| Index: src/gpu/GrPathProcessor.cpp
|
| diff --git a/src/gpu/GrPathProcessor.cpp b/src/gpu/GrPathProcessor.cpp
|
| index 6e11140d9f364b6d50a538799f99b10587e680ae..0e856520d413c71af475d920e42b9ae93710f9b8 100644
|
| --- a/src/gpu/GrPathProcessor.cpp
|
| +++ b/src/gpu/GrPathProcessor.cpp
|
| @@ -26,7 +26,7 @@ public:
|
|
|
| void emitCode(EmitArgs& args) override {
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| - GrGLSLFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder();
|
| + GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>();
|
|
|
| // emit transforms
|
| @@ -40,12 +40,12 @@ public:
|
| kDefault_GrSLPrecision,
|
| "Color",
|
| &stagedLocalVarName);
|
| - fs->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName);
|
| + fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName);
|
| }
|
|
|
| // setup constant solid coverage
|
| if (pathProc.opts().readsCoverage()) {
|
| - fs->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
|
| + fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
|
| }
|
| }
|
|
|
|
|