Index: src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
diff --git a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
index 645a582037293fea489d40ed6262a13fd618f74b..adc90a4bed550244b2728f895bba889ce2dcdce8 100644 |
--- a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
+++ b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp |
@@ -90,12 +90,10 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
SET_PROC(DeleteTextures) |
SET_PROC(DepthMask) |
SET_PROC(Disable) |
- SET_PROC(DisableClientState) |
SET_PROC(DrawArrays) |
SET_PROC(DrawElements) |
SET_PROC(DrawBuffer) |
SET_PROC(Enable) |
- SET_PROC(EnableClientState) |
SET_PROC(FrontFace) |
SET_PROC(Finish) |
SET_PROC(Flush) |
@@ -115,7 +113,6 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
SET_PROC(StencilFunc) |
SET_PROC(StencilMask) |
SET_PROC(StencilOp) |
- SET_PROC(TexGenf) |
SET_PROC(TexGenfv) |
SET_PROC(TexGeni) |
SET_PROC(TexImage2D) |
@@ -128,7 +125,6 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
} |
SET_PROC(TexSubImage2D) |
SET_PROC(Viewport) |
- SET_PROC(VertexPointer) |
WGL_SET_PROC(ActiveTexture); |
WGL_SET_PROC(AttachShader); |
@@ -138,7 +134,6 @@ const GrGLInterface* GrGLCreateNativeInterface() { |
WGL_SET_PROC(BindFragDataLocation); |
WGL_SET_PROC(BufferData); |
WGL_SET_PROC(BufferSubData); |
- WGL_SET_PROC(ClientActiveTexture); |
WGL_SET_PROC(CompileShader); |
WGL_SET_PROC(CompressedTexImage2D); |
WGL_SET_PROC(CreateProgram); |