_[kNumberOfPreallocatedSpaces];
+
+ // We map serialized large objects to indexes for back-referencing.
+ uint32_t large_objects_total_size_;
+ uint32_t seen_large_objects_index_;
+
+ List<byte> code_buffer_;
+
+ // To handle stack overflow.
+ List<HeapObject*> deferred_objects_;
+
+#ifdef OBJECT_PRINT
+ static const int kInstanceTypes = 256;
+ int* instance_type_count_;
+ size_t* instance_type_size_;
+#endif // OBJECT_PRINT
+
+ DISALLOW_COPY_AND_ASSIGN(Serializer);
+};
+
+class Serializer::ObjectSerializer : public ObjectVisitor {
+ public:
+ ObjectSerializer(Serializer* serializer, HeapObject* obj,
+ SnapshotByteSink* sink, HowToCode how_to_code,
+ WhereToPoint where_to_point)
+ : serializer_(serializer),
+ object_(obj),
+ sink_(sink),
+ reference_representation_(how_to_code + where_to_point),
+ bytes_processed_so_far_(0),
+ code_has_been_output_(false) {}
+ ~ObjectSerializer() override {}
+ void Serialize();
+ void SerializeDeferred();
+ void VisitPointers(Object** start, Object** end) override;
+ void VisitEmbeddedPointer(RelocInfo* target) override;
+ void VisitExternalReference(Address* p) override;
+ void VisitExternalReference(RelocInfo* rinfo) override;
+ void VisitInternalReference(RelocInfo* rinfo) override;
+ void VisitCodeTarget(RelocInfo* target) override;
+ void VisitCodeEntry(Address entry_address) override;
+ void VisitCell(RelocInfo* rinfo) override;
+ void VisitRuntimeEntry(RelocInfo* reloc) override;
+ // Used for seralizing the external strings that hold the natives source.
+ void VisitExternalOneByteString(
+ v8::String::ExternalOneByteStringResource** resource) override;
+ // We can't serialize a heap with external two byte strings.
+ void VisitExternalTwoByteString(
+ v8::String::ExternalStringResource** resource) override {
+ UNREACHABLE();
+ }
+
+ private:
+ void SerializePrologue(AllocationSpace space, int size, Map* map);
+
+ bool SerializeExternalNativeSourceString(
+ int builtin_count,
+ v8::String::ExternalOneByteStringResource** resource_pointer,
+ FixedArray* source_cache, int resource_index);
+
+ enum ReturnSkip { kCanReturnSkipInsteadOfSkipping, kIgnoringReturn };
+ // This function outputs or skips the raw data between the last pointer and
+ // up to the current position. It optionally can just return the number of
+ // bytes to skip instead of performing a skip instruction, in case the skip
+ // can be merged into the next instruction.
+ int OutputRawData(Address up_to, ReturnSkip return_skip = kIgnoringReturn);
+ // External strings are serialized in a way to resemble sequential strings.
+ void SerializeExternalString();
+
+ Address PrepareCode();
+
+ Serializer* serializer_;
+ HeapObject* object_;
+ SnapshotByteSink* sink_;
+ int reference_representation_;
+ int bytes_processed_so_far_;
+ bool code_has_been_output_;
+};
+
+} // namespace internal
+} // namespace v8
+
+#endif // V8_SNAPSHOT_SERIALIZER_H_

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