| Index: src/effects/SkBlurMaskFilter.cpp
|
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
|
| index 1b940fbce3783da955bc54bacdf9e13643beb8db..41f0d8dc7fc6c7933cd95988fc3de2ffcc4d2bd1 100644
|
| --- a/src/effects/SkBlurMaskFilter.cpp
|
| +++ b/src/effects/SkBlurMaskFilter.cpp
|
| @@ -678,7 +678,7 @@ private:
|
| typedef GrGLFragmentProcessor INHERITED;
|
| };
|
|
|
| -void OutputRectBlurProfileLookup(GrGLFPFragmentBuilder* fsBuilder,
|
| +void OutputRectBlurProfileLookup(GrGLFragmentBuilder* fsBuilder,
|
| const GrGLShaderBuilder::TextureSampler& sampler,
|
| const char *output,
|
| const char *profileSize, const char *loc,
|
| @@ -715,7 +715,7 @@ void GrGLRectBlurEffect::emitCode(GrGLFPBuilder* builder,
|
| "profileSize",
|
| &profileSizeName);
|
|
|
| - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| const char *fragmentPos = fsBuilder->fragmentPosition();
|
|
|
| if (inputColor) {
|
| @@ -1060,7 +1060,7 @@ void GrGLRRectBlurEffect::emitCode(GrGLFPBuilder* builder,
|
| "blurRadius",
|
| &blurRadiusName);
|
|
|
| - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| const char* fragmentPos = fsBuilder->fragmentPosition();
|
|
|
| // warp the fragment position to the appropriate part of the 9patch blur texture
|
|
|