Index: src/gpu/GrOvalRenderer.cpp |
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp |
index 7dd5c8a555f2ebea2875c5071dc73eda86073dbc..128894c30514b1dd1fc1d166983b27ff77f3786b 100644 |
--- a/src/gpu/GrOvalRenderer.cpp |
+++ b/src/gpu/GrOvalRenderer.cpp |
@@ -98,37 +98,43 @@ public: |
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ |
const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); |
GrGLSLGPBuilder* pb = args.fPB; |
- GrGLSLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
+ GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
// emit attributes |
- vsBuilder->emitAttributes(ce); |
+ vertBuilder->emitAttributes(ce); |
GrGLSLVertToFrag v(kVec4f_GrSLType); |
args.fPB->addVarying("CircleEdge", &v); |
- vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fName); |
+ vertBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fName); |
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
// setup pass through color |
if (!ce.colorIgnored()) { |
- this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); |
+ this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUniform); |
} |
// Setup position |
- this->setupPosition(pb, gpArgs, ce.inPosition()->fName); |
+ this->setupPosition(pb, vertBuilder, gpArgs, ce.inPosition()->fName); |
// emit transforms |
- this->emitTransforms(args.fPB, gpArgs->fPositionVar, ce.inPosition()->fName, |
- ce.localMatrix(), args.fTransformsIn, args.fTransformsOut); |
- |
- GrGLSLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
- fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); |
- fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z * (1.0 - d), 0.0, 1.0);", v.fsIn()); |
+ this->emitTransforms(args.fPB, |
+ vertBuilder, |
+ gpArgs->fPositionVar, |
+ ce.inPosition()->fName, |
+ ce.localMatrix(), |
+ args.fTransformsIn, |
+ args.fTransformsOut); |
+ |
+ fragBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); |
+ fragBuilder->codeAppendf("float edgeAlpha = clamp(%s.z * (1.0 - d), 0.0, 1.0);", |
+ v.fsIn()); |
if (ce.isStroked()) { |
- fsBuilder->codeAppendf("float innerAlpha = clamp(%s.z * (d - %s.w), 0.0, 1.0);", |
- v.fsIn(), v.fsIn()); |
- fsBuilder->codeAppend("edgeAlpha *= innerAlpha;"); |
+ fragBuilder->codeAppendf("float innerAlpha = clamp(%s.z * (d - %s.w), 0.0, 1.0);", |
+ v.fsIn(), v.fsIn()); |
+ fragBuilder->codeAppend("edgeAlpha *= innerAlpha;"); |
} |
- fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
+ fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
} |
static void GenKey(const GrGeometryProcessor& gp, |
@@ -246,58 +252,63 @@ public: |
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ |
const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); |
GrGLSLGPBuilder* pb = args.fPB; |
- GrGLSLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
+ GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
// emit attributes |
- vsBuilder->emitAttributes(ee); |
+ vertBuilder->emitAttributes(ee); |
GrGLSLVertToFrag ellipseOffsets(kVec2f_GrSLType); |
args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); |
- vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), |
+ vertBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), |
ee.inEllipseOffset()->fName); |
GrGLSLVertToFrag ellipseRadii(kVec4f_GrSLType); |
args.fPB->addVarying("EllipseRadii", &ellipseRadii); |
- vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), |
+ vertBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), |
ee.inEllipseRadii()->fName); |
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
// setup pass through color |
if (!ee.colorIgnored()) { |
- this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); |
+ this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUniform); |
} |
// Setup position |
- this->setupPosition(pb, gpArgs, ee.inPosition()->fName); |
+ this->setupPosition(pb, vertBuilder, gpArgs, ee.inPosition()->fName); |
// emit transforms |
- this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName, |
- ee.localMatrix(), args.fTransformsIn, args.fTransformsOut); |
+ this->emitTransforms(args.fPB, |
+ vertBuilder, |
+ gpArgs->fPositionVar, |
+ ee.inPosition()->fName, |
+ ee.localMatrix(), |
+ args.fTransformsIn, |
+ args.fTransformsOut); |
// for outer curve |
- GrGLSLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
- fsBuilder->codeAppendf("vec2 scaledOffset = %s*%s.xy;", ellipseOffsets.fsIn(), |
- ellipseRadii.fsIn()); |
- fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); |
- fsBuilder->codeAppendf("vec2 grad = 2.0*scaledOffset*%s.xy;", ellipseRadii.fsIn()); |
- fsBuilder->codeAppend("float grad_dot = dot(grad, grad);"); |
+ fragBuilder->codeAppendf("vec2 scaledOffset = %s*%s.xy;", ellipseOffsets.fsIn(), |
+ ellipseRadii.fsIn()); |
+ fragBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); |
+ fragBuilder->codeAppendf("vec2 grad = 2.0*scaledOffset*%s.xy;", ellipseRadii.fsIn()); |
+ fragBuilder->codeAppend("float grad_dot = dot(grad, grad);"); |
// avoid calling inversesqrt on zero. |
- fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); |
- fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); |
- fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); |
+ fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); |
+ fragBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); |
+ fragBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); |
// for inner curve |
if (ee.isStroked()) { |
- fsBuilder->codeAppendf("scaledOffset = %s*%s.zw;", |
- ellipseOffsets.fsIn(), ellipseRadii.fsIn()); |
- fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); |
- fsBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", |
- ellipseRadii.fsIn()); |
- fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); |
- fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);"); |
+ fragBuilder->codeAppendf("scaledOffset = %s*%s.zw;", |
+ ellipseOffsets.fsIn(), ellipseRadii.fsIn()); |
+ fragBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); |
+ fragBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", |
+ ellipseRadii.fsIn()); |
+ fragBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); |
+ fragBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);"); |
} |
- fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
+ fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
} |
static void GenKey(const GrGeometryProcessor& gp, |
@@ -421,73 +432,81 @@ public: |
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>(); |
GrGLSLGPBuilder* pb = args.fPB; |
- GrGLSLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
+ GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
// emit attributes |
- vsBuilder->emitAttributes(ee); |
+ vertBuilder->emitAttributes(ee); |
GrGLSLVertToFrag offsets0(kVec2f_GrSLType); |
args.fPB->addVarying("EllipseOffsets0", &offsets0); |
- vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), |
+ vertBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), |
ee.inEllipseOffsets0()->fName); |
GrGLSLVertToFrag offsets1(kVec2f_GrSLType); |
args.fPB->addVarying("EllipseOffsets1", &offsets1); |
- vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), |
+ vertBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), |
ee.inEllipseOffsets1()->fName); |
+ GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
// setup pass through color |
if (!ee.colorIgnored()) { |
- this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); |
+ this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fColorUniform); |
} |
// Setup position |
- this->setupPosition(pb, gpArgs, ee.inPosition()->fName, ee.viewMatrix(), |
+ this->setupPosition(pb, |
+ vertBuilder, |
+ gpArgs, |
+ ee.inPosition()->fName, |
+ ee.viewMatrix(), |
&fViewMatrixUniform); |
// emit transforms |
- this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName, |
- args.fTransformsIn, args.fTransformsOut); |
- |
- GrGLSLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
- SkAssertResult(fsBuilder->enableFeature( |
+ this->emitTransforms(args.fPB, |
+ vertBuilder, |
+ gpArgs->fPositionVar, |
+ ee.inPosition()->fName, |
+ args.fTransformsIn, |
+ args.fTransformsOut); |
+ |
+ SkAssertResult(fragBuilder->enableFeature( |
GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); |
// for outer curve |
- fsBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn()); |
- fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); |
- fsBuilder->codeAppendf("vec2 duvdx = dFdx(%s);", offsets0.fsIn()); |
- fsBuilder->codeAppendf("vec2 duvdy = dFdy(%s);", offsets0.fsIn()); |
- fsBuilder->codeAppendf("vec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y," |
- " 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);", |
- offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn()); |
- |
- fsBuilder->codeAppend("float grad_dot = dot(grad, grad);"); |
+ fragBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn()); |
+ fragBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); |
+ fragBuilder->codeAppendf("vec2 duvdx = dFdx(%s);", offsets0.fsIn()); |
+ fragBuilder->codeAppendf("vec2 duvdy = dFdy(%s);", offsets0.fsIn()); |
+ fragBuilder->codeAppendf("vec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y," |
+ " 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);", |
+ offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn()); |
+ |
+ fragBuilder->codeAppend("float grad_dot = dot(grad, grad);"); |
// avoid calling inversesqrt on zero. |
- fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); |
- fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); |
+ fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); |
+ fragBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); |
if (kHairline == ee.getMode()) { |
// can probably do this with one step |
- fsBuilder->codeAppend("float edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);"); |
- fsBuilder->codeAppend("edgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);"); |
+ fragBuilder->codeAppend("float edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);"); |
+ fragBuilder->codeAppend("edgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);"); |
} else { |
- fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); |
+ fragBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); |
} |
// for inner curve |
if (kStroke == ee.getMode()) { |
- fsBuilder->codeAppendf("scaledOffset = %s.xy;", offsets1.fsIn()); |
- fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); |
- fsBuilder->codeAppendf("duvdx = dFdx(%s);", offsets1.fsIn()); |
- fsBuilder->codeAppendf("duvdy = dFdy(%s);", offsets1.fsIn()); |
- fsBuilder->codeAppendf("grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y," |
- " 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);", |
- offsets1.fsIn(), offsets1.fsIn(), offsets1.fsIn(), |
- offsets1.fsIn()); |
- fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); |
- fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);"); |
+ fragBuilder->codeAppendf("scaledOffset = %s.xy;", offsets1.fsIn()); |
+ fragBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); |
+ fragBuilder->codeAppendf("duvdx = dFdx(%s);", offsets1.fsIn()); |
+ fragBuilder->codeAppendf("duvdy = dFdy(%s);", offsets1.fsIn()); |
+ fragBuilder->codeAppendf("grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y," |
+ " 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);", |
+ offsets1.fsIn(), offsets1.fsIn(), offsets1.fsIn(), |
+ offsets1.fsIn()); |
+ fragBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); |
+ fragBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);"); |
} |
- fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
+ fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
} |
static void GenKey(const GrGeometryProcessor& gp, |