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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCTextureDrawQuad_h | 5 #ifndef CCTextureDrawQuad_h |
6 #define CCTextureDrawQuad_h | 6 #define CCTextureDrawQuad_h |
7 | 7 |
8 #include "CCDrawQuad.h" | 8 #include "CCDrawQuad.h" |
9 #include "FloatRect.h" | 9 #include "FloatRect.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 #pragma pack(push, 4) | 14 #pragma pack(push, 4) |
15 | 15 |
16 class CCTextureDrawQuad : public CCDrawQuad { | 16 class CCTextureDrawQuad : public CCDrawQuad { |
17 public: | 17 public: |
18 static scoped_ptr<CCTextureDrawQuad> create(const CCSharedQuadState*, const
IntRect&, unsigned resourceId, bool premultipliedAlpha, const FloatRect& uvRect,
bool flipped); | 18 static scoped_ptr<CCTextureDrawQuad> create(const CCSharedQuadState*, const
IntRect&, unsigned resourceId, bool premultipliedAlpha, const FloatRect& uvRect,
bool flipped); |
19 FloatRect uvRect() const { return m_uvRect; } | 19 FloatRect uvRect() const { return m_uvRect; } |
20 | 20 |
21 unsigned resourceId() const { return m_resourceId; } | 21 unsigned resourceId() const { return m_resourceId; } |
| 22 void setResourceId(unsigned id) { m_resourceId = id; } |
22 bool premultipliedAlpha() const { return m_premultipliedAlpha; } | 23 bool premultipliedAlpha() const { return m_premultipliedAlpha; } |
23 bool flipped() const { return m_flipped; } | 24 bool flipped() const { return m_flipped; } |
24 | 25 |
25 void setNeedsBlending(); | 26 void setNeedsBlending(); |
26 | 27 |
27 static const CCTextureDrawQuad* materialCast(const CCDrawQuad*); | 28 static const CCTextureDrawQuad* materialCast(const CCDrawQuad*); |
28 private: | 29 private: |
29 CCTextureDrawQuad(const CCSharedQuadState*, const IntRect&, unsigned resourc
eId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped); | 30 CCTextureDrawQuad(const CCSharedQuadState*, const IntRect&, unsigned resourc
eId, bool premultipliedAlpha, const FloatRect& uvRect, bool flipped); |
30 | 31 |
31 unsigned m_resourceId; | 32 unsigned m_resourceId; |
| 33 FloatRect m_uvRect; |
32 bool m_premultipliedAlpha; | 34 bool m_premultipliedAlpha; |
33 FloatRect m_uvRect; | |
34 bool m_flipped; | 35 bool m_flipped; |
35 }; | 36 }; |
36 | 37 |
37 #pragma pack(pop) | 38 #pragma pack(pop) |
38 | 39 |
39 } | 40 } |
40 | 41 |
41 #endif | 42 #endif |
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