| Index: src/gpu/glsl/GrGLSLCaps.cpp | 
| diff --git a/src/gpu/glsl/GrGLSLCaps.cpp b/src/gpu/glsl/GrGLSLCaps.cpp | 
| index 191fb567e6d87b52247b5cdc4bf4863ab34b3f84..cf41f8e765e8e3bb1049711d6e6d76d50d9138a6 100755 | 
| --- a/src/gpu/glsl/GrGLSLCaps.cpp | 
| +++ b/src/gpu/glsl/GrGLSLCaps.cpp | 
| @@ -21,7 +21,6 @@ GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) { | 
| fBindlessTextureSupport = false; | 
| fUsesPrecisionModifiers = false; | 
| fCanUseAnyFunctionInShader = true; | 
| -    fForceHighPrecisionNDSTransform = false; | 
| fCanUseMinAndAbsTogether = true; | 
| fMustForceNegatedAtanParamToFloat = false; | 
| fVersionDeclString = nullptr; | 
| @@ -59,8 +58,6 @@ SkString GrGLSLCaps::dump() const { | 
| r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO")); | 
| r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO")); | 
| r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO")); | 
| -    r.appendf("Force high precision on NDS transform: %s\n", (fForceHighPrecisionNDSTransform ? | 
| -                                                              "YES" : "NO")); | 
| r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO")); | 
| r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ? | 
| "YES" : "NO")); | 
|  |