Index: src/gpu/gl/builders/GrGLProgramBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp |
index af62231e9fff713977271748900debb2cf5973c6..34fc09fc59d04e5ca875410f44d3235a4590cb56 100644 |
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp |
@@ -19,6 +19,7 @@ |
#include "gl/GrGLSLPrettyPrint.h" |
#include "gl/GrGLXferProcessor.h" |
#include "glsl/GrGLSLCaps.h" |
+#include "glsl/GrGLSLProgramDataManager.h" |
#define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) |
#define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) |
@@ -118,7 +119,7 @@ void GrGLProgramBuilder::nameVariable(SkString* out, char prefix, const char* na |
} |
} |
-GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray( |
+GrGLSLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray( |
uint32_t visibility, |
GrSLType type, |
GrSLPrecision precision, |
@@ -152,7 +153,7 @@ GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray( |
if (outName) { |
*outName = uni.fVariable.c_str(); |
} |
- return GrGLProgramDataManager::UniformHandle(fUniforms.count() - 1); |
+ return GrGLSLProgramDataManager::UniformHandle(fUniforms.count() - 1); |
} |
void GrGLProgramBuilder::appendUniformDecls(ShaderVisibility visibility, |