| Index: include/effects/SkGradientShader.h | 
| diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h | 
| index a5b4f29b7604e29fa31d5a4bfa73e6a1be60d7aa..ae11e2dafd1fb81f0580f8e6d71c2d2d56d93fac 100644 | 
| --- a/include/effects/SkGradientShader.h | 
| +++ b/include/effects/SkGradientShader.h | 
| @@ -80,39 +80,6 @@ public: | 
| return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL); | 
| } | 
|  | 
| -    /** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius. | 
| -        <p /> | 
| -        CreateTwoPointRadial returns a shader with a reference count of 1. | 
| -        The caller should decrement the shader's reference count when done with the shader. | 
| -        It is an error for colorCount to be < 2, for startRadius or endRadius to be < 0, or for | 
| -        startRadius to be equal to endRadius. | 
| -        @param  start   The center of the start circle for this gradient | 
| -        @param  startRadius  Must be positive.  The radius of the start circle for this gradient. | 
| -        @param  end     The center of the end circle for this gradient | 
| -        @param  endRadius  Must be positive. The radius of the end circle for this gradient. | 
| -        @param  colors  The array[count] of colors, to be distributed between the center and edge of the circle | 
| -        @param  pos     May be NULL. The array[count] of SkScalars, or NULL, of the relative position of | 
| -                        each corresponding color in the colors array. If this is NULL, | 
| -                        the the colors are distributed evenly between the center and edge of the circle. | 
| -                        If this is not null, the values must begin with 0, end with 1.0, and | 
| -                        intermediate values must be strictly increasing. | 
| -        @param  count   Must be >= 2. The number of colors (and pos if not NULL) entries | 
| -        @param  mode    The tiling mode | 
| -    */ | 
| -    static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius, | 
| -                                          const SkPoint& end, SkScalar endRadius, | 
| -                                          const SkColor colors[], const SkScalar pos[], int count, | 
| -                                          SkShader::TileMode mode, | 
| -                                          uint32_t flags, const SkMatrix* localMatrix); | 
| - | 
| -    static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius, | 
| -                                          const SkPoint& end, SkScalar endRadius, | 
| -                                          const SkColor colors[], const SkScalar pos[], int count, | 
| -                                          SkShader::TileMode mode) { | 
| -        return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode, | 
| -                                    0, NULL); | 
| -    } | 
| - | 
| /** | 
| *  Returns a shader that generates a conical gradient given two circles, or | 
| *  returns NULL if the inputs are invalid. The gradient interprets the | 
|  |