OLD | NEW |
| (Empty) |
1 Tests 'is' calls against non-bound and deleted objects | |
2 | |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
4 | |
5 PASS buffer = gl.createBuffer() was expected value: NO_ERROR. | |
6 PASS gl.isBuffer(buffer) is false | |
7 PASS gl.bindBuffer(gl.ARRAY_BUFFER, buffer) was expected value: NO_ERROR. | |
8 PASS gl.isBuffer(buffer) is true | |
9 | |
10 PASS framebuffer = gl.createFramebuffer() was expected value: NO_ERROR. | |
11 PASS gl.isFramebuffer(framebuffer) is false | |
12 PASS gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer) was expected value: NO_ERRO
R. | |
13 PASS gl.isFramebuffer(framebuffer) is true | |
14 | |
15 PASS renderbuffer = gl.createRenderbuffer() was expected value: NO_ERROR. | |
16 PASS gl.isRenderbuffer(renderbuffer) is false | |
17 PASS gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer) was expected value: NO_E
RROR. | |
18 PASS gl.isRenderbuffer(renderbuffer) is true | |
19 | |
20 PASS texture = gl.createTexture() was expected value: NO_ERROR. | |
21 PASS gl.isTexture(texture) is false | |
22 PASS gl.bindTexture(gl.TEXTURE_2D, texture) was expected value: NO_ERROR. | |
23 PASS gl.isTexture(texture) is true | |
24 | |
25 PASS program = gl.createProgram() was expected value: NO_ERROR. | |
26 PASS gl.isProgram(program) is true | |
27 PASS gl.deleteProgram(program) was expected value: NO_ERROR. | |
28 PASS gl.isProgram(program) is false | |
29 | |
30 PASS shader = gl.createShader(gl.VERTEX_SHADER) was expected value: NO_ERROR. | |
31 PASS gl.isShader(shader) is true | |
32 PASS gl.deleteShader(shader) was expected value: NO_ERROR. | |
33 PASS gl.isShader(shader) is false | |
34 | |
35 PASS successfullyParsed is true | |
36 | |
37 TEST COMPLETE | |
38 | |
OLD | NEW |