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Add CCDelegatingRenderer, and corresponding IPCs
This is work in progress and doesn't do anything aside of sending empty IPCs,
but hooks up the first pieces.
BUG= 146080
Total comments: 8
Total comments: 2
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cc/CCDelegatedRendererLayerImpl.h
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cc/CCDelegatedRendererLayerImpl.cpp
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cc/CCDelegatingRenderer.h
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cc/CCDelegatingRenderer.cpp
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cc/CCDrawQuad.h
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cc/CCFrameRateController.cpp
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cc/CCHeadsUpDisplayLayerImpl.cpp
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cc/CCLayerTreeHost.h
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cc/CCLayerTreeHost.cpp
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cc/CCLayerTreeHostImpl.h
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cc/CCLayerTreeHostImpl.cpp
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cc/CCOcclusionTracker.h
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cc/CCOcclusionTracker.cpp
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cc/CCPrioritizedTextureManager.cpp
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cc/CCQuadCuller.cpp
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cc/CCRenderPass.h
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cc/CCRenderPassDrawQuad.h
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cc/CCRenderer.h
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cc/CCRendererGL.cpp
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cc/CCRendererSoftware.cpp
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cc/CCResourceProvider.h
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cc/CCResourceProvider.cpp
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cc/CCResourceProviderTest.cpp
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cc/CCSingleThreadProxy.cpp
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cc/CCTextureDrawQuad.h
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cc/CCTextureDrawQuad.cpp
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cc/CCTileDrawQuad.h
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cc/DelegatedRendererLayerChromium.h
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cc/DelegatedRendererLayerChromium.cpp
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cc/ScrollbarLayerChromium.cpp
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cc/TiledLayerChromium.cpp
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cc/TreeSynchronizer.cpp
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cc/cc.gyp
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cc/compositor_frame.h
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cc/compositor_frame.cc
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cc/ipc/cc_param_traits.h
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cc/ipc/cc_param_traits.cc
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cc/ipc/cc_render_pass_traits.h
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cc/ipc/cc_render_pass_traits.cc
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cc/transferable_resource.h
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cc/transferable_resource.cc
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content/browser/renderer_host/render_process_host_impl.cc
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content/browser/renderer_host/render_widget_host_impl.h
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content/browser/renderer_host/render_widget_host_impl.cc
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content/browser/renderer_host/render_widget_host_view_aura.h
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content/browser/renderer_host/render_widget_host_view_aura.cc
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content/common/gpu/client/DEPS
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content/common/view_messages.h
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content/content_common.gypi
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content/port/browser/render_widget_host_view_port.h
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content/public/common/content_switches.h
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content/public/common/content_switches.cc
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content/renderer/gpu/compositor_output_surface.h
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content/renderer/gpu/compositor_output_surface.cc
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ui/compositor/layer.h
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ui/compositor/layer.cc
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webkit/compositor_bindings/WebDelegatedRendererLayerImpl.h
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webkit/compositor_bindings/WebDelegatedRendererLayerImpl.cpp
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Total messages: 10 (0 generated)
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