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Unified Diff: content/common/gamepad_messages.h

Issue 133943002: Gamepad API support for chrome on android (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 6 years, 11 months ago
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Index: content/common/gamepad_messages.h
diff --git a/content/common/gamepad_messages.h b/content/common/gamepad_messages.h
index 0532b9c562d0ef21d72b2a1b7162baab48cde730..6391b322046bbf2b9b4f42fb446ad865da3fa16a 100644
--- a/content/common/gamepad_messages.h
+++ b/content/common/gamepad_messages.h
@@ -1,4 +1,5 @@
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -21,3 +22,16 @@ IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling,
base::SharedMemoryHandle /* handle */)
IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling)
+
+#if defined(OS_ANDROID)
+// Asks the browser process to pause/resume polling .The number of resume
Tom Sepez 2014/01/10 22:57:39 Nit: space before period. Nit: the number of resum
SaurabhK 2014/01/13 12:39:27 On 2014/01/10 22:57:39, Tom Sepez wrote: > Nit: sp
+// should match the number of pause.
+IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_ResumePolling)
+
+IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_PausePolling)
+
+// Sets the last gamepad data access timestamp. It helps identify gamepad
Tom Sepez 2014/01/10 22:57:39 nit: sets it to the current time? I'm not sure I u
SaurabhK 2014/01/13 12:39:27 Yes, it sets the current time. It helps to identif
+// data access and release using which polling thread can be put to pause or
+// resume state.
+IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_UpdateTimestamp)
+#endif

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