Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/null-object-behaviour.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-object-behaviour.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-object-behaviour.html |
deleted file mode 100644 |
index 137fdf999dfb20290e8da5f960bebf54ab2338b3..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-object-behaviour.html |
+++ /dev/null |
@@ -1,79 +0,0 @@ |
-<html> |
-<head> |
-<script src="../../../resources/js-test.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-<script src="resources/webgl-test-utils.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-var wtu = WebGLTestUtils; |
-description("Tests calling WebGL APIs without providing the necessary objects"); |
- |
-if (window.internals) |
- window.internals.settings.setWebGLErrorsToConsoleEnabled(false); |
- |
-var context = wtu.create3DContext(); |
-var program = wtu.loadStandardProgram(context); |
-var shader = wtu.loadStandardVertexShader(context); |
-var shouldGenerateGLError = wtu.shouldGenerateGLError; |
- |
-assertMsg(program != null, "Program Compiled"); |
-assertMsg(shader != null, "Shader Compiled"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.compileShader(undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.linkProgram(undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.attachShader(undefined, undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.attachShader(program, undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.attachShader(undefined, shader)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.detachShader(program, undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.detachShader(undefined, shader)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.shaderSource(undefined, undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.shaderSource(undefined, 'foo')"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.bindAttribLocation(undefined, 0, 'foo')"); |
-shouldThrow("context.bindBuffer(context.ARRAY_BUFFER, 0)"); |
-shouldThrow("context.bindFramebuffer(context.FRAMEBUFFER, 0)"); |
-shouldThrow("context.bindRenderbuffer(context.RENDERBUFFER, 0)"); |
-shouldThrow("context.bindTexture(context.TEXTURE_2D, 0)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, null)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindFramebuffer(context.FRAMEBUFFER, null)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, null)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, null)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, undefined)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindFramebuffer(context.FRAMEBUFFER, undefined)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, undefined)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, undefined)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, null)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, null, 0)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getProgramParameter(undefined, 0)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getProgramInfoLog(undefined, 0)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getShaderParameter(undefined, 0)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getShaderInfoLog(undefined, 0)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getShaderSource(undefined)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getUniform(undefined, null)"); |
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getUniformLocation(undefined, 'foo')"); |
- |
-debug(""); |
-debug("check with bindings"); |
-context.bindBuffer(context.ARRAY_BUFFER, context.createBuffer()); |
-context.bindTexture(context.TEXTURE_2D, context.createTexture()); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]))"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST)"); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER)"); |
- |
-debug(""); |
-debug("check without bindings"); |
-context.bindBuffer(context.ARRAY_BUFFER, null); |
-context.bindTexture(context.TEXTURE_2D, null); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]))"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER)"); |
-</script> |
- |
-</body> |
-</html> |