Index: src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp |
diff --git a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp b/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp |
index 8ef5ca231e5cb7d0e6dfdffcfadb78aa22f85072..c3951777e0f9ade28e3619f3dfec433efdcb3913 100644 |
--- a/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp |
+++ b/src/gpu/gl/unix/GrGLCreateNativeInterface_unix.cpp |
@@ -63,7 +63,6 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
functions->fClear = glClear; |
functions->fClearColor = glClearColor; |
functions->fClearStencil = glClearStencil; |
- functions->fClientActiveTexture = glClientActiveTexture; |
functions->fColorMask = glColorMask; |
GR_GL_GET_PROC(CompileShader); |
functions->fCompressedTexImage2D = glCompressedTexImage2D; |
@@ -78,14 +77,12 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
functions->fDeleteTextures = glDeleteTextures; |
functions->fDepthMask = glDepthMask; |
functions->fDisable = glDisable; |
- functions->fDisableClientState = glDisableClientState; |
GR_GL_GET_PROC(DisableVertexAttribArray); |
functions->fDrawArrays = glDrawArrays; |
functions->fDrawBuffer = glDrawBuffer; |
GR_GL_GET_PROC(DrawBuffers); |
functions->fDrawElements = glDrawElements; |
functions->fEnable = glEnable; |
- functions->fEnableClientState = glEnableClientState; |
GR_GL_GET_PROC(EnableVertexAttribArray); |
GR_GL_GET_PROC(EndQuery); |
functions->fFinish = glFinish; |
@@ -132,7 +129,6 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
functions->fStencilOp = glStencilOp; |
GR_GL_GET_PROC(StencilOpSeparate); |
functions->fTexImage2D = glTexImage2D; |
- functions->fTexGenf = glTexGenf; |
functions->fTexGenfv = glTexGenfv; |
functions->fTexGeni = glTexGeni; |
functions->fTexParameteri = glTexParameteri; |
@@ -166,7 +162,6 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
GR_GL_GET_PROC(UseProgram); |
GR_GL_GET_PROC(VertexAttrib4fv); |
GR_GL_GET_PROC(VertexAttribPointer); |
- GR_GL_GET_PROC(VertexPointer); |
functions->fViewport = glViewport; |
GR_GL_GET_PROC(BindFragDataLocationIndexed); |