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remove (redundant) twopointradial shader
1. Does anyone need the _BitmapType enum in SkShader anymore?
2. Why is there a compiler-assert in SkGpuDevice for the values?
client: use 2-point conic instead.
Abandoned : moved to https://codereview.chromium.org/1117423003/
BUG= skia:3800
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gm/blurrect.cpp
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gm/blurroundrect.cpp
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gm/gradients.cpp
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gm/gradients_no_texture.cpp
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gm/shadertext.cpp
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gm/twopointradial.cpp
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gyp/effects.gypi
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include/core/SkShader.h
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include/effects/SkGradientShader.h
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samplecode/Sample2PtRadial.cpp
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samplecode/SampleGradients.cpp
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samplecode/SampleShaderText.cpp
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samplecode/SampleSlides.cpp
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src/device/xps/SkXPSDevice.cpp
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src/effects/gradients/SkGradientShader.cpp
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src/effects/gradients/SkTwoPointRadialGradient.h
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src/effects/gradients/SkTwoPointRadialGradient.cpp
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src/gpu/SkGpuDevice.cpp
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src/pdf/SkPDFShader.cpp
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tests/GradientTest.cpp
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Total messages: 13 (5 generated)
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