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Plumb |input_channels| all the way to AudioManager
to support synchronized audio I/O without requiring use of the
"Web Audio Input" enable flag.
The approach taken is to include |input_channels| as part of the AudioParameters
class so that we can represent synchronized I/O streams directly without needing to separately
pass |input_channels| through-out the callstack.
Please note that we're still not yet removing the "Web Audio Input"
flag until we more properly verify the input device selection from getUserMedia().
BUG=none
TEST=manual test: http://chromium.googlecode.com/svn/trunk/samples/audio/visualizer-live.html
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=181126
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content/browser/renderer_host/media/audio_input_renderer_host.cc
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content/browser/renderer_host/media/audio_renderer_host.h
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content/browser/renderer_host/media/audio_renderer_host.cc
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content/browser/renderer_host/media/audio_renderer_host_unittest.cc
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content/common/media/audio_messages.h
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content/common/media/media_param_traits.cc
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content/renderer/media/audio_message_filter.h
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content/renderer/media/renderer_webaudiodevice_impl.h
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content/renderer/media/renderer_webaudiodevice_impl.cc
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content/renderer/media/webrtc_audio_capturer.cc
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content/renderer/pepper/pepper_platform_audio_input_impl.cc
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media/audio/audio_device_thread.h
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media/audio/audio_output_device.h
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media/audio/audio_output_ipc.h
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