DescriptionImplement caching of stroked paths in the tessellating path renderer.
This required plumbing through the original (unstroked) path and stroking info, in order to include it in the cache
key for the stroked, tessellated path.
BUG=skia:
Patch Set 1 #Patch Set 2 : Update to ToT #Patch Set 3 : Integrate SkPathRef listeners. Plumb through original GrStrokeInfo for caching. #Patch Set 4 : Reuse vertex buffer if it's large enough; use tolerance instead of size in cache info #Patch Set 5 : Update to ToT #Patch Set 6 : Update to ToT #Patch Set 7 : Update to ToT, Fix GrStrokeInfo lifetime #Patch Set 8 : NULL -> nullptr #
Depends on Patchset: Messages
Total messages: 1 (1 generated)
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