| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBlitter.h" | 8 #include "SkBlitter.h" |
| 9 #include "SkAntiRun.h" | 9 #include "SkAntiRun.h" |
| 10 #include "SkColor.h" | 10 #include "SkColor.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 bool SkBlitter::isNullBlitter() const { return false; } | 26 bool SkBlitter::isNullBlitter() const { return false; } |
| 27 | 27 |
| 28 bool SkBlitter::resetShaderContext(const SkShader::ContextRec&) { | 28 bool SkBlitter::resetShaderContext(const SkShader::ContextRec&) { |
| 29 return true; | 29 return true; |
| 30 } | 30 } |
| 31 | 31 |
| 32 SkShader::Context* SkBlitter::getShaderContext() const { | 32 SkShader::Context* SkBlitter::getShaderContext() const { |
| 33 return NULL; | 33 return NULL; |
| 34 } | 34 } |
| 35 | 35 |
| 36 const SkBitmap* SkBlitter::justAnOpaqueColor(uint32_t* value) { | 36 const SkPixmap* SkBlitter::justAnOpaqueColor(uint32_t* value) { |
| 37 return NULL; | 37 return NULL; |
| 38 } | 38 } |
| 39 | 39 |
| 40 void SkBlitter::blitH(int x, int y, int width) { | 40 void SkBlitter::blitH(int x, int y, int width) { |
| 41 SkDEBUGFAIL("unimplemented"); | 41 SkDEBUGFAIL("unimplemented"); |
| 42 } | 42 } |
| 43 | 43 |
| 44 void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 44 void SkBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| 45 const int16_t runs[]) { | 45 const int16_t runs[]) { |
| 46 SkDEBUGFAIL("unimplemented"); | 46 SkDEBUGFAIL("unimplemented"); |
| (...skipping 189 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 236 | 236 |
| 237 void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 237 void SkNullBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| 238 const int16_t runs[]) {} | 238 const int16_t runs[]) {} |
| 239 | 239 |
| 240 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} | 240 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} |
| 241 | 241 |
| 242 void SkNullBlitter::blitRect(int x, int y, int width, int height) {} | 242 void SkNullBlitter::blitRect(int x, int y, int width, int height) {} |
| 243 | 243 |
| 244 void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {} | 244 void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {} |
| 245 | 245 |
| 246 const SkBitmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value) { | 246 const SkPixmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value) { |
| 247 return NULL; | 247 return NULL; |
| 248 } | 248 } |
| 249 | 249 |
| 250 bool SkNullBlitter::isNullBlitter() const { return true; } | 250 bool SkNullBlitter::isNullBlitter() const { return true; } |
| 251 | 251 |
| 252 /////////////////////////////////////////////////////////////////////////////// | 252 /////////////////////////////////////////////////////////////////////////////// |
| 253 | 253 |
| 254 static int compute_anti_width(const int16_t runs[]) { | 254 static int compute_anti_width(const int16_t runs[]) { |
| 255 int width = 0; | 255 int width = 0; |
| 256 | 256 |
| (...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 397 void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 397 void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
| 398 SkASSERT(mask.fBounds.contains(clip)); | 398 SkASSERT(mask.fBounds.contains(clip)); |
| 399 | 399 |
| 400 SkIRect r = clip; | 400 SkIRect r = clip; |
| 401 | 401 |
| 402 if (r.intersect(fClipRect)) { | 402 if (r.intersect(fClipRect)) { |
| 403 fBlitter->blitMask(mask, r); | 403 fBlitter->blitMask(mask, r); |
| 404 } | 404 } |
| 405 } | 405 } |
| 406 | 406 |
| 407 const SkBitmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value) { | 407 const SkPixmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value) { |
| 408 return fBlitter->justAnOpaqueColor(value); | 408 return fBlitter->justAnOpaqueColor(value); |
| 409 } | 409 } |
| 410 | 410 |
| 411 /////////////////////////////////////////////////////////////////////////////// | 411 /////////////////////////////////////////////////////////////////////////////// |
| 412 | 412 |
| 413 void SkRgnClipBlitter::blitH(int x, int y, int width) { | 413 void SkRgnClipBlitter::blitH(int x, int y, int width) { |
| 414 SkRegion::Spanerator span(*fRgn, y, x, x + width); | 414 SkRegion::Spanerator span(*fRgn, y, x, x + width); |
| 415 int left, right; | 415 int left, right; |
| 416 | 416 |
| 417 while (span.next(&left, &right)) { | 417 while (span.next(&left, &right)) { |
| (...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 533 SkRegion::Cliperator iter(*fRgn, clip); | 533 SkRegion::Cliperator iter(*fRgn, clip); |
| 534 const SkIRect& r = iter.rect(); | 534 const SkIRect& r = iter.rect(); |
| 535 SkBlitter* blitter = fBlitter; | 535 SkBlitter* blitter = fBlitter; |
| 536 | 536 |
| 537 while (!iter.done()) { | 537 while (!iter.done()) { |
| 538 blitter->blitMask(mask, r); | 538 blitter->blitMask(mask, r); |
| 539 iter.next(); | 539 iter.next(); |
| 540 } | 540 } |
| 541 } | 541 } |
| 542 | 542 |
| 543 const SkBitmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value) { | 543 const SkPixmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value) { |
| 544 return fBlitter->justAnOpaqueColor(value); | 544 return fBlitter->justAnOpaqueColor(value); |
| 545 } | 545 } |
| 546 | 546 |
| 547 /////////////////////////////////////////////////////////////////////////////// | 547 /////////////////////////////////////////////////////////////////////////////// |
| 548 | 548 |
| 549 SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, | 549 SkBlitter* SkBlitterClipper::apply(SkBlitter* blitter, const SkRegion* clip, |
| 550 const SkIRect* ir) { | 550 const SkIRect* ir) { |
| 551 if (clip) { | 551 if (clip) { |
| 552 const SkIRect& clipR = clip->getBounds(); | 552 const SkIRect& clipR = clip->getBounds(); |
| 553 | 553 |
| (...skipping 217 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 771 private: | 771 private: |
| 772 // Both pointers are unowned. They will be deleted by SkSmallAllocator. | 772 // Both pointers are unowned. They will be deleted by SkSmallAllocator. |
| 773 SkBlitter* fProxy; | 773 SkBlitter* fProxy; |
| 774 SkShader::Context* fShaderContext; | 774 SkShader::Context* fShaderContext; |
| 775 }; | 775 }; |
| 776 | 776 |
| 777 /////////////////////////////////////////////////////////////////////////////// | 777 /////////////////////////////////////////////////////////////////////////////// |
| 778 | 778 |
| 779 #include "SkCoreBlitters.h" | 779 #include "SkCoreBlitters.h" |
| 780 | 780 |
| 781 SkBlitter* SkBlitter::Choose(const SkBitmap& device, | 781 SkBlitter* SkBlitter::Choose(const SkPixmap& device, |
| 782 const SkMatrix& matrix, | 782 const SkMatrix& matrix, |
| 783 const SkPaint& origPaint, | 783 const SkPaint& origPaint, |
| 784 SkTBlitterAllocator* allocator, | 784 SkTBlitterAllocator* allocator, |
| 785 bool drawCoverage) { | 785 bool drawCoverage) { |
| 786 SkASSERT(allocator != NULL); | 786 SkASSERT(allocator != NULL); |
| 787 | 787 |
| 788 // which check, in case we're being called by a client with a dummy device | 788 // which check, in case we're being called by a client with a dummy device |
| 789 // (e.g. they have a bounder that always aborts the draw) | 789 // (e.g. they have a bounder that always aborts the draw) |
| 790 if (kUnknown_SkColorType == device.colorType() || | 790 if (kUnknown_SkColorType == device.colorType() || |
| 791 (drawCoverage && (kAlpha_8_SkColorType != device.colorType()))) { | 791 (drawCoverage && (kAlpha_8_SkColorType != device.colorType()))) { |
| (...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 937 : INHERITED(shader, SkShader::ContextRec(*rec.fPaint, SkMatrix::I(), NUL
L)) {} | 937 : INHERITED(shader, SkShader::ContextRec(*rec.fPaint, SkMatrix::I(), NUL
L)) {} |
| 938 | 938 |
| 939 void shadeSpan(int x, int y, SkPMColor colors[], int count) override { | 939 void shadeSpan(int x, int y, SkPMColor colors[], int count) override { |
| 940 sk_bzero(colors, count * sizeof(SkPMColor)); | 940 sk_bzero(colors, count * sizeof(SkPMColor)); |
| 941 } | 941 } |
| 942 | 942 |
| 943 private: | 943 private: |
| 944 typedef SkShader::Context INHERITED; | 944 typedef SkShader::Context INHERITED; |
| 945 }; | 945 }; |
| 946 | 946 |
| 947 SkShaderBlitter::SkShaderBlitter(const SkBitmap& device, const SkPaint& paint, | 947 SkShaderBlitter::SkShaderBlitter(const SkPixmap& device, const SkPaint& paint, |
| 948 SkShader::Context* shaderContext) | 948 SkShader::Context* shaderContext) |
| 949 : INHERITED(device) | 949 : INHERITED(device) |
| 950 , fShader(paint.getShader()) | 950 , fShader(paint.getShader()) |
| 951 , fShaderContext(shaderContext) { | 951 , fShaderContext(shaderContext) { |
| 952 SkASSERT(fShader); | 952 SkASSERT(fShader); |
| 953 SkASSERT(fShaderContext); | 953 SkASSERT(fShaderContext); |
| 954 | 954 |
| 955 fShader->ref(); | 955 fShader->ref(); |
| 956 fShaderFlags = fShaderContext->getFlags(); | 956 fShaderFlags = fShaderContext->getFlags(); |
| 957 } | 957 } |
| (...skipping 11 matching lines...) Expand all Loading... |
| 969 fShaderContext->~Context(); | 969 fShaderContext->~Context(); |
| 970 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); | 970 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); |
| 971 if (NULL == ctx) { | 971 if (NULL == ctx) { |
| 972 // Need a valid context in fShaderContext's storage, so we can later (or
our caller) call | 972 // Need a valid context in fShaderContext's storage, so we can later (or
our caller) call |
| 973 // the in-place destructor. | 973 // the in-place destructor. |
| 974 SkNEW_PLACEMENT_ARGS(fShaderContext, SkZeroShaderContext, (*fShader, rec
)); | 974 SkNEW_PLACEMENT_ARGS(fShaderContext, SkZeroShaderContext, (*fShader, rec
)); |
| 975 return false; | 975 return false; |
| 976 } | 976 } |
| 977 return true; | 977 return true; |
| 978 } | 978 } |
| OLD | NEW |