Index: include/effects/SkGradientShader.h |
diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h |
index a5b4f29b7604e29fa31d5a4bfa73e6a1be60d7aa..ae11e2dafd1fb81f0580f8e6d71c2d2d56d93fac 100644 |
--- a/include/effects/SkGradientShader.h |
+++ b/include/effects/SkGradientShader.h |
@@ -80,39 +80,6 @@ public: |
return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL); |
} |
- /** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius. |
- <p /> |
- CreateTwoPointRadial returns a shader with a reference count of 1. |
- The caller should decrement the shader's reference count when done with the shader. |
- It is an error for colorCount to be < 2, for startRadius or endRadius to be < 0, or for |
- startRadius to be equal to endRadius. |
- @param start The center of the start circle for this gradient |
- @param startRadius Must be positive. The radius of the start circle for this gradient. |
- @param end The center of the end circle for this gradient |
- @param endRadius Must be positive. The radius of the end circle for this gradient. |
- @param colors The array[count] of colors, to be distributed between the center and edge of the circle |
- @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of |
- each corresponding color in the colors array. If this is NULL, |
- the the colors are distributed evenly between the center and edge of the circle. |
- If this is not null, the values must begin with 0, end with 1.0, and |
- intermediate values must be strictly increasing. |
- @param count Must be >= 2. The number of colors (and pos if not NULL) entries |
- @param mode The tiling mode |
- */ |
- static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius, |
- const SkPoint& end, SkScalar endRadius, |
- const SkColor colors[], const SkScalar pos[], int count, |
- SkShader::TileMode mode, |
- uint32_t flags, const SkMatrix* localMatrix); |
- |
- static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius, |
- const SkPoint& end, SkScalar endRadius, |
- const SkColor colors[], const SkScalar pos[], int count, |
- SkShader::TileMode mode) { |
- return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode, |
- 0, NULL); |
- } |
- |
/** |
* Returns a shader that generates a conical gradient given two circles, or |
* returns NULL if the inputs are invalid. The gradient interprets the |