| Index: ui/gl/gl_context_wgl.cc
|
| diff --git a/ui/gl/gl_context_wgl.cc b/ui/gl/gl_context_wgl.cc
|
| index 916e49df5fcdcf9d1d66275686775d4135e6cc03..ccb457b27b04e588899638ca4c371348ccf2eb5c 100644
|
| --- a/ui/gl/gl_context_wgl.cc
|
| +++ b/ui/gl/gl_context_wgl.cc
|
| @@ -111,7 +111,7 @@ bool GLContextWGL::IsCurrent(GLSurface* surface) {
|
| // If our context is current then our notion of which GLContext is
|
| // current must be correct. On the other hand, third-party code
|
| // using OpenGL might change the current context.
|
| - DCHECK(!native_context_is_current || (GetCurrent() == this));
|
| + DCHECK(!native_context_is_current || (GetRealCurrent() == this));
|
|
|
| if (!native_context_is_current)
|
| return false;
|
|
|