| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkCoreBlitters_DEFINED | 8 #ifndef SkCoreBlitters_DEFINED |
| 9 #define SkCoreBlitters_DEFINED | 9 #define SkCoreBlitters_DEFINED |
| 10 | 10 |
| 11 #include "SkBitmapProcShader.h" | 11 #include "SkBitmapProcShader.h" |
| 12 #include "SkBlitter.h" | 12 #include "SkBlitter.h" |
| 13 #include "SkBlitRow.h" | 13 #include "SkBlitRow.h" |
| 14 #include "SkShader.h" | 14 #include "SkShader.h" |
| 15 #include "SkSmallAllocator.h" | 15 #include "SkSmallAllocator.h" |
| 16 | 16 |
| 17 class SkRasterBlitter : public SkBlitter { | 17 class SkRasterBlitter : public SkBlitter { |
| 18 public: | 18 public: |
| 19 SkRasterBlitter(const SkBitmap& device) : fDevice(device) {} | 19 SkRasterBlitter(const SkPixmap& device) : fDevice(device) {} |
| 20 | 20 |
| 21 protected: | 21 protected: |
| 22 const SkBitmap& fDevice; | 22 const SkPixmap fDevice; |
| 23 | 23 |
| 24 private: | 24 private: |
| 25 typedef SkBlitter INHERITED; | 25 typedef SkBlitter INHERITED; |
| 26 }; | 26 }; |
| 27 | 27 |
| 28 class SkShaderBlitter : public SkRasterBlitter { | 28 class SkShaderBlitter : public SkRasterBlitter { |
| 29 public: | 29 public: |
| 30 /** | 30 /** |
| 31 * The storage for shaderContext is owned by the caller, but the object it
self is not. | 31 * The storage for shaderContext is owned by the caller, but the object it
self is not. |
| 32 * The blitter only ensures that the storage always holds a live object, b
ut it may | 32 * The blitter only ensures that the storage always holds a live object, b
ut it may |
| 33 * exchange that object. | 33 * exchange that object. |
| 34 */ | 34 */ |
| 35 SkShaderBlitter(const SkBitmap& device, const SkPaint& paint, | 35 SkShaderBlitter(const SkPixmap& device, const SkPaint& paint, |
| 36 SkShader::Context* shaderContext); | 36 SkShader::Context* shaderContext); |
| 37 virtual ~SkShaderBlitter(); | 37 virtual ~SkShaderBlitter(); |
| 38 | 38 |
| 39 /** | 39 /** |
| 40 * Create a new shader context and uses it instead of the old one if succe
ssful. | 40 * Create a new shader context and uses it instead of the old one if succe
ssful. |
| 41 * Will create the context at the same location as the old one (this is sa
fe | 41 * Will create the context at the same location as the old one (this is sa
fe |
| 42 * because the shader itself is unchanged). | 42 * because the shader itself is unchanged). |
| 43 */ | 43 */ |
| 44 bool resetShaderContext(const SkShader::ContextRec&) override; | 44 bool resetShaderContext(const SkShader::ContextRec&) override; |
| 45 | 45 |
| 46 SkShader::Context* getShaderContext() const override { return fShaderContext
; } | 46 SkShader::Context* getShaderContext() const override { return fShaderContext
; } |
| 47 | 47 |
| 48 protected: | 48 protected: |
| 49 uint32_t fShaderFlags; | 49 uint32_t fShaderFlags; |
| 50 const SkShader* fShader; | 50 const SkShader* fShader; |
| 51 SkShader::Context* fShaderContext; | 51 SkShader::Context* fShaderContext; |
| 52 | 52 |
| 53 private: | 53 private: |
| 54 // illegal | 54 // illegal |
| 55 SkShaderBlitter& operator=(const SkShaderBlitter&); | 55 SkShaderBlitter& operator=(const SkShaderBlitter&); |
| 56 | 56 |
| 57 typedef SkRasterBlitter INHERITED; | 57 typedef SkRasterBlitter INHERITED; |
| 58 }; | 58 }; |
| 59 | 59 |
| 60 /////////////////////////////////////////////////////////////////////////////// | 60 /////////////////////////////////////////////////////////////////////////////// |
| 61 | 61 |
| 62 class SkA8_Coverage_Blitter : public SkRasterBlitter { | 62 class SkA8_Coverage_Blitter : public SkRasterBlitter { |
| 63 public: | 63 public: |
| 64 SkA8_Coverage_Blitter(const SkBitmap& device, const SkPaint& paint); | 64 SkA8_Coverage_Blitter(const SkPixmap& device, const SkPaint& paint); |
| 65 void blitH(int x, int y, int width) override; | 65 void blitH(int x, int y, int width) override; |
| 66 void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]
) override; | 66 void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]
) override; |
| 67 void blitV(int x, int y, int height, SkAlpha alpha) override; | 67 void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 68 void blitRect(int x, int y, int width, int height) override; | 68 void blitRect(int x, int y, int width, int height) override; |
| 69 void blitMask(const SkMask&, const SkIRect&) override; | 69 void blitMask(const SkMask&, const SkIRect&) override; |
| 70 const SkBitmap* justAnOpaqueColor(uint32_t*) override; | 70 const SkPixmap* justAnOpaqueColor(uint32_t*) override; |
| 71 }; | 71 }; |
| 72 | 72 |
| 73 class SkA8_Blitter : public SkRasterBlitter { | 73 class SkA8_Blitter : public SkRasterBlitter { |
| 74 public: | 74 public: |
| 75 SkA8_Blitter(const SkBitmap& device, const SkPaint& paint); | 75 SkA8_Blitter(const SkPixmap& device, const SkPaint& paint); |
| 76 virtual void blitH(int x, int y, int width); | 76 virtual void blitH(int x, int y, int width); |
| 77 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); | 77 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); |
| 78 virtual void blitV(int x, int y, int height, SkAlpha alpha); | 78 virtual void blitV(int x, int y, int height, SkAlpha alpha); |
| 79 virtual void blitRect(int x, int y, int width, int height); | 79 virtual void blitRect(int x, int y, int width, int height); |
| 80 virtual void blitMask(const SkMask&, const SkIRect&); | 80 virtual void blitMask(const SkMask&, const SkIRect&); |
| 81 virtual const SkBitmap* justAnOpaqueColor(uint32_t*); | 81 virtual const SkPixmap* justAnOpaqueColor(uint32_t*); |
| 82 | 82 |
| 83 private: | 83 private: |
| 84 unsigned fSrcA; | 84 unsigned fSrcA; |
| 85 | 85 |
| 86 // illegal | 86 // illegal |
| 87 SkA8_Blitter& operator=(const SkA8_Blitter&); | 87 SkA8_Blitter& operator=(const SkA8_Blitter&); |
| 88 | 88 |
| 89 typedef SkRasterBlitter INHERITED; | 89 typedef SkRasterBlitter INHERITED; |
| 90 }; | 90 }; |
| 91 | 91 |
| 92 class SkA8_Shader_Blitter : public SkShaderBlitter { | 92 class SkA8_Shader_Blitter : public SkShaderBlitter { |
| 93 public: | 93 public: |
| 94 SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, | 94 SkA8_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
| 95 SkShader::Context* shaderContext); | 95 SkShader::Context* shaderContext); |
| 96 virtual ~SkA8_Shader_Blitter(); | 96 virtual ~SkA8_Shader_Blitter(); |
| 97 virtual void blitH(int x, int y, int width); | 97 virtual void blitH(int x, int y, int width); |
| 98 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); | 98 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); |
| 99 virtual void blitMask(const SkMask&, const SkIRect&); | 99 virtual void blitMask(const SkMask&, const SkIRect&); |
| 100 | 100 |
| 101 private: | 101 private: |
| 102 SkXfermode* fXfermode; | 102 SkXfermode* fXfermode; |
| 103 SkPMColor* fBuffer; | 103 SkPMColor* fBuffer; |
| 104 uint8_t* fAAExpand; | 104 uint8_t* fAAExpand; |
| 105 | 105 |
| 106 // illegal | 106 // illegal |
| 107 SkA8_Shader_Blitter& operator=(const SkA8_Shader_Blitter&); | 107 SkA8_Shader_Blitter& operator=(const SkA8_Shader_Blitter&); |
| 108 | 108 |
| 109 typedef SkShaderBlitter INHERITED; | 109 typedef SkShaderBlitter INHERITED; |
| 110 }; | 110 }; |
| 111 | 111 |
| 112 //////////////////////////////////////////////////////////////// | 112 //////////////////////////////////////////////////////////////// |
| 113 | 113 |
| 114 class SkARGB32_Blitter : public SkRasterBlitter { | 114 class SkARGB32_Blitter : public SkRasterBlitter { |
| 115 public: | 115 public: |
| 116 SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint); | 116 SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint); |
| 117 virtual void blitH(int x, int y, int width); | 117 virtual void blitH(int x, int y, int width); |
| 118 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); | 118 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); |
| 119 virtual void blitV(int x, int y, int height, SkAlpha alpha); | 119 virtual void blitV(int x, int y, int height, SkAlpha alpha); |
| 120 virtual void blitRect(int x, int y, int width, int height); | 120 virtual void blitRect(int x, int y, int width, int height); |
| 121 virtual void blitMask(const SkMask&, const SkIRect&); | 121 virtual void blitMask(const SkMask&, const SkIRect&); |
| 122 virtual const SkBitmap* justAnOpaqueColor(uint32_t*); | 122 virtual const SkPixmap* justAnOpaqueColor(uint32_t*); |
| 123 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; | 123 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 124 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; | 124 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 125 | 125 |
| 126 protected: | 126 protected: |
| 127 SkColor fColor; | 127 SkColor fColor; |
| 128 SkPMColor fPMColor; | 128 SkPMColor fPMColor; |
| 129 | 129 |
| 130 private: | 130 private: |
| 131 unsigned fSrcA, fSrcR, fSrcG, fSrcB; | 131 unsigned fSrcA, fSrcR, fSrcG, fSrcB; |
| 132 | 132 |
| 133 // illegal | 133 // illegal |
| 134 SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); | 134 SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); |
| 135 | 135 |
| 136 typedef SkRasterBlitter INHERITED; | 136 typedef SkRasterBlitter INHERITED; |
| 137 }; | 137 }; |
| 138 | 138 |
| 139 class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { | 139 class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { |
| 140 public: | 140 public: |
| 141 SkARGB32_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint) | 141 SkARGB32_Opaque_Blitter(const SkPixmap& device, const SkPaint& paint) |
| 142 : INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); } | 142 : INHERITED(device, paint) { SkASSERT(paint.getAlpha() == 0xFF); } |
| 143 virtual void blitMask(const SkMask&, const SkIRect&); | 143 virtual void blitMask(const SkMask&, const SkIRect&); |
| 144 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; | 144 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 145 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; | 145 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 146 | 146 |
| 147 private: | 147 private: |
| 148 typedef SkARGB32_Blitter INHERITED; | 148 typedef SkARGB32_Blitter INHERITED; |
| 149 }; | 149 }; |
| 150 | 150 |
| 151 class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter { | 151 class SkARGB32_Black_Blitter : public SkARGB32_Opaque_Blitter { |
| 152 public: | 152 public: |
| 153 SkARGB32_Black_Blitter(const SkBitmap& device, const SkPaint& paint) | 153 SkARGB32_Black_Blitter(const SkPixmap& device, const SkPaint& paint) |
| 154 : INHERITED(device, paint) {} | 154 : INHERITED(device, paint) {} |
| 155 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); | 155 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_
t runs[]); |
| 156 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; | 156 void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 157 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; | 157 void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
| 158 | 158 |
| 159 private: | 159 private: |
| 160 typedef SkARGB32_Opaque_Blitter INHERITED; | 160 typedef SkARGB32_Opaque_Blitter INHERITED; |
| 161 }; | 161 }; |
| 162 | 162 |
| 163 class SkARGB32_Shader_Blitter : public SkShaderBlitter { | 163 class SkARGB32_Shader_Blitter : public SkShaderBlitter { |
| 164 public: | 164 public: |
| 165 SkARGB32_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, | 165 SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, |
| 166 SkShader::Context* shaderContext); | 166 SkShader::Context* shaderContext); |
| 167 virtual ~SkARGB32_Shader_Blitter(); | 167 virtual ~SkARGB32_Shader_Blitter(); |
| 168 void blitH(int x, int y, int width) override; | 168 void blitH(int x, int y, int width) override; |
| 169 void blitV(int x, int y, int height, SkAlpha alpha) override; | 169 void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 170 void blitRect(int x, int y, int width, int height) override; | 170 void blitRect(int x, int y, int width, int height) override; |
| 171 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; | 171 void blitAntiH(int x, int y, const SkAlpha[], const int16_t[]) override; |
| 172 void blitMask(const SkMask&, const SkIRect&) override; | 172 void blitMask(const SkMask&, const SkIRect&) override; |
| 173 | 173 |
| 174 private: | 174 private: |
| 175 SkXfermode* fXfermode; | 175 SkXfermode* fXfermode; |
| (...skipping 17 matching lines...) Expand all Loading... |
| 193 paint: | 193 paint: |
| 194 | 194 |
| 195 1. If there is an xfermode, there will also be a shader | 195 1. If there is an xfermode, there will also be a shader |
| 196 2. If there is a colorfilter, there will be a shader that itself handles | 196 2. If there is a colorfilter, there will be a shader that itself handles |
| 197 calling the filter, so the blitter can always ignore the colorfilter obj | 197 calling the filter, so the blitter can always ignore the colorfilter obj |
| 198 | 198 |
| 199 These pre-conditions must be handled by the caller, in our case | 199 These pre-conditions must be handled by the caller, in our case |
| 200 SkBlitter::Choose(...) | 200 SkBlitter::Choose(...) |
| 201 */ | 201 */ |
| 202 | 202 |
| 203 SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, | 203 SkBlitter* SkBlitter_ChooseD565(const SkPixmap& device, const SkPaint& paint, |
| 204 SkShader::Context* shaderContext, | 204 SkShader::Context* shaderContext, |
| 205 SkTBlitterAllocator* allocator); | 205 SkTBlitterAllocator* allocator); |
| 206 | 206 |
| 207 #endif | 207 #endif |
| OLD | NEW |