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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/media/webrtc_audio_capturer.h" | 5 #include "content/renderer/media/webrtc_audio_capturer.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/metrics/histogram.h" | 9 #include "base/metrics/histogram.h" |
| 10 #include "base/string_util.h" | 10 #include "base/string_util.h" |
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| 94 &kValidInputRates[0] + arraysize(kValidInputRates), | 94 &kValidInputRates[0] + arraysize(kValidInputRates), |
| 95 sample_rate) == | 95 sample_rate) == |
| 96 &kValidInputRates[arraysize(kValidInputRates)]) { | 96 &kValidInputRates[arraysize(kValidInputRates)]) { |
| 97 DLOG(ERROR) << sample_rate << " is not a supported input rate."; | 97 DLOG(ERROR) << sample_rate << " is not a supported input rate."; |
| 98 return false; | 98 return false; |
| 99 } | 99 } |
| 100 | 100 |
| 101 int buffer_size = GetBufferSizeForSampleRate(sample_rate); | 101 int buffer_size = GetBufferSizeForSampleRate(sample_rate); |
| 102 | 102 |
| 103 // Configure audio parameters for the default source. | 103 // Configure audio parameters for the default source. |
| 104 params_.Reset(format, channel_layout, sample_rate, 16, buffer_size); | 104 params_.Reset(format, channel_layout, 0, sample_rate, 16, buffer_size); |
| 105 | 105 |
| 106 // Tell all sinks which format we use. | 106 // Tell all sinks which format we use. |
| 107 for (SinkList::const_iterator it = sinks_.begin(); | 107 for (SinkList::const_iterator it = sinks_.begin(); |
| 108 it != sinks_.end(); ++it) { | 108 it != sinks_.end(); ++it) { |
| 109 (*it)->SetCaptureFormat(params_); | 109 (*it)->SetCaptureFormat(params_); |
| 110 } | 110 } |
| 111 | 111 |
| 112 buffer_.reset(new int16[params_.frames_per_buffer() * params_.channels()]); | 112 buffer_.reset(new int16[params_.frames_per_buffer() * params_.channels()]); |
| 113 | 113 |
| 114 // Create and configure the default audio capturing source. The |source_| | 114 // Create and configure the default audio capturing source. The |source_| |
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| 187 // which would normally be used by default. | 187 // which would normally be used by default. |
| 188 | 188 |
| 189 int buffer_size = GetBufferSizeForSampleRate(sample_rate); | 189 int buffer_size = GetBufferSizeForSampleRate(sample_rate); |
| 190 if (!buffer_size) { | 190 if (!buffer_size) { |
| 191 DLOG(ERROR) << "Unsupported sample-rate: " << sample_rate; | 191 DLOG(ERROR) << "Unsupported sample-rate: " << sample_rate; |
| 192 return; | 192 return; |
| 193 } | 193 } |
| 194 | 194 |
| 195 params_.Reset(params_.format(), | 195 params_.Reset(params_.format(), |
| 196 channel_layout, | 196 channel_layout, |
| 197 0, |
| 197 sample_rate, | 198 sample_rate, |
| 198 16, // ignored since the audio stack uses float32. | 199 16, // ignored since the audio stack uses float32. |
| 199 buffer_size); | 200 buffer_size); |
| 200 | 201 |
| 201 buffer_.reset(new int16[params_.frames_per_buffer() * params_.channels()]); | 202 buffer_.reset(new int16[params_.frames_per_buffer() * params_.channels()]); |
| 202 | 203 |
| 203 for (SinkList::const_iterator it = sinks_.begin(); | 204 for (SinkList::const_iterator it = sinks_.begin(); |
| 204 it != sinks_.end(); ++it) { | 205 it != sinks_.end(); ++it) { |
| 205 (*it)->SetCaptureFormat(params_); | 206 (*it)->SetCaptureFormat(params_); |
| 206 } | 207 } |
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| 417 // Inform the local renderer about the stopped device. | 418 // Inform the local renderer about the stopped device. |
| 418 // The renderer can then save resources by not asking for more data from | 419 // The renderer can then save resources by not asking for more data from |
| 419 // the stopped source. We are on the IO thread but the callback task will | 420 // the stopped source. We are on the IO thread but the callback task will |
| 420 // be posted on the message loop of the main render thread thanks to | 421 // be posted on the message loop of the main render thread thanks to |
| 421 // usage of BindToLoop() when the callback was initialized. | 422 // usage of BindToLoop() when the callback was initialized. |
| 422 if (!on_device_stopped_cb_.is_null()) | 423 if (!on_device_stopped_cb_.is_null()) |
| 423 on_device_stopped_cb_.Run(); | 424 on_device_stopped_cb_.Run(); |
| 424 } | 425 } |
| 425 | 426 |
| 426 } // namespace content | 427 } // namespace content |
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