Index: src/effects/SkColorCubeFilter.cpp |
diff --git a/src/effects/SkColorCubeFilter.cpp b/src/effects/SkColorCubeFilter.cpp |
index 49ce8401cb72dd88383e2b401e51fe57a2e4c159..3878e5fc197869dae8b1ec4accdbc7cd8283465d 100644 |
--- a/src/effects/SkColorCubeFilter.cpp |
+++ b/src/effects/SkColorCubeFilter.cpp |
@@ -295,7 +295,7 @@ void GrColorCubeEffect::GLProcessor::emitCode(GrGLFPBuilder* builder, |
// Note: if implemented using texture3D in OpenGL ES older than OpenGL ES 3.0, |
// the shader might need "#extension GL_OES_texture_3D : enable". |
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
// Unpremultiply color |
fsBuilder->codeAppendf("\tfloat %s = max(%s.a, 0.00001);\n", nonZeroAlpha, inputColor); |