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Side by Side Diff: src/gpu/GrPathProcessor.cpp

Issue 1457543003: Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrPathProcessor.h" 8 #include "GrPathProcessor.h"
9 9
10 #include "gl/GrGLGpu.h" 10 #include "gl/GrGLGpu.h"
11 #include "glsl/GrGLSLCaps.h" 11 #include "glsl/GrGLSLCaps.h"
12 #include "glsl/GrGLSLFragmentShaderBuilder.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
13 #include "glsl/GrGLSLProcessorTypes.h" 13 #include "glsl/GrGLSLProcessorTypes.h"
14 #include "glsl/GrGLSLProgramBuilder.h" 14 #include "glsl/GrGLSLProgramBuilder.h"
15 15
16 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor { 16 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor {
17 public: 17 public:
18 GrGLPathProcessor() : fColor(GrColor_ILLEGAL) {} 18 GrGLPathProcessor() : fColor(GrColor_ILLEGAL) {}
19 19
20 static void GenKey(const GrPathProcessor& pathProc, 20 static void GenKey(const GrPathProcessor& pathProc,
21 const GrGLSLCaps&, 21 const GrGLSLCaps&,
22 GrProcessorKeyBuilder* b) { 22 GrProcessorKeyBuilder* b) {
23 b->add32(SkToInt(pathProc.opts().readsColor()) | 23 b->add32(SkToInt(pathProc.opts().readsColor()) |
24 SkToInt(pathProc.opts().readsCoverage()) << 16); 24 SkToInt(pathProc.opts().readsCoverage()) << 16);
25 } 25 }
26 26
27 void emitCode(EmitArgs& args) override { 27 void emitCode(EmitArgs& args) override {
28 GrGLSLGPBuilder* pb = args.fPB; 28 GrGLSLGPBuilder* pb = args.fPB;
29 GrGLSLFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder(); 29 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
30 const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>(); 30 const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>();
31 31
32 // emit transforms 32 // emit transforms
33 this->emitTransforms(args.fPB, args.fTransformsIn, args.fTransformsOut); 33 this->emitTransforms(args.fPB, args.fTransformsIn, args.fTransformsOut);
34 34
35 // Setup uniform color 35 // Setup uniform color
36 if (pathProc.opts().readsColor()) { 36 if (pathProc.opts().readsColor()) {
37 const char* stagedLocalVarName; 37 const char* stagedLocalVarName;
38 fColorUniform = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visib ility, 38 fColorUniform = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visib ility,
39 kVec4f_GrSLType, 39 kVec4f_GrSLType,
40 kDefault_GrSLPrecision, 40 kDefault_GrSLPrecision,
41 "Color", 41 "Color",
42 &stagedLocalVarName); 42 &stagedLocalVarName);
43 fs->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName); 43 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalV arName);
44 } 44 }
45 45
46 // setup constant solid coverage 46 // setup constant solid coverage
47 if (pathProc.opts().readsCoverage()) { 47 if (pathProc.opts().readsCoverage()) {
48 fs->codeAppendf("%s = vec4(1);", args.fOutputCoverage); 48 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
49 } 49 }
50 } 50 }
51 51
52 void emitTransforms(GrGLSLGPBuilder* pb, const TransformsIn& tin, Transforms Out* tout) { 52 void emitTransforms(GrGLSLGPBuilder* pb, const TransformsIn& tin, Transforms Out* tout) {
53 tout->push_back_n(tin.count()); 53 tout->push_back_n(tin.count());
54 fInstalledTransforms.push_back_n(tin.count()); 54 fInstalledTransforms.push_back_n(tin.count());
55 for (int i = 0; i < tin.count(); i++) { 55 for (int i = 0; i < tin.count(); i++) {
56 const ProcCoords& coordTransforms = tin[i]; 56 const ProcCoords& coordTransforms = tin[i];
57 fInstalledTransforms[i].push_back_n(coordTransforms.count()); 57 fInstalledTransforms[i].push_back_n(coordTransforms.count());
58 for (int t = 0; t < coordTransforms.count(); t++) { 58 for (int t = 0; t < coordTransforms.count(); t++) {
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128 128
129 void GrPathProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps, 129 void GrPathProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps,
130 GrProcessorKeyBuilder* b) const { 130 GrProcessorKeyBuilder* b) const {
131 GrGLPathProcessor::GenKey(*this, caps, b); 131 GrGLPathProcessor::GenKey(*this, caps, b);
132 } 132 }
133 133
134 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrGLSLCaps& caps) const { 134 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrGLSLCaps& caps) const {
135 SkASSERT(caps.pathRenderingSupport()); 135 SkASSERT(caps.pathRenderingSupport());
136 return new GrGLPathProcessor(); 136 return new GrGLPathProcessor();
137 } 137 }
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