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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
| 9 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
| 10 #include "base/time.h" | 10 #include "base/time.h" |
| 11 #include "media/audio/audio_output_controller.h" | 11 #include "media/audio/audio_output_controller.h" |
| 12 #include "media/audio/audio_util.h" | 12 #include "media/audio/audio_util.h" |
| 13 #include "media/audio/shared_memory_util.h" | 13 #include "media/audio/shared_memory_util.h" |
| 14 #include "media/base/limits.h" | 14 #include "media/base/limits.h" |
| 15 | 15 |
| 16 namespace media { | 16 namespace media { |
| 17 | 17 |
| 18 // Takes care of invoking the render callback on the audio thread. | 18 // Takes care of invoking the render callback on the audio thread. |
| 19 // An instance of this class is created for each capture stream in | 19 // An instance of this class is created for each capture stream in |
| 20 // OnStreamCreated(). | 20 // OnStreamCreated(). |
| 21 class AudioOutputDevice::AudioThreadCallback | 21 class AudioOutputDevice::AudioThreadCallback |
| 22 : public AudioDeviceThread::Callback { | 22 : public AudioDeviceThread::Callback { |
| 23 public: | 23 public: |
| 24 AudioThreadCallback(const AudioParameters& audio_parameters, | 24 AudioThreadCallback(const AudioParameters& audio_parameters, |
| 25 int input_channels, | |
| 26 base::SharedMemoryHandle memory, | 25 base::SharedMemoryHandle memory, |
| 27 int memory_length, | 26 int memory_length, |
| 28 AudioRendererSink::RenderCallback* render_callback); | 27 AudioRendererSink::RenderCallback* render_callback); |
| 29 virtual ~AudioThreadCallback(); | 28 virtual ~AudioThreadCallback(); |
| 30 | 29 |
| 31 virtual void MapSharedMemory() OVERRIDE; | 30 virtual void MapSharedMemory() OVERRIDE; |
| 32 | 31 |
| 33 // Called whenever we receive notifications about pending data. | 32 // Called whenever we receive notifications about pending data. |
| 34 virtual void Process(int pending_data) OVERRIDE; | 33 virtual void Process(int pending_data) OVERRIDE; |
| 35 | 34 |
| 36 private: | 35 private: |
| 37 AudioRendererSink::RenderCallback* render_callback_; | 36 AudioRendererSink::RenderCallback* render_callback_; |
| 38 scoped_ptr<AudioBus> input_bus_; | 37 scoped_ptr<AudioBus> input_bus_; |
| 39 scoped_ptr<AudioBus> output_bus_; | 38 scoped_ptr<AudioBus> output_bus_; |
| 40 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 39 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| 41 }; | 40 }; |
| 42 | 41 |
| 43 AudioOutputDevice::AudioOutputDevice( | 42 AudioOutputDevice::AudioOutputDevice( |
| 44 AudioOutputIPC* ipc, | 43 AudioOutputIPC* ipc, |
| 45 const scoped_refptr<base::MessageLoopProxy>& io_loop) | 44 const scoped_refptr<base::MessageLoopProxy>& io_loop) |
| 46 : ScopedLoopObserver(io_loop), | 45 : ScopedLoopObserver(io_loop), |
| 47 input_channels_(0), | |
| 48 callback_(NULL), | 46 callback_(NULL), |
| 49 ipc_(ipc), | 47 ipc_(ipc), |
| 50 state_(IDLE), | 48 state_(IDLE), |
| 51 play_on_start_(true), | 49 play_on_start_(true), |
| 52 stopping_hack_(false) { | 50 stopping_hack_(false) { |
| 53 CHECK(ipc_); | 51 CHECK(ipc_); |
| 54 stream_id_ = ipc_->AddDelegate(this); | 52 stream_id_ = ipc_->AddDelegate(this); |
| 55 } | 53 } |
| 56 | 54 |
| 57 void AudioOutputDevice::Initialize(const AudioParameters& params, | 55 void AudioOutputDevice::Initialize(const AudioParameters& params, |
| 58 RenderCallback* callback) { | 56 RenderCallback* callback) { |
| 59 DCHECK(!callback_) << "Calling Initialize() twice?"; | 57 DCHECK(!callback_) << "Calling Initialize() twice?"; |
| 58 DCHECK(params.IsValid()); |
| 60 audio_parameters_ = params; | 59 audio_parameters_ = params; |
| 61 callback_ = callback; | 60 callback_ = callback; |
| 62 } | 61 } |
| 63 | 62 |
| 64 void AudioOutputDevice::InitializeIO(const AudioParameters& params, | |
| 65 int input_channels, | |
| 66 RenderCallback* callback) { | |
| 67 DCHECK_GE(input_channels, 0); | |
| 68 DCHECK_LT(input_channels, limits::kMaxChannels); | |
| 69 input_channels_ = input_channels; | |
| 70 Initialize(params, callback); | |
| 71 } | |
| 72 | |
| 73 AudioOutputDevice::~AudioOutputDevice() { | 63 AudioOutputDevice::~AudioOutputDevice() { |
| 74 // The current design requires that the user calls Stop() before deleting | 64 // The current design requires that the user calls Stop() before deleting |
| 75 // this class. | 65 // this class. |
| 76 DCHECK(audio_thread_.IsStopped()); | 66 DCHECK(audio_thread_.IsStopped()); |
| 77 | 67 |
| 78 if (ipc_) | 68 if (ipc_) |
| 79 ipc_->RemoveDelegate(stream_id_); | 69 ipc_->RemoveDelegate(stream_id_); |
| 80 } | 70 } |
| 81 | 71 |
| 82 void AudioOutputDevice::Start() { | 72 void AudioOutputDevice::Start() { |
| 83 DCHECK(callback_) << "Initialize hasn't been called"; | 73 DCHECK(callback_) << "Initialize hasn't been called"; |
| 84 message_loop()->PostTask(FROM_HERE, | 74 message_loop()->PostTask(FROM_HERE, |
| 85 base::Bind(&AudioOutputDevice::CreateStreamOnIOThread, this, | 75 base::Bind(&AudioOutputDevice::CreateStreamOnIOThread, this, |
| 86 audio_parameters_, input_channels_)); | 76 audio_parameters_)); |
| 87 } | 77 } |
| 88 | 78 |
| 89 void AudioOutputDevice::Stop() { | 79 void AudioOutputDevice::Stop() { |
| 90 { | 80 { |
| 91 base::AutoLock auto_lock(audio_thread_lock_); | 81 base::AutoLock auto_lock(audio_thread_lock_); |
| 92 audio_thread_.Stop(MessageLoop::current()); | 82 audio_thread_.Stop(MessageLoop::current()); |
| 93 stopping_hack_ = true; | 83 stopping_hack_ = true; |
| 94 } | 84 } |
| 95 | 85 |
| 96 message_loop()->PostTask(FROM_HERE, | 86 message_loop()->PostTask(FROM_HERE, |
| (...skipping 15 matching lines...) Expand all Loading... |
| 112 return false; | 102 return false; |
| 113 | 103 |
| 114 if (!message_loop()->PostTask(FROM_HERE, | 104 if (!message_loop()->PostTask(FROM_HERE, |
| 115 base::Bind(&AudioOutputDevice::SetVolumeOnIOThread, this, volume))) { | 105 base::Bind(&AudioOutputDevice::SetVolumeOnIOThread, this, volume))) { |
| 116 return false; | 106 return false; |
| 117 } | 107 } |
| 118 | 108 |
| 119 return true; | 109 return true; |
| 120 } | 110 } |
| 121 | 111 |
| 122 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params, | 112 void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) { |
| 123 int input_channels) { | |
| 124 DCHECK(message_loop()->BelongsToCurrentThread()); | 113 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 125 if (state_ == IDLE) { | 114 if (state_ == IDLE) { |
| 126 state_ = CREATING_STREAM; | 115 state_ = CREATING_STREAM; |
| 127 ipc_->CreateStream(stream_id_, params, input_channels); | 116 ipc_->CreateStream(stream_id_, params); |
| 128 } | 117 } |
| 129 } | 118 } |
| 130 | 119 |
| 131 void AudioOutputDevice::PlayOnIOThread() { | 120 void AudioOutputDevice::PlayOnIOThread() { |
| 132 DCHECK(message_loop()->BelongsToCurrentThread()); | 121 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 133 if (state_ == PAUSED) { | 122 if (state_ == PAUSED) { |
| 134 ipc_->PlayStream(stream_id_); | 123 ipc_->PlayStream(stream_id_); |
| 135 state_ = PLAYING; | 124 state_ = PLAYING; |
| 136 play_on_start_ = false; | 125 play_on_start_ = false; |
| 137 } else { | 126 } else { |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 230 // owners (WebRtcAudioDeviceImpl, AudioRendererImpl, etc...) can Stop() and | 219 // owners (WebRtcAudioDeviceImpl, AudioRendererImpl, etc...) can Stop() and |
| 231 // delete as they see fit. AudioOutputDevice should internally use WeakPtr | 220 // delete as they see fit. AudioOutputDevice should internally use WeakPtr |
| 232 // to handle teardown and thread hopping. See http://crbug.com/151051 for | 221 // to handle teardown and thread hopping. See http://crbug.com/151051 for |
| 233 // details. | 222 // details. |
| 234 base::AutoLock auto_lock(audio_thread_lock_); | 223 base::AutoLock auto_lock(audio_thread_lock_); |
| 235 if (stopping_hack_) | 224 if (stopping_hack_) |
| 236 return; | 225 return; |
| 237 | 226 |
| 238 DCHECK(audio_thread_.IsStopped()); | 227 DCHECK(audio_thread_.IsStopped()); |
| 239 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( | 228 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( |
| 240 audio_parameters_, input_channels_, handle, length, callback_)); | 229 audio_parameters_, handle, length, callback_)); |
| 241 audio_thread_.Start(audio_callback_.get(), socket_handle, | 230 audio_thread_.Start(audio_callback_.get(), socket_handle, |
| 242 "AudioOutputDevice"); | 231 "AudioOutputDevice"); |
| 243 state_ = PAUSED; | 232 state_ = PAUSED; |
| 244 | 233 |
| 245 // We handle the case where Play() and/or Pause() may have been called | 234 // We handle the case where Play() and/or Pause() may have been called |
| 246 // multiple times before OnStreamCreated() gets called. | 235 // multiple times before OnStreamCreated() gets called. |
| 247 if (play_on_start_) | 236 if (play_on_start_) |
| 248 PlayOnIOThread(); | 237 PlayOnIOThread(); |
| 249 } | 238 } |
| 250 | 239 |
| 251 void AudioOutputDevice::OnIPCClosed() { | 240 void AudioOutputDevice::OnIPCClosed() { |
| 252 DCHECK(message_loop()->BelongsToCurrentThread()); | 241 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 253 state_ = IPC_CLOSED; | 242 state_ = IPC_CLOSED; |
| 254 ipc_ = NULL; | 243 ipc_ = NULL; |
| 255 } | 244 } |
| 256 | 245 |
| 257 void AudioOutputDevice::WillDestroyCurrentMessageLoop() { | 246 void AudioOutputDevice::WillDestroyCurrentMessageLoop() { |
| 258 LOG(ERROR) << "IO loop going away before the audio device has been stopped"; | 247 LOG(ERROR) << "IO loop going away before the audio device has been stopped"; |
| 259 ShutDownOnIOThread(); | 248 ShutDownOnIOThread(); |
| 260 } | 249 } |
| 261 | 250 |
| 262 // AudioOutputDevice::AudioThreadCallback | 251 // AudioOutputDevice::AudioThreadCallback |
| 263 | 252 |
| 264 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( | 253 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
| 265 const AudioParameters& audio_parameters, | 254 const AudioParameters& audio_parameters, |
| 266 int input_channels, | |
| 267 base::SharedMemoryHandle memory, | 255 base::SharedMemoryHandle memory, |
| 268 int memory_length, | 256 int memory_length, |
| 269 AudioRendererSink::RenderCallback* render_callback) | 257 AudioRendererSink::RenderCallback* render_callback) |
| 270 : AudioDeviceThread::Callback(audio_parameters, | 258 : AudioDeviceThread::Callback(audio_parameters, |
| 271 input_channels, | |
| 272 memory, | 259 memory, |
| 273 memory_length), | 260 memory_length), |
| 274 render_callback_(render_callback) { | 261 render_callback_(render_callback) { |
| 275 } | 262 } |
| 276 | 263 |
| 277 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { | 264 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { |
| 278 } | 265 } |
| 279 | 266 |
| 280 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { | 267 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
| 281 shared_memory_.Map(TotalSharedMemorySizeInBytes(memory_length_)); | 268 shared_memory_.Map(TotalSharedMemorySizeInBytes(memory_length_)); |
| 282 | 269 |
| 283 // Calculate output and input memory size. | 270 // Calculate output and input memory size. |
| 284 int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); | 271 int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); |
| 272 int input_channels = audio_parameters_.input_channels(); |
| 285 int frames = audio_parameters_.frames_per_buffer(); | 273 int frames = audio_parameters_.frames_per_buffer(); |
| 286 int input_memory_size = | 274 int input_memory_size = |
| 287 AudioBus::CalculateMemorySize(input_channels_, frames); | 275 AudioBus::CalculateMemorySize(input_channels, frames); |
| 288 | 276 |
| 289 int io_size = output_memory_size + input_memory_size; | 277 int io_size = output_memory_size + input_memory_size; |
| 290 | 278 |
| 291 DCHECK_EQ(memory_length_, io_size); | 279 DCHECK_EQ(memory_length_, io_size); |
| 292 | 280 |
| 293 output_bus_ = | 281 output_bus_ = |
| 294 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); | 282 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); |
| 295 | 283 |
| 296 if (input_channels_ > 0) { | 284 if (input_channels > 0) { |
| 297 // The input data is after the output data. | 285 // The input data is after the output data. |
| 298 char* input_data = | 286 char* input_data = |
| 299 static_cast<char*>(shared_memory_.memory()) + output_memory_size; | 287 static_cast<char*>(shared_memory_.memory()) + output_memory_size; |
| 300 input_bus_ = | 288 input_bus_ = |
| 301 AudioBus::WrapMemory(input_channels_, frames, input_data); | 289 AudioBus::WrapMemory(input_channels, frames, input_data); |
| 302 } | 290 } |
| 303 } | 291 } |
| 304 | 292 |
| 305 // Called whenever we receive notifications about pending data. | 293 // Called whenever we receive notifications about pending data. |
| 306 void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) { | 294 void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) { |
| 307 if (pending_data == kPauseMark) { | 295 if (pending_data == kPauseMark) { |
| 308 memset(shared_memory_.memory(), 0, memory_length_); | 296 memset(shared_memory_.memory(), 0, memory_length_); |
| 309 SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0); | 297 SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0); |
| 310 return; | 298 return; |
| 311 } | 299 } |
| 312 | 300 |
| 313 // Convert the number of pending bytes in the render buffer | 301 // Convert the number of pending bytes in the render buffer |
| 314 // into milliseconds. | 302 // into milliseconds. |
| 315 int audio_delay_milliseconds = pending_data / bytes_per_ms_; | 303 int audio_delay_milliseconds = pending_data / bytes_per_ms_; |
| 316 | 304 |
| 317 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); | 305 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); |
| 318 | 306 |
| 319 // Update the audio-delay measurement then ask client to render audio. Since | 307 // Update the audio-delay measurement then ask client to render audio. Since |
| 320 // |output_bus_| is wrapping the shared memory the Render() call is writing | 308 // |output_bus_| is wrapping the shared memory the Render() call is writing |
| 321 // directly into the shared memory. | 309 // directly into the shared memory. |
| 310 int input_channels = audio_parameters_.input_channels(); |
| 322 size_t num_frames = audio_parameters_.frames_per_buffer(); | 311 size_t num_frames = audio_parameters_.frames_per_buffer(); |
| 323 | 312 |
| 324 if (input_bus_.get() && input_channels_ > 0) { | 313 if (input_bus_.get() && input_channels > 0) { |
| 325 render_callback_->RenderIO(input_bus_.get(), | 314 render_callback_->RenderIO(input_bus_.get(), |
| 326 output_bus_.get(), | 315 output_bus_.get(), |
| 327 audio_delay_milliseconds); | 316 audio_delay_milliseconds); |
| 328 } else { | 317 } else { |
| 329 num_frames = render_callback_->Render(output_bus_.get(), | 318 num_frames = render_callback_->Render(output_bus_.get(), |
| 330 audio_delay_milliseconds); | 319 audio_delay_milliseconds); |
| 331 } | 320 } |
| 332 | 321 |
| 333 // Let the host know we are done. | 322 // Let the host know we are done. |
| 334 // TODO(dalecurtis): Technically this is not always correct. Due to channel | 323 // TODO(dalecurtis): Technically this is not always correct. Due to channel |
| 335 // padding for alignment, there may be more data available than this. We're | 324 // padding for alignment, there may be more data available than this. We're |
| 336 // relying on AudioSyncReader::Read() to parse this with that in mind. Rename | 325 // relying on AudioSyncReader::Read() to parse this with that in mind. Rename |
| 337 // these methods to Set/GetActualFrameCount(). | 326 // these methods to Set/GetActualFrameCount(). |
| 338 SetActualDataSizeInBytes( | 327 SetActualDataSizeInBytes( |
| 339 &shared_memory_, memory_length_, | 328 &shared_memory_, memory_length_, |
| 340 num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels()); | 329 num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels()); |
| 341 } | 330 } |
| 342 | 331 |
| 343 } // namespace media. | 332 } // namespace media. |
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