Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(731)

Unified Diff: src/effects/SkBlurMaskFilter.cpp

Issue 1110033004: Make XPFragmentBuilder only Builder with access to DstCopy. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/effects/SkArithmeticMode_gpu.cpp ('k') | src/effects/SkColorCubeFilter.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/effects/SkBlurMaskFilter.cpp
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
index 1b940fbce3783da955bc54bacdf9e13643beb8db..41f0d8dc7fc6c7933cd95988fc3de2ffcc4d2bd1 100644
--- a/src/effects/SkBlurMaskFilter.cpp
+++ b/src/effects/SkBlurMaskFilter.cpp
@@ -678,7 +678,7 @@ private:
typedef GrGLFragmentProcessor INHERITED;
};
-void OutputRectBlurProfileLookup(GrGLFPFragmentBuilder* fsBuilder,
+void OutputRectBlurProfileLookup(GrGLFragmentBuilder* fsBuilder,
const GrGLShaderBuilder::TextureSampler& sampler,
const char *output,
const char *profileSize, const char *loc,
@@ -715,7 +715,7 @@ void GrGLRectBlurEffect::emitCode(GrGLFPBuilder* builder,
"profileSize",
&profileSizeName);
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
const char *fragmentPos = fsBuilder->fragmentPosition();
if (inputColor) {
@@ -1060,7 +1060,7 @@ void GrGLRRectBlurEffect::emitCode(GrGLFPBuilder* builder,
"blurRadius",
&blurRadiusName);
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
const char* fragmentPos = fsBuilder->fragmentPosition();
// warp the fragment position to the appropriate part of the 9patch blur texture
« no previous file with comments | « src/effects/SkArithmeticMode_gpu.cpp ('k') | src/effects/SkColorCubeFilter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698