| Index: Source/core/platform/graphics/Path.h
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| diff --git a/Source/core/platform/graphics/Path.h b/Source/core/platform/graphics/Path.h
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| deleted file mode 100644
|
| index 35be9c0d4a2f79a5d089e2d0da902570396c9434..0000000000000000000000000000000000000000
|
| --- a/Source/core/platform/graphics/Path.h
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| +++ /dev/null
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| @@ -1,134 +0,0 @@
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| -/*
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| - * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
|
| - * 2006 Rob Buis <buis@kde.org>
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| - * Copyright (C) 2007-2008 Torch Mobile, Inc.
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| - * Copyright (C) 2013 Google Inc. All rights reserved.
|
| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef Path_h
|
| -#define Path_h
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| -
|
| -#include "platform/geometry/RoundedRect.h"
|
| -#include "platform/graphics/WindRule.h"
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| -#include "third_party/skia/include/core/SkPath.h"
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| -#include "wtf/FastAllocBase.h"
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| -#include "wtf/Forward.h"
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| -
|
| -class SkPath;
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| -
|
| -namespace WebCore {
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| -
|
| -class AffineTransform;
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| -class FloatPoint;
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| -class FloatRect;
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| -class FloatSize;
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| -class GraphicsContext;
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| -class StrokeData;
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| -
|
| -enum PathElementType {
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| - PathElementMoveToPoint, // The points member will contain 1 value.
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| - PathElementAddLineToPoint, // The points member will contain 1 value.
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| - PathElementAddQuadCurveToPoint, // The points member will contain 2 values.
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| - PathElementAddCurveToPoint, // The points member will contain 3 values.
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| - PathElementCloseSubpath // The points member will contain no values.
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| -};
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| -
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| -// The points in the sturcture are the same as those that would be used with the
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| -// add... method. For example, a line returns the endpoint, while a cubic returns
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| -// two tangent points and the endpoint.
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| -struct PathElement {
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| - PathElementType type;
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| - FloatPoint* points;
|
| -};
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| -
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| -typedef void (*PathApplierFunction)(void* info, const PathElement*);
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| -
|
| -class Path {
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| - WTF_MAKE_FAST_ALLOCATED;
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| -public:
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| - Path();
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| - ~Path();
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| -
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| - Path(const Path&);
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| - Path& operator=(const Path&);
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| - bool operator==(const Path&) const;
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| -
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| - bool contains(const FloatPoint&, WindRule = RULE_NONZERO) const;
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| - bool strokeContains(const FloatPoint&, const StrokeData&) const;
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| - FloatRect boundingRect() const;
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| - FloatRect strokeBoundingRect(const StrokeData&) const;
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| -
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| - float length() const;
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| - FloatPoint pointAtLength(float length, bool& ok) const;
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| - float normalAngleAtLength(float length, bool& ok) const;
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| - bool pointAndNormalAtLength(float length, FloatPoint&, float&) const;
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| -
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| - void clear();
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| - bool isEmpty() const;
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| - // Gets the current point of the current path, which is conceptually the final point reached by the path so far.
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| - // Note the Path can be empty (isEmpty() == true) and still have a current point.
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| - bool hasCurrentPoint() const;
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| - FloatPoint currentPoint() const;
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| -
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| - WindRule windRule() const;
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| - void setWindRule(const WindRule);
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| -
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| - void moveTo(const FloatPoint&);
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| - void addLineTo(const FloatPoint&);
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| - void addQuadCurveTo(const FloatPoint& controlPoint, const FloatPoint& endPoint);
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| - void addBezierCurveTo(const FloatPoint& controlPoint1, const FloatPoint& controlPoint2, const FloatPoint& endPoint);
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| - void addArcTo(const FloatPoint&, const FloatPoint&, float radius);
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| - void closeSubpath();
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| -
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| - void addArc(const FloatPoint&, float radius, float startAngle, float endAngle, bool anticlockwise);
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| - void addRect(const FloatRect&);
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| - void addEllipse(const FloatPoint&, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise);
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| - void addEllipse(const FloatRect&);
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| -
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| - void addRoundedRect(const FloatRect&, const FloatSize& roundingRadii);
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| - void addRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
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| - void addRoundedRect(const RoundedRect&);
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| -
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| - void translate(const FloatSize&);
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| -
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| - const SkPath& skPath() const { return m_path; }
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| -
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| - void apply(void* info, PathApplierFunction) const;
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| - void transform(const AffineTransform&);
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| -
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| - void addPathForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
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| - void addBeziersForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
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| -
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| - // Updates the path to the union (inclusive-or) of itself with the given argument.
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| - bool unionPath(const Path& other);
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| -
|
| -private:
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| - void addEllipse(const FloatPoint&, float radiusX, float radiusY, float startAngle, float endAngle, bool anticlockwise);
|
| -
|
| - SkPath m_path;
|
| -};
|
| -
|
| -}
|
| -
|
| -#endif
|
|
|