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Unified Diff: ui/gl/gl_gl_api_implementation.cc

Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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Index: ui/gl/gl_gl_api_implementation.cc
diff --git a/ui/gl/gl_gl_api_implementation.cc b/ui/gl/gl_gl_api_implementation.cc
index 1002dbd278842f0e51a8868f58b1bea16bf5f5fe..44ae6c6f3df14aa8be95e3d5ff0372f5e2f1b299 100644
--- a/ui/gl/gl_gl_api_implementation.cc
+++ b/ui/gl/gl_gl_api_implementation.cc
@@ -268,8 +268,9 @@ bool VirtualGLApi::MakeCurrent(GLContext* virtual_context, GLSurface* surface) {
}
}
- DCHECK(GLSurface::GetCurrent());
- DCHECK(real_context_->IsCurrent(GLSurface::GetCurrent()));
+ DCHECK_EQ(real_context_, GLContext::GetRealCurrent());
+ DCHECK(GLSurface::GetRealCurrent());
+ DCHECK(real_context_->IsCurrent(GLSurface::GetRealCurrent()));
jonathan.backer 2013/05/23 21:00:53 Switching to a real surface is necessary because G
DCHECK(virtual_context->IsCurrent(surface));
if (switched_contexts || virtual_context != current_context_) {
@@ -289,6 +290,7 @@ bool VirtualGLApi::MakeCurrent(GLContext* virtual_context, GLSurface* surface) {
SetGLApi(temp);
}
SetGLApi(this);
+
return true;
}

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