| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/is-object-expected.txt
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/is-object-expected.txt b/third_party/WebKit/LayoutTests/fast/canvas/webgl/is-object-expected.txt
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| deleted file mode 100644
|
| index 1f7e292ee2dbc360c461a73ce1e3d1b15c464a5c..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/is-object-expected.txt
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| +++ /dev/null
|
| @@ -1,38 +0,0 @@
|
| -Tests 'is' calls against non-bound and deleted objects
|
| -
|
| -On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
|
| -
|
| -PASS buffer = gl.createBuffer() was expected value: NO_ERROR.
|
| -PASS gl.isBuffer(buffer) is false
|
| -PASS gl.bindBuffer(gl.ARRAY_BUFFER, buffer) was expected value: NO_ERROR.
|
| -PASS gl.isBuffer(buffer) is true
|
| -
|
| -PASS framebuffer = gl.createFramebuffer() was expected value: NO_ERROR.
|
| -PASS gl.isFramebuffer(framebuffer) is false
|
| -PASS gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer) was expected value: NO_ERROR.
|
| -PASS gl.isFramebuffer(framebuffer) is true
|
| -
|
| -PASS renderbuffer = gl.createRenderbuffer() was expected value: NO_ERROR.
|
| -PASS gl.isRenderbuffer(renderbuffer) is false
|
| -PASS gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer) was expected value: NO_ERROR.
|
| -PASS gl.isRenderbuffer(renderbuffer) is true
|
| -
|
| -PASS texture = gl.createTexture() was expected value: NO_ERROR.
|
| -PASS gl.isTexture(texture) is false
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| -PASS gl.bindTexture(gl.TEXTURE_2D, texture) was expected value: NO_ERROR.
|
| -PASS gl.isTexture(texture) is true
|
| -
|
| -PASS program = gl.createProgram() was expected value: NO_ERROR.
|
| -PASS gl.isProgram(program) is true
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| -PASS gl.deleteProgram(program) was expected value: NO_ERROR.
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| -PASS gl.isProgram(program) is false
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| -
|
| -PASS shader = gl.createShader(gl.VERTEX_SHADER) was expected value: NO_ERROR.
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| -PASS gl.isShader(shader) is true
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| -PASS gl.deleteShader(shader) was expected value: NO_ERROR.
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| -PASS gl.isShader(shader) is false
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| -
|
| -PASS successfullyParsed is true
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| -
|
| -TEST COMPLETE
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| -
|
|
|