Index: src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp |
diff --git a/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp b/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp |
index 0ce6d2f295ca5b98f7ff121da7de62af046b184a..7736d954eeb60019130067c112904037124109fa 100644 |
--- a/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp |
+++ b/src/gpu/gl/mesa/GrGLCreateMesaInterface.cpp |
@@ -63,7 +63,6 @@ const GrGLInterface* GrGLCreateMesaInterface() { |
GR_GL_GET_PROC(Clear); |
GR_GL_GET_PROC(ClearColor); |
GR_GL_GET_PROC(ClearStencil); |
- GR_GL_GET_PROC(ClientActiveTexture); |
GR_GL_GET_PROC(ColorMask); |
GR_GL_GET_PROC(CompileShader); |
GR_GL_GET_PROC(CompressedTexImage2D); |
@@ -78,14 +77,12 @@ const GrGLInterface* GrGLCreateMesaInterface() { |
GR_GL_GET_PROC(DeleteTextures); |
GR_GL_GET_PROC(DepthMask); |
GR_GL_GET_PROC(Disable); |
- GR_GL_GET_PROC(DisableClientState); |
GR_GL_GET_PROC(DisableVertexAttribArray); |
GR_GL_GET_PROC(DrawArrays); |
GR_GL_GET_PROC(DrawBuffer); |
GR_GL_GET_PROC(DrawBuffers); |
GR_GL_GET_PROC(DrawElements); |
GR_GL_GET_PROC(Enable); |
- GR_GL_GET_PROC(EnableClientState); |
GR_GL_GET_PROC(EnableVertexAttribArray); |
GR_GL_GET_PROC(EndQuery); |
GR_GL_GET_PROC(Finish); |
@@ -134,7 +131,6 @@ const GrGLInterface* GrGLCreateMesaInterface() { |
GR_GL_GET_PROC(StencilMaskSeparate); |
GR_GL_GET_PROC(StencilOp); |
GR_GL_GET_PROC(StencilOpSeparate); |
- GR_GL_GET_PROC(TexGenf); |
GR_GL_GET_PROC(TexGenfv); |
GR_GL_GET_PROC(TexGeni); |
GR_GL_GET_PROC(TexImage2D) |
@@ -168,7 +164,6 @@ const GrGLInterface* GrGLCreateMesaInterface() { |
GR_GL_GET_PROC(UseProgram); |
GR_GL_GET_PROC(VertexAttrib4fv); |
GR_GL_GET_PROC(VertexAttribPointer); |
- GR_GL_GET_PROC(VertexPointer); |
GR_GL_GET_PROC(Viewport); |
if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) { |