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Total comments: 17
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bench/CoverageBench.cpp
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gm/fatpathfill.cpp
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include/core/SkDraw.h
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src/core/SkAAClip.h
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src/core/SkAAClip.cpp
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src/core/SkBlitBWMaskTemplate.h
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src/core/SkBlitMask.h
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src/core/SkBlitMask_D32.cpp
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src/core/SkBlitter.h
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src/core/SkBlitter.cpp
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src/core/SkBlitter_A8.cpp
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src/core/SkBlitter_ARGB32.cpp
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src/core/SkBlitter_RGB16.cpp
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src/core/SkCanvas.cpp
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src/core/SkCoreBlitters.h
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src/core/SkDeviceLooper.h
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src/core/SkDeviceLooper.cpp
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src/core/SkDraw.cpp
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src/core/SkScalerContext.cpp
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src/core/SkScan_Path.cpp
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src/effects/SkLayerRasterizer.cpp
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src/gpu/GrAADistanceFieldPathRenderer.cpp
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src/gpu/GrSWMaskHelper.h
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src/gpu/GrSWMaskHelper.cpp
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src/utils/SkTextureCompressor.h
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src/utils/SkTextureCompressor.cpp
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src/utils/SkTextureCompressor_Blitter.h
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tests/DeviceLooperTest.cpp
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tests/TextureCompressionTest.cpp
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12 chunks |
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Total messages: 23 (9 generated)
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