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Side by Side Diff: cc/CCTextureDrawQuad.h

Issue 10915298: Add CCDelegatingRenderer, and corresponding IPCs (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix clang Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCTextureDrawQuad_h 5 #ifndef CCTextureDrawQuad_h
6 #define CCTextureDrawQuad_h 6 #define CCTextureDrawQuad_h
7 7
8 #include "CCDrawQuad.h" 8 #include "CCDrawQuad.h"
9 #include "FloatRect.h" 9 #include "FloatRect.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 #pragma pack(push, 4) 14 #pragma pack(push, 4)
15 15
16 class CCTextureDrawQuad : public CCDrawQuad { 16 class CCTextureDrawQuad : public CCDrawQuad {
17 public: 17 public:
18 static scoped_ptr<CCTextureDrawQuad> create(const CCSharedQuadState*, const IntRect&, unsigned resourceId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped); 18 static scoped_ptr<CCTextureDrawQuad> create(const CCSharedQuadState*, const IntRect&, unsigned resourceId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped);
19 FloatRect uvRect() const { return m_uvRect; } 19 FloatRect uvRect() const { return m_uvRect; }
20 20
21 unsigned resourceId() const { return m_resourceId; } 21 unsigned resourceId() const { return m_resourceId; }
22 void setResourceId(unsigned id) { m_resourceId = id; }
22 bool premultipliedAlpha() const { return m_premultipliedAlpha; } 23 bool premultipliedAlpha() const { return m_premultipliedAlpha; }
23 bool flipped() const { return m_flipped; } 24 bool flipped() const { return m_flipped; }
24 25
25 void setNeedsBlending(); 26 void setNeedsBlending();
26 27
27 static const CCTextureDrawQuad* materialCast(const CCDrawQuad*); 28 static const CCTextureDrawQuad* materialCast(const CCDrawQuad*);
28 private: 29 private:
29 CCTextureDrawQuad(const CCSharedQuadState*, const IntRect&, unsigned resourc eId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped); 30 CCTextureDrawQuad(const CCSharedQuadState*, const IntRect&, unsigned resourc eId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped);
30 31
31 unsigned m_resourceId; 32 unsigned m_resourceId;
33 FloatRect m_uvRect;
32 bool m_premultipliedAlpha; 34 bool m_premultipliedAlpha;
33 FloatRect m_uvRect;
34 bool m_flipped; 35 bool m_flipped;
35 }; 36 };
36 37
37 #pragma pack(pop) 38 #pragma pack(pop)
38 39
39 } 40 }
40 41
41 #endif 42 #endif
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