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Unified Diff: gm/blurroundrect.cpp

Issue 1114243005: remove (redundant) twopointradial shader (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 8 months ago
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Index: gm/blurroundrect.cpp
diff --git a/gm/blurroundrect.cpp b/gm/blurroundrect.cpp
index dcb0e9765baf1804951457e4a6bd11ac0bb1474e..6b11f841c0fa4e35176060861f7b745a6b0870cb 100644
--- a/gm/blurroundrect.cpp
+++ b/gm/blurroundrect.cpp
@@ -112,10 +112,10 @@ static SkShader* MakeRadial() {
SkScalarAve(pts[0].fY, pts[1].fY));
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
- return SkGradientShader::CreateTwoPointRadial(center1, (pts[1].fX - pts[0].fX) / 7,
- center0, (pts[1].fX - pts[0].fX) / 2,
- colors, pos, SK_ARRAY_COUNT(colors), tm,
- 0, &scale);
+ return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ colors, pos, SK_ARRAY_COUNT(colors), tm,
+ 0, &scale);
}
// Simpler blurred RR test cases where all the radii are the same.
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