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Unified Diff: include/gpu/GrDrawContext.h

Issue 1087323002: Implement caching in the tessellating path renderer, including strokes. Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: NULL -> nullptr Created 5 years, 4 months ago
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Index: include/gpu/GrDrawContext.h
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h
index 4d59b8cd9deaa5787c82529f5e2255207b0ae4d1..cac257360498253584cfa71d754546268e5fd35f 100644
--- a/include/gpu/GrDrawContext.h
+++ b/include/gpu/GrDrawContext.h
@@ -190,7 +190,9 @@ public:
const GrPaint&,
const SkMatrix& viewMatrix,
const SkPath&,
- const GrStrokeInfo&);
+ const GrStrokeInfo&,
+ const SkPath* origSrcPath = nullptr,
+ const GrStrokeInfo* origStrokeInfo = nullptr);
/**
* Draws vertices with a paint.
@@ -255,7 +257,9 @@ private:
GrColor,
bool useAA,
const SkPath&,
- const GrStrokeInfo&);
+ const GrStrokeInfo&,
+ const SkPath* origSrcPath = nullptr,
+ const GrStrokeInfo* origStrokeInfo = nullptr);
// This entry point allows the GrTextContext-derived classes to add their batches to
// the drawTarget.
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