Index: content/browser/gamepad/gamepad_platform_data_fetcher_android.h |
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_android.h b/content/browser/gamepad/gamepad_platform_data_fetcher_android.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b9884ac8f674a76ac95b63d4608327ab3c483ad9 |
--- /dev/null |
+++ b/content/browser/gamepad/gamepad_platform_data_fetcher_android.h |
@@ -0,0 +1,62 @@ |
+/* |
+ * Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * * Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * * Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * * Neither the name of NVIDIA CORPORATION nor the names of its |
+ * contributors may be used to endorse or promote products derived |
+ * from this software without specific prior written permission. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+*/ |
+ |
+// Define the data fetcher that GamepadProvider will use for android port. |
+// (GamepadPlatformDataFetcher). |
+ |
+#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ |
+#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ |
+ |
+#include "content/browser/android/gamepad_reader_impl.h" |
+#include "content/browser/gamepad/gamepad_data_fetcher.h" |
+#include "content/browser/gamepad/gamepad_provider.h" |
+ |
+#include "third_party/WebKit/public/platform/WebGamepads.h" |
+ |
+#if defined(OS_ANDROID) |
+ |
+namespace content { |
+using blink::WebGamepad; |
+using blink::WebGamepads; |
+ |
+class GamepadPlatformDataFetcherAndroid : public GamepadDataFetcher { |
+public: |
+ GamepadPlatformDataFetcherAndroid(); |
+ ~GamepadPlatformDataFetcherAndroid(); |
+ |
+ // Method for sending pause hints to the JNI interface. Runs on |
+ // polling_thread_. |
xwang
2014/01/14 03:03:22
Where the method is called?
SaurabhK
2014/01/15 16:57:08
It is called from GamepadProvider::SendPauseHint()
|
+ virtual void PauseHint(bool ispaused); |
xwang
2014/01/16 02:36:42
Well, it should be "virtual void PauseHint(bool is
SaurabhK
2014/01/28 13:23:09
Updated it in latest patchset.
|
+ |
+ virtual void GetGamepadData(blink::WebGamepads* pads, |
+ bool devices_changed_hint) OVERRIDE; |
+}; |
+} // namespace content |
+ |
+#endif |
+#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |