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Unified Diff: ui/gfx/vector2d_conversions.cc

Issue 11269022: Add Vector2d classes that represent offsets, instead of using Point. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: RenderText fixup Created 8 years, 2 months ago
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Index: ui/gfx/vector2d_conversions.cc
diff --git a/ui/gfx/vector2d_conversions.cc b/ui/gfx/vector2d_conversions.cc
new file mode 100644
index 0000000000000000000000000000000000000000..457e9f708a2f966f22cf08e51a1aaafbaf0d3545
--- /dev/null
+++ b/ui/gfx/vector2d_conversions.cc
@@ -0,0 +1,30 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gfx/vector2d_conversions.h"
+
+#include "ui/gfx/safe_integer_conversions.h"
+
+namespace gfx {
+
+Vector2d ToFlooredVector2d(const Vector2dF& vector2d) {
+ int x = ToFlooredInt(vector2d.x());
+ int y = ToFlooredInt(vector2d.y());
+ return Vector2d(x, y);
+}
+
+Vector2d ToCeiledVector2d(const Vector2dF& vector2d) {
+ int x = ToCeiledInt(vector2d.x());
+ int y = ToCeiledInt(vector2d.y());
+ return Vector2d(x, y);
+}
+
+Vector2d ToRoundedVector2d(const Vector2dF& vector2d) {
+ int x = ToRoundedInt(vector2d.x());
+ int y = ToRoundedInt(vector2d.y());
+ return Vector2d(x, y);
+}
+
+} // namespace gfx
+

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