| Index: src/effects/SkColorCubeFilter.cpp
|
| diff --git a/src/effects/SkColorCubeFilter.cpp b/src/effects/SkColorCubeFilter.cpp
|
| index 49ce8401cb72dd88383e2b401e51fe57a2e4c159..3878e5fc197869dae8b1ec4accdbc7cd8283465d 100644
|
| --- a/src/effects/SkColorCubeFilter.cpp
|
| +++ b/src/effects/SkColorCubeFilter.cpp
|
| @@ -295,7 +295,7 @@ void GrColorCubeEffect::GLProcessor::emitCode(GrGLFPBuilder* builder,
|
| // Note: if implemented using texture3D in OpenGL ES older than OpenGL ES 3.0,
|
| // the shader might need "#extension GL_OES_texture_3D : enable".
|
|
|
| - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
|
|
| // Unpremultiply color
|
| fsBuilder->codeAppendf("\tfloat %s = max(%s.a, 0.00001);\n", nonZeroAlpha, inputColor);
|
|
|