Index: src/gpu/glsl/GrGLSLCaps.cpp |
diff --git a/src/gpu/glsl/GrGLSLCaps.cpp b/src/gpu/glsl/GrGLSLCaps.cpp |
index 191fb567e6d87b52247b5cdc4bf4863ab34b3f84..cf41f8e765e8e3bb1049711d6e6d76d50d9138a6 100755 |
--- a/src/gpu/glsl/GrGLSLCaps.cpp |
+++ b/src/gpu/glsl/GrGLSLCaps.cpp |
@@ -21,7 +21,6 @@ GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) { |
fBindlessTextureSupport = false; |
fUsesPrecisionModifiers = false; |
fCanUseAnyFunctionInShader = true; |
- fForceHighPrecisionNDSTransform = false; |
fCanUseMinAndAbsTogether = true; |
fMustForceNegatedAtanParamToFloat = false; |
fVersionDeclString = nullptr; |
@@ -59,8 +58,6 @@ SkString GrGLSLCaps::dump() const { |
r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO")); |
r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO")); |
r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO")); |
- r.appendf("Force high precision on NDS transform: %s\n", (fForceHighPrecisionNDSTransform ? |
- "YES" : "NO")); |
r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO")); |
r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ? |
"YES" : "NO")); |