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Side by Side Diff: include/gpu/GrDrawContext.h

Issue 1087323002: Implement caching in the tessellating path renderer, including strokes. Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: NULL -> nullptr Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawContext_DEFINED 8 #ifndef GrDrawContext_DEFINED
9 #define GrDrawContext_DEFINED 9 #define GrDrawContext_DEFINED
10 10
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183 * @param viewMatrix transformation matrix 183 * @param viewMatrix transformation matrix
184 * @param path the path to draw 184 * @param path the path to draw
185 * @param strokeInfo the stroke information (width, join, cap) and 185 * @param strokeInfo the stroke information (width, join, cap) and
186 * the dash information (intervals, count, phase). 186 * the dash information (intervals, count, phase).
187 */ 187 */
188 void drawPath(GrRenderTarget*, 188 void drawPath(GrRenderTarget*,
189 const GrClip&, 189 const GrClip&,
190 const GrPaint&, 190 const GrPaint&,
191 const SkMatrix& viewMatrix, 191 const SkMatrix& viewMatrix,
192 const SkPath&, 192 const SkPath&,
193 const GrStrokeInfo&); 193 const GrStrokeInfo&,
194 const SkPath* origSrcPath = nullptr,
195 const GrStrokeInfo* origStrokeInfo = nullptr);
194 196
195 /** 197 /**
196 * Draws vertices with a paint. 198 * Draws vertices with a paint.
197 * 199 *
198 * @param paint describes how to color pixels. 200 * @param paint describes how to color pixels.
199 * @param viewMatrix transformation matrix 201 * @param viewMatrix transformation matrix
200 * @param primitiveType primitives type to draw. 202 * @param primitiveType primitives type to draw.
201 * @param vertexCount number of vertices. 203 * @param vertexCount number of vertices.
202 * @param positions array of vertex positions, required. 204 * @param positions array of vertex positions, required.
203 * @param texCoords optional array of texture coordinates used 205 * @param texCoords optional array of texture coordinates used
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248 250
249 // Checks if the context has been abandoned and if the rendertarget is owned by this context 251 // Checks if the context has been abandoned and if the rendertarget is owned by this context
250 bool prepareToDraw(GrRenderTarget* rt); 252 bool prepareToDraw(GrRenderTarget* rt);
251 253
252 void internalDrawPath(GrDrawTarget*, 254 void internalDrawPath(GrDrawTarget*,
253 GrPipelineBuilder*, 255 GrPipelineBuilder*,
254 const SkMatrix& viewMatrix, 256 const SkMatrix& viewMatrix,
255 GrColor, 257 GrColor,
256 bool useAA, 258 bool useAA,
257 const SkPath&, 259 const SkPath&,
258 const GrStrokeInfo&); 260 const GrStrokeInfo&,
261 const SkPath* origSrcPath = nullptr,
262 const GrStrokeInfo* origStrokeInfo = nullptr);
259 263
260 // This entry point allows the GrTextContext-derived classes to add their ba tches to 264 // This entry point allows the GrTextContext-derived classes to add their ba tches to
261 // the drawTarget. 265 // the drawTarget.
262 void drawBatch(GrPipelineBuilder* pipelineBuilder, GrBatch* batch); 266 void drawBatch(GrPipelineBuilder* pipelineBuilder, GrBatch* batch);
263 267
264 GrContext* fContext; // owning context -> no ref 268 GrContext* fContext; // owning context -> no ref
265 GrDrawTarget* fDrawTarget; 269 GrDrawTarget* fDrawTarget;
266 GrTextContext* fTextContext; // lazily created 270 GrTextContext* fTextContext; // lazily created
267 271
268 SkSurfaceProps fSurfaceProps; 272 SkSurfaceProps fSurfaceProps;
269 }; 273 };
270 274
271 #endif 275 #endif
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