Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(997)

Unified Diff: Source/core/platform/graphics/GraphicsContext3D.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: Source/core/platform/graphics/GraphicsContext3D.cpp
diff --git a/Source/core/platform/graphics/GraphicsContext3D.cpp b/Source/core/platform/graphics/GraphicsContext3D.cpp
deleted file mode 100644
index d488df43ba8cd5a623a7418d1562135f1add2c66..0000000000000000000000000000000000000000
--- a/Source/core/platform/graphics/GraphicsContext3D.cpp
+++ /dev/null
@@ -1,945 +0,0 @@
-/*
- * Copyright (C) 2010 Apple Inc. All rights reserved.
- * Copyright (C) 2010 Google Inc. All rights reserved.
- * Copyright (C) 2010 Mozilla Corporation. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#include "core/platform/graphics/GraphicsContext3D.h"
-
-#include "core/platform/graphics/GraphicsContext.h"
-#include "core/platform/graphics/ImageBuffer.h"
-#include "core/platform/graphics/gpu/DrawingBuffer.h"
-#include "core/platform/image-decoders/ImageDecoder.h"
-#include "platform/CheckedInt.h"
-#include "platform/graphics/ImageObserver.h"
-#include "third_party/skia/include/gpu/GrContext.h"
-#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
-#include "wtf/CPU.h"
-#include "wtf/text/CString.h"
-#include "wtf/text/StringHash.h"
-
-#include "public/platform/Platform.h"
-#include "public/platform/WebGraphicsContext3D.h"
-#include "public/platform/WebGraphicsContext3DProvider.h"
-
-namespace WebCore {
-
-namespace {
-
-void getDrawingParameters(DrawingBuffer* drawingBuffer, blink::WebGraphicsContext3D* graphicsContext3D,
- Platform3DObject* frameBufferId, int* width, int* height)
-{
- ASSERT(drawingBuffer);
- *frameBufferId = drawingBuffer->framebuffer();
- *width = drawingBuffer->size().width();
- *height = drawingBuffer->size().height();
-}
-
-} // anonymous namespace
-
-GraphicsContext3D::GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3D> webContext, bool preserveDrawingBuffer)
- : m_impl(webContext.get())
- , m_ownedWebContext(webContext)
- , m_initializedAvailableExtensions(false)
- , m_layerComposited(false)
- , m_preserveDrawingBuffer(preserveDrawingBuffer)
- , m_packAlignment(4)
- , m_resourceSafety(ResourceSafetyUnknown)
- , m_grContext(0)
-{
-}
-
-GraphicsContext3D::GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3DProvider> provider, bool preserveDrawingBuffer)
- : m_provider(provider)
- , m_impl(m_provider->context3d())
- , m_initializedAvailableExtensions(false)
- , m_layerComposited(false)
- , m_preserveDrawingBuffer(preserveDrawingBuffer)
- , m_packAlignment(4)
- , m_resourceSafety(ResourceSafetyUnknown)
- , m_grContext(m_provider->grContext())
-{
-}
-
-GraphicsContext3D::~GraphicsContext3D()
-{
- setContextLostCallback(nullptr);
- setErrorMessageCallback(nullptr);
-}
-
-// Macros to assist in delegating from GraphicsContext3D to
-// WebGraphicsContext3D.
-
-#define DELEGATE_TO_WEBCONTEXT(name) \
-void GraphicsContext3D::name() \
-{ \
- m_impl->name(); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_R(name, rt) \
-rt GraphicsContext3D::name() \
-{ \
- return m_impl->name(); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_1(name, t1) \
-void GraphicsContext3D::name(t1 a1) \
-{ \
- m_impl->name(a1); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_1R(name, t1, rt) \
-rt GraphicsContext3D::name(t1 a1) \
-{ \
- return m_impl->name(a1); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_2(name, t1, t2) \
-void GraphicsContext3D::name(t1 a1, t2 a2) \
-{ \
- m_impl->name(a1, a2); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_2R(name, t1, t2, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2) \
-{ \
- return m_impl->name(a1, a2); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_3(name, t1, t2, t3) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
-{ \
- m_impl->name(a1, a2, a3); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_3R(name, t1, t2, t3, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
-{ \
- return m_impl->name(a1, a2, a3); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_4(name, t1, t2, t3, t4) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \
-{ \
- m_impl->name(a1, a2, a3, a4); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_4R(name, t1, t2, t3, t4, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \
-{ \
- return m_impl->name(a1, a2, a3, a4); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_5(name, t1, t2, t3, t4, t5) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_6(name, t1, t2, t3, t4, t5, t6) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_6R(name, t1, t2, t3, t4, t5, t6, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \
-{ \
- return m_impl->name(a1, a2, a3, a4, a5, a6); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_7(name, t1, t2, t3, t4, t5, t6, t7) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6, a7); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_7R(name, t1, t2, t3, t4, t5, t6, t7, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7) \
-{ \
- return m_impl->name(a1, a2, a3, a4, a5, a6, a7); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_8(name, t1, t2, t3, t4, t5, t6, t7, t8) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_9(name, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
-void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \
-{ \
- m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
-}
-
-#define DELEGATE_TO_WEBCONTEXT_9R(name, t1, t2, t3, t4, t5, t6, t7, t8, t9, rt) \
-rt GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8, t9 a9) \
-{ \
- return m_impl->name(a1, a2, a3, a4, a5, a6, a7, a8, a9); \
-}
-
-class GraphicsContext3DContextLostCallbackAdapter : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback {
-public:
- GraphicsContext3DContextLostCallbackAdapter(PassOwnPtr<GraphicsContext3D::ContextLostCallback> callback)
- : m_contextLostCallback(callback) { }
- virtual ~GraphicsContext3DContextLostCallbackAdapter() { }
-
- virtual void onContextLost()
- {
- if (m_contextLostCallback)
- m_contextLostCallback->onContextLost();
- }
-private:
- OwnPtr<GraphicsContext3D::ContextLostCallback> m_contextLostCallback;
-};
-
-class GraphicsContext3DErrorMessageCallbackAdapter : public blink::WebGraphicsContext3D::WebGraphicsErrorMessageCallback {
-public:
- GraphicsContext3DErrorMessageCallbackAdapter(PassOwnPtr<GraphicsContext3D::ErrorMessageCallback> callback)
- : m_errorMessageCallback(callback) { }
- virtual ~GraphicsContext3DErrorMessageCallbackAdapter() { }
-
- virtual void onErrorMessage(const blink::WebString& message, blink::WGC3Dint id)
- {
- if (m_errorMessageCallback)
- m_errorMessageCallback->onErrorMessage(message, id);
- }
-private:
- OwnPtr<GraphicsContext3D::ErrorMessageCallback> m_errorMessageCallback;
-};
-
-void GraphicsContext3D::setContextLostCallback(PassOwnPtr<GraphicsContext3D::ContextLostCallback> callback)
-{
- if (m_ownedWebContext) {
- m_contextLostCallbackAdapter = adoptPtr(new GraphicsContext3DContextLostCallbackAdapter(callback));
- m_ownedWebContext->setContextLostCallback(m_contextLostCallbackAdapter.get());
- }
-}
-
-void GraphicsContext3D::setErrorMessageCallback(PassOwnPtr<GraphicsContext3D::ErrorMessageCallback> callback)
-{
- if (m_ownedWebContext) {
- m_errorMessageCallbackAdapter = adoptPtr(new GraphicsContext3DErrorMessageCallbackAdapter(callback));
- m_ownedWebContext->setErrorMessageCallback(m_errorMessageCallbackAdapter.get());
- }
-}
-
-PassRefPtr<GraphicsContext3D> GraphicsContext3D::create(GraphicsContext3D::Attributes attrs)
-{
- blink::WebGraphicsContext3D::Attributes webAttributes;
- webAttributes.alpha = attrs.alpha;
- webAttributes.depth = attrs.depth;
- webAttributes.stencil = attrs.stencil;
- webAttributes.antialias = attrs.antialias;
- webAttributes.premultipliedAlpha = attrs.premultipliedAlpha;
- webAttributes.noExtensions = attrs.noExtensions;
- webAttributes.shareResources = attrs.shareResources;
- webAttributes.preferDiscreteGPU = attrs.preferDiscreteGPU;
- webAttributes.failIfMajorPerformanceCaveat = attrs.failIfMajorPerformanceCaveat;
- webAttributes.topDocumentURL = attrs.topDocumentURL.string();
-
- OwnPtr<blink::WebGraphicsContext3D> webContext = adoptPtr(blink::Platform::current()->createOffscreenGraphicsContext3D(webAttributes));
- if (!webContext)
- return 0;
-
- return GraphicsContext3D::createGraphicsContextFromWebContext(webContext.release(), attrs.preserveDrawingBuffer);
-}
-
-PassRefPtr<GraphicsContext3D> GraphicsContext3D::createGraphicsContextFromProvider(PassOwnPtr<blink::WebGraphicsContext3DProvider> provider, bool preserveDrawingBuffer)
-{
- RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(provider, preserveDrawingBuffer));
- return context.release();
-}
-
-PassRefPtr<GraphicsContext3D> GraphicsContext3D::createGraphicsContextFromWebContext(PassOwnPtr<blink::WebGraphicsContext3D> webContext, bool preserveDrawingBuffer)
-{
- RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(webContext, preserveDrawingBuffer));
- return context.release();
-}
-
-GrContext* GraphicsContext3D::grContext()
-{
- return m_grContext;
-}
-
-DELEGATE_TO_WEBCONTEXT_R(makeContextCurrent, bool)
-DELEGATE_TO_WEBCONTEXT_R(lastFlushID, uint32_t)
-
-DELEGATE_TO_WEBCONTEXT_1(activeTexture, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(attachShader, Platform3DObject, Platform3DObject)
-
-void GraphicsContext3D::bindAttribLocation(Platform3DObject program, GC3Duint index, const String& name)
-{
- m_impl->bindAttribLocation(program, index, name.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_2(bindBuffer, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(bindFramebuffer, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(bindRenderbuffer, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_2(bindTexture, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_4(blendColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_1(blendEquation, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(blendEquationSeparate, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(blendFunc, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_4(blendFuncSeparate, GC3Denum, GC3Denum, GC3Denum, GC3Denum)
-
-void GraphicsContext3D::bufferData(GC3Denum target, GC3Dsizeiptr size, GC3Denum usage)
-{
- bufferData(target, size, 0, usage);
-}
-
-DELEGATE_TO_WEBCONTEXT_4(bufferData, GC3Denum, GC3Dsizeiptr, const void*, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_4(bufferSubData, GC3Denum, GC3Dintptr, GC3Dsizeiptr, const void*)
-
-DELEGATE_TO_WEBCONTEXT_1R(checkFramebufferStatus, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(clear, GC3Dbitfield)
-DELEGATE_TO_WEBCONTEXT_4(clearColor, GC3Dclampf, GC3Dclampf, GC3Dclampf, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_1(clearDepth, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_1(clearStencil, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_4(colorMask, GC3Dboolean, GC3Dboolean, GC3Dboolean, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1(compileShader, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_8(compressedTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, const void*)
-DELEGATE_TO_WEBCONTEXT_9(compressedTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Denum, GC3Dsizei, const void*)
-DELEGATE_TO_WEBCONTEXT_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
-DELEGATE_TO_WEBCONTEXT_1(cullFace, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(depthFunc, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(depthMask, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_2(depthRange, GC3Dclampf, GC3Dclampf)
-DELEGATE_TO_WEBCONTEXT_2(detachShader, Platform3DObject, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(disable, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(disableVertexAttribArray, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_3(drawArrays, GC3Denum, GC3Dint, GC3Dsizei)
-DELEGATE_TO_WEBCONTEXT_4(drawElements, GC3Denum, GC3Dsizei, GC3Denum, GC3Dintptr)
-
-DELEGATE_TO_WEBCONTEXT_1(enable, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(enableVertexAttribArray, GC3Duint)
-DELEGATE_TO_WEBCONTEXT(finish)
-DELEGATE_TO_WEBCONTEXT(flush)
-DELEGATE_TO_WEBCONTEXT_4(framebufferRenderbuffer, GC3Denum, GC3Denum, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_5(framebufferTexture2D, GC3Denum, GC3Denum, GC3Denum, Platform3DObject, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_1(frontFace, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1(generateMipmap, GC3Denum)
-
-bool GraphicsContext3D::getActiveAttrib(Platform3DObject program, GC3Duint index, ActiveInfo& info)
-{
- blink::WebGraphicsContext3D::ActiveInfo webInfo;
- if (!m_impl->getActiveAttrib(program, index, webInfo))
- return false;
- info.name = webInfo.name;
- info.type = webInfo.type;
- info.size = webInfo.size;
- return true;
-}
-
-bool GraphicsContext3D::getActiveUniform(Platform3DObject program, GC3Duint index, ActiveInfo& info)
-{
- blink::WebGraphicsContext3D::ActiveInfo webInfo;
- if (!m_impl->getActiveUniform(program, index, webInfo))
- return false;
- info.name = webInfo.name;
- info.type = webInfo.type;
- info.size = webInfo.size;
- return true;
-}
-
-DELEGATE_TO_WEBCONTEXT_4(getAttachedShaders, Platform3DObject, GC3Dsizei, GC3Dsizei*, Platform3DObject*)
-
-GC3Dint GraphicsContext3D::getAttribLocation(Platform3DObject program, const String& name)
-{
- return m_impl->getAttribLocation(program, name.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_2(getBooleanv, GC3Denum, GC3Dboolean*)
-DELEGATE_TO_WEBCONTEXT_3(getBufferParameteriv, GC3Denum, GC3Denum, GC3Dint*)
-
-GraphicsContext3D::Attributes GraphicsContext3D::getContextAttributes()
-{
- blink::WebGraphicsContext3D::Attributes webAttributes = m_impl->getContextAttributes();
- GraphicsContext3D::Attributes attributes;
- attributes.alpha = webAttributes.alpha;
- attributes.depth = webAttributes.depth;
- attributes.stencil = webAttributes.stencil;
- attributes.antialias = webAttributes.antialias;
- attributes.premultipliedAlpha = webAttributes.premultipliedAlpha;
- attributes.preserveDrawingBuffer = m_preserveDrawingBuffer;
- attributes.preferDiscreteGPU = webAttributes.preferDiscreteGPU;
- return attributes;
-}
-
-DELEGATE_TO_WEBCONTEXT_R(getError, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_2(getFloatv, GC3Denum, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(getFramebufferAttachmentParameteriv, GC3Denum, GC3Denum, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_2(getIntegerv, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(getProgramiv, Platform3DObject, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_1R(getProgramInfoLog, Platform3DObject, String)
-DELEGATE_TO_WEBCONTEXT_3(getRenderbufferParameteriv, GC3Denum, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(getShaderiv, Platform3DObject, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_1R(getShaderInfoLog, Platform3DObject, String)
-DELEGATE_TO_WEBCONTEXT_4(getShaderPrecisionFormat, GC3Denum, GC3Denum, GC3Dint*, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_1R(getShaderSource, Platform3DObject, String)
-DELEGATE_TO_WEBCONTEXT_1R(getString, GC3Denum, String)
-DELEGATE_TO_WEBCONTEXT_3(getTexParameterfv, GC3Denum, GC3Denum, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(getTexParameteriv, GC3Denum, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(getUniformfv, Platform3DObject, GC3Dint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(getUniformiv, Platform3DObject, GC3Dint, GC3Dint*)
-
-GC3Dint GraphicsContext3D::getUniformLocation(Platform3DObject program, const String& name)
-{
- return m_impl->getUniformLocation(program, name.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_3(getVertexAttribfv, GC3Duint, GC3Denum, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(getVertexAttribiv, GC3Duint, GC3Denum, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_2R(getVertexAttribOffset, GC3Duint, GC3Denum, GC3Dsizeiptr)
-
-DELEGATE_TO_WEBCONTEXT_2(hint, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_1R(isBuffer, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isEnabled, GC3Denum, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isFramebuffer, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isProgram, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isRenderbuffer, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isShader, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1R(isTexture, Platform3DObject, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_1(lineWidth, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_1(linkProgram, Platform3DObject)
-
-void GraphicsContext3D::pixelStorei(GC3Denum pname, GC3Dint param)
-{
- if (pname == PACK_ALIGNMENT)
- m_packAlignment = param;
- m_impl->pixelStorei(pname, param);
-}
-
-DELEGATE_TO_WEBCONTEXT_2(polygonOffset, GC3Dfloat, GC3Dfloat)
-
-DELEGATE_TO_WEBCONTEXT_7(readPixels, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, void*)
-
-DELEGATE_TO_WEBCONTEXT(releaseShaderCompiler)
-DELEGATE_TO_WEBCONTEXT_4(renderbufferStorage, GC3Denum, GC3Denum, GC3Dsizei, GC3Dsizei)
-DELEGATE_TO_WEBCONTEXT_2(sampleCoverage, GC3Dclampf, GC3Dboolean)
-DELEGATE_TO_WEBCONTEXT_4(scissor, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
-
-void GraphicsContext3D::shaderSource(Platform3DObject shader, const String& string)
-{
- m_impl->shaderSource(shader, string.utf8().data());
-}
-
-DELEGATE_TO_WEBCONTEXT_3(stencilFunc, GC3Denum, GC3Dint, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_4(stencilFuncSeparate, GC3Denum, GC3Denum, GC3Dint, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_1(stencilMask, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_2(stencilMaskSeparate, GC3Denum, GC3Duint)
-DELEGATE_TO_WEBCONTEXT_3(stencilOp, GC3Denum, GC3Denum, GC3Denum)
-DELEGATE_TO_WEBCONTEXT_4(stencilOpSeparate, GC3Denum, GC3Denum, GC3Denum, GC3Denum)
-
-DELEGATE_TO_WEBCONTEXT_9(texImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, const void*)
-DELEGATE_TO_WEBCONTEXT_3(texParameterf, GC3Denum, GC3Denum, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(texParameteri, GC3Denum, GC3Denum, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_9(texSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, const void*)
-
-DELEGATE_TO_WEBCONTEXT_2(uniform1f, GC3Dint, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform1fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_2(uniform1i, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform1iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_3(uniform2f, GC3Dint, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform2fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(uniform2i, GC3Dint, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform2iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_4(uniform3f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform3fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(uniform3i, GC3Dint, GC3Dint, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform3iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_5(uniform4f, GC3Dint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_3(uniform4fv, GC3Dint, GC3Dsizei, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_5(uniform4i, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint)
-DELEGATE_TO_WEBCONTEXT_3(uniform4iv, GC3Dint, GC3Dsizei, GC3Dint*)
-DELEGATE_TO_WEBCONTEXT_4(uniformMatrix2fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(uniformMatrix3fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(uniformMatrix4fv, GC3Dint, GC3Dsizei, GC3Dboolean, GC3Dfloat*)
-
-DELEGATE_TO_WEBCONTEXT_1(useProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(validateProgram, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib1f, GC3Duint, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib1fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_3(vertexAttrib2f, GC3Duint, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib2fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_4(vertexAttrib3f, GC3Duint, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib3fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_5(vertexAttrib4f, GC3Duint, GC3Dfloat, GC3Dfloat, GC3Dfloat, GC3Dfloat)
-DELEGATE_TO_WEBCONTEXT_2(vertexAttrib4fv, GC3Duint, GC3Dfloat*)
-DELEGATE_TO_WEBCONTEXT_6(vertexAttribPointer, GC3Duint, GC3Dint, GC3Denum, GC3Dboolean, GC3Dsizei, GC3Dintptr)
-
-DELEGATE_TO_WEBCONTEXT_4(viewport, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
-
-void GraphicsContext3D::markContextChanged()
-{
- m_layerComposited = false;
-}
-
-bool GraphicsContext3D::layerComposited() const
-{
- return m_layerComposited;
-}
-
-void GraphicsContext3D::markLayerComposited()
-{
- m_layerComposited = true;
-}
-
-void GraphicsContext3D::paintRenderingResultsToCanvas(ImageBuffer* imageBuffer, DrawingBuffer* drawingBuffer)
-{
- Platform3DObject framebufferId;
- int width, height;
- getDrawingParameters(drawingBuffer, m_impl, &framebufferId, &width, &height);
- paintFramebufferToCanvas(framebufferId, width, height, !getContextAttributes().premultipliedAlpha, imageBuffer);
-}
-
-PassRefPtr<Uint8ClampedArray> GraphicsContext3D::paintRenderingResultsToImageData(DrawingBuffer* drawingBuffer, int& width, int& height)
-{
- if (getContextAttributes().premultipliedAlpha)
- return 0;
-
- Platform3DObject framebufferId;
- getDrawingParameters(drawingBuffer, m_impl, &framebufferId, &width, &height);
-
- Checked<int, RecordOverflow> dataSize = 4;
- dataSize *= width;
- dataSize *= height;
- if (dataSize.hasOverflowed())
- return 0;
-
- RefPtr<Uint8ClampedArray> pixels = Uint8ClampedArray::createUninitialized(width * height * 4);
-
- m_impl->bindFramebuffer(FRAMEBUFFER, framebufferId);
- readBackFramebuffer(pixels->data(), width, height, ReadbackRGBA, AlphaDoNothing);
- flipVertically(pixels->data(), width, height);
-
- return pixels.release();
-}
-
-void GraphicsContext3D::readBackFramebuffer(unsigned char* pixels, int width, int height, ReadbackOrder readbackOrder, AlphaOp op)
-{
- if (m_packAlignment > 4)
- m_impl->pixelStorei(PACK_ALIGNMENT, 1);
- m_impl->readPixels(0, 0, width, height, RGBA, UNSIGNED_BYTE, pixels);
- if (m_packAlignment > 4)
- m_impl->pixelStorei(PACK_ALIGNMENT, m_packAlignment);
-
- size_t bufferSize = 4 * width * height;
-
- if (readbackOrder == ReadbackSkia) {
-#if (SK_R32_SHIFT == 16) && !SK_B32_SHIFT
- // Swizzle red and blue channels to match SkBitmap's byte ordering.
- // TODO(kbr): expose GL_BGRA as extension.
- for (size_t i = 0; i < bufferSize; i += 4) {
- std::swap(pixels[i], pixels[i + 2]);
- }
-#endif
- }
-
- if (op == AlphaDoPremultiply) {
- for (size_t i = 0; i < bufferSize; i += 4) {
- pixels[i + 0] = std::min(255, pixels[i + 0] * pixels[i + 3] / 255);
- pixels[i + 1] = std::min(255, pixels[i + 1] * pixels[i + 3] / 255);
- pixels[i + 2] = std::min(255, pixels[i + 2] * pixels[i + 3] / 255);
- }
- } else if (op != AlphaDoNothing) {
- ASSERT_NOT_REACHED();
- }
-}
-
-DELEGATE_TO_WEBCONTEXT_R(createBuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createFramebuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createRenderbuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1R(createShader, GC3Denum, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_R(createTexture, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_1(deleteBuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteFramebuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteProgram, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteRenderbuffer, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteShader, Platform3DObject)
-DELEGATE_TO_WEBCONTEXT_1(deleteTexture, Platform3DObject)
-
-DELEGATE_TO_WEBCONTEXT_1(synthesizeGLError, GC3Denum)
-
-Extensions3D* GraphicsContext3D::extensions()
-{
- if (!m_extensions)
- m_extensions = adoptPtr(new Extensions3D(this));
- return m_extensions.get();
-}
-
-bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment)
-{
- ASSERT(unpackAlignment == 1 || unpackAlignment == 2 || unpackAlignment == 4 || unpackAlignment == 8);
- texImage2D(target, level, internalformat, width, height, border, format, type, 0);
- return true;
-}
-
-bool GraphicsContext3D::computeFormatAndTypeParameters(GC3Denum format,
- GC3Denum type,
- unsigned int* componentsPerPixel,
- unsigned int* bytesPerComponent)
-{
- switch (format) {
- case GraphicsContext3D::ALPHA:
- case GraphicsContext3D::LUMINANCE:
- case GraphicsContext3D::DEPTH_COMPONENT:
- case GraphicsContext3D::DEPTH_STENCIL:
- *componentsPerPixel = 1;
- break;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- *componentsPerPixel = 2;
- break;
- case GraphicsContext3D::RGB:
- *componentsPerPixel = 3;
- break;
- case GraphicsContext3D::RGBA:
- case Extensions3D::BGRA_EXT: // GL_EXT_texture_format_BGRA8888
- *componentsPerPixel = 4;
- break;
- default:
- return false;
- }
- switch (type) {
- case GraphicsContext3D::UNSIGNED_BYTE:
- *bytesPerComponent = sizeof(GC3Dubyte);
- break;
- case GraphicsContext3D::UNSIGNED_SHORT:
- *bytesPerComponent = sizeof(GC3Dushort);
- break;
- case GraphicsContext3D::UNSIGNED_SHORT_5_6_5:
- case GraphicsContext3D::UNSIGNED_SHORT_4_4_4_4:
- case GraphicsContext3D::UNSIGNED_SHORT_5_5_5_1:
- *componentsPerPixel = 1;
- *bytesPerComponent = sizeof(GC3Dushort);
- break;
- case GraphicsContext3D::UNSIGNED_INT_24_8:
- case GraphicsContext3D::UNSIGNED_INT:
- *bytesPerComponent = sizeof(GC3Duint);
- break;
- case GraphicsContext3D::FLOAT: // OES_texture_float
- *bytesPerComponent = sizeof(GC3Dfloat);
- break;
- case GraphicsContext3D::HALF_FLOAT_OES: // OES_texture_half_float
- *bytesPerComponent = sizeof(GC3Dhalffloat);
- break;
- default:
- return false;
- }
- return true;
-}
-
-GC3Denum GraphicsContext3D::computeImageSizeInBytes(GC3Denum format, GC3Denum type, GC3Dsizei width, GC3Dsizei height, GC3Dint alignment,
- unsigned int* imageSizeInBytes, unsigned int* paddingInBytes)
-{
- ASSERT(imageSizeInBytes);
- ASSERT(alignment == 1 || alignment == 2 || alignment == 4 || alignment == 8);
- if (width < 0 || height < 0)
- return GraphicsContext3D::INVALID_VALUE;
- unsigned int bytesPerComponent, componentsPerPixel;
- if (!computeFormatAndTypeParameters(format, type, &bytesPerComponent, &componentsPerPixel))
- return GraphicsContext3D::INVALID_ENUM;
- if (!width || !height) {
- *imageSizeInBytes = 0;
- if (paddingInBytes)
- *paddingInBytes = 0;
- return GraphicsContext3D::NO_ERROR;
- }
- CheckedInt<uint32_t> checkedValue(bytesPerComponent * componentsPerPixel);
- checkedValue *= width;
- if (!checkedValue.isValid())
- return GraphicsContext3D::INVALID_VALUE;
- unsigned int validRowSize = checkedValue.value();
- unsigned int padding = 0;
- unsigned int residual = validRowSize % alignment;
- if (residual) {
- padding = alignment - residual;
- checkedValue += padding;
- }
- // Last row needs no padding.
- checkedValue *= (height - 1);
- checkedValue += validRowSize;
- if (!checkedValue.isValid())
- return GraphicsContext3D::INVALID_VALUE;
- *imageSizeInBytes = checkedValue.value();
- if (paddingInBytes)
- *paddingInBytes = padding;
- return GraphicsContext3D::NO_ERROR;
-}
-
-GraphicsContext3D::ImageExtractor::ImageExtractor(Image* image, ImageHtmlDomSource imageHtmlDomSource, bool premultiplyAlpha, bool ignoreGammaAndColorProfile)
-{
- m_image = image;
- m_imageHtmlDomSource = imageHtmlDomSource;
- m_extractSucceeded = extractImage(premultiplyAlpha, ignoreGammaAndColorProfile);
-}
-
-GraphicsContext3D::ImageExtractor::~ImageExtractor()
-{
- if (m_skiaImage)
- m_skiaImage->bitmap().unlockPixels();
-}
-
-bool GraphicsContext3D::ImageExtractor::extractImage(bool premultiplyAlpha, bool ignoreGammaAndColorProfile)
-{
- if (!m_image)
- return false;
- m_skiaImage = m_image->nativeImageForCurrentFrame();
- m_alphaOp = AlphaDoNothing;
- bool hasAlpha = m_skiaImage ? !m_skiaImage->bitmap().isOpaque() : true;
- if ((!m_skiaImage || ignoreGammaAndColorProfile || (hasAlpha && !premultiplyAlpha)) && m_image->data()) {
- // Attempt to get raw unpremultiplied image data.
- OwnPtr<ImageDecoder> decoder(ImageDecoder::create(
- *(m_image->data()), ImageSource::AlphaNotPremultiplied,
- ignoreGammaAndColorProfile ? ImageSource::GammaAndColorProfileIgnored : ImageSource::GammaAndColorProfileApplied));
- if (!decoder)
- return false;
- decoder->setData(m_image->data(), true);
- if (!decoder->frameCount())
- return false;
- ImageFrame* frame = decoder->frameBufferAtIndex(0);
- if (!frame || frame->status() != ImageFrame::FrameComplete)
- return false;
- hasAlpha = frame->hasAlpha();
- m_nativeImage = frame->asNewNativeImage();
- if (!m_nativeImage.get() || !m_nativeImage->isDataComplete() || !m_nativeImage->bitmap().width() || !m_nativeImage->bitmap().height())
- return false;
- SkBitmap::Config skiaConfig = m_nativeImage->bitmap().config();
- if (skiaConfig != SkBitmap::kARGB_8888_Config)
- return false;
- m_skiaImage = m_nativeImage.get();
- if (hasAlpha && premultiplyAlpha)
- m_alphaOp = AlphaDoPremultiply;
- } else if (!premultiplyAlpha && hasAlpha) {
- // 1. For texImage2D with HTMLVideoElment input, assume no PremultiplyAlpha had been applied and the alpha value for each pixel is 0xFF
- // which is true at present and may be changed in the future and needs adjustment accordingly.
- // 2. For texImage2D with HTMLCanvasElement input in which Alpha is already Premultiplied in this port,
- // do AlphaDoUnmultiply if UNPACK_PREMULTIPLY_ALPHA_WEBGL is set to false.
- if (m_imageHtmlDomSource != HtmlDomVideo)
- m_alphaOp = AlphaDoUnmultiply;
- }
- if (!m_skiaImage)
- return false;
-
- m_imageSourceFormat = SK_B32_SHIFT ? DataFormatRGBA8 : DataFormatBGRA8;
- m_imageWidth = m_skiaImage->bitmap().width();
- m_imageHeight = m_skiaImage->bitmap().height();
- if (!m_imageWidth || !m_imageHeight)
- return false;
- m_imageSourceUnpackAlignment = 0;
- m_skiaImage->bitmap().lockPixels();
- m_imagePixelData = m_skiaImage->bitmap().getPixels();
- return true;
-}
-
-unsigned GraphicsContext3D::getClearBitsByFormat(GC3Denum format)
-{
- switch (format) {
- case GraphicsContext3D::ALPHA:
- case GraphicsContext3D::LUMINANCE:
- case GraphicsContext3D::LUMINANCE_ALPHA:
- case GraphicsContext3D::RGB:
- case GraphicsContext3D::RGB565:
- case GraphicsContext3D::RGBA:
- case GraphicsContext3D::RGBA4:
- case GraphicsContext3D::RGB5_A1:
- return GraphicsContext3D::COLOR_BUFFER_BIT;
- case GraphicsContext3D::DEPTH_COMPONENT16:
- case GraphicsContext3D::DEPTH_COMPONENT:
- return GraphicsContext3D::DEPTH_BUFFER_BIT;
- case GraphicsContext3D::STENCIL_INDEX8:
- return GraphicsContext3D::STENCIL_BUFFER_BIT;
- case GraphicsContext3D::DEPTH_STENCIL:
- return GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT;
- default:
- return 0;
- }
-}
-
-unsigned GraphicsContext3D::getChannelBitsByFormat(GC3Denum format)
-{
- switch (format) {
- case GraphicsContext3D::ALPHA:
- return ChannelAlpha;
- case GraphicsContext3D::LUMINANCE:
- return ChannelRGB;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- return ChannelRGBA;
- case GraphicsContext3D::RGB:
- case GraphicsContext3D::RGB565:
- return ChannelRGB;
- case GraphicsContext3D::RGBA:
- case GraphicsContext3D::RGBA4:
- case GraphicsContext3D::RGB5_A1:
- return ChannelRGBA;
- case GraphicsContext3D::DEPTH_COMPONENT16:
- case GraphicsContext3D::DEPTH_COMPONENT:
- return ChannelDepth;
- case GraphicsContext3D::STENCIL_INDEX8:
- return ChannelStencil;
- case GraphicsContext3D::DEPTH_STENCIL:
- return ChannelDepth | ChannelStencil;
- default:
- return 0;
- }
-}
-
-void GraphicsContext3D::paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer* imageBuffer)
-{
- unsigned char* pixels = 0;
-
- const SkBitmap* canvasBitmap = imageBuffer->context()->bitmap();
- const SkBitmap* readbackBitmap = 0;
- ASSERT(canvasBitmap->config() == SkBitmap::kARGB_8888_Config);
- if (canvasBitmap->width() == width && canvasBitmap->height() == height) {
- // This is the fastest and most common case. We read back
- // directly into the canvas's backing store.
- readbackBitmap = canvasBitmap;
- m_resizingBitmap.reset();
- } else {
- // We need to allocate a temporary bitmap for reading back the
- // pixel data. We will then use Skia to rescale this bitmap to
- // the size of the canvas's backing store.
- if (m_resizingBitmap.width() != width || m_resizingBitmap.height() != height) {
- m_resizingBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
- if (!m_resizingBitmap.allocPixels())
- return;
- }
- readbackBitmap = &m_resizingBitmap;
- }
-
- // Read back the frame buffer.
- SkAutoLockPixels bitmapLock(*readbackBitmap);
- pixels = static_cast<unsigned char*>(readbackBitmap->getPixels());
-
- m_impl->bindFramebuffer(FRAMEBUFFER, framebuffer);
- readBackFramebuffer(pixels, width, height, ReadbackSkia, premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing);
- flipVertically(pixels, width, height);
-
- readbackBitmap->notifyPixelsChanged();
- if (m_resizingBitmap.readyToDraw()) {
- // We need to draw the resizing bitmap into the canvas's backing store.
- SkCanvas canvas(*canvasBitmap);
- SkRect dst;
- dst.set(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(canvasBitmap->width()), SkIntToScalar(canvasBitmap->height()));
- canvas.drawBitmapRect(m_resizingBitmap, 0, dst);
- }
-}
-
-namespace {
-
-void splitStringHelper(const String& str, HashSet<String>& set)
-{
- Vector<String> substrings;
- str.split(" ", substrings);
- for (size_t i = 0; i < substrings.size(); ++i)
- set.add(substrings[i]);
-}
-
-String mapExtensionName(const String& name)
-{
- if (name == "GL_ANGLE_framebuffer_blit"
- || name == "GL_ANGLE_framebuffer_multisample")
- return "GL_CHROMIUM_framebuffer_multisample";
- return name;
-}
-
-} // anonymous namespace
-
-void GraphicsContext3D::initializeExtensions()
-{
- if (m_initializedAvailableExtensions)
- return;
-
- m_initializedAvailableExtensions = true;
- bool success = m_impl->makeContextCurrent();
- ASSERT(success);
- if (!success)
- return;
-
- String extensionsString = m_impl->getString(GraphicsContext3D::EXTENSIONS);
- splitStringHelper(extensionsString, m_enabledExtensions);
-
- String requestableExtensionsString = m_impl->getRequestableExtensionsCHROMIUM();
- splitStringHelper(requestableExtensionsString, m_requestableExtensions);
-}
-
-
-bool GraphicsContext3D::supportsExtension(const String& name)
-{
- initializeExtensions();
- String mappedName = mapExtensionName(name);
- return m_enabledExtensions.contains(mappedName) || m_requestableExtensions.contains(mappedName);
-}
-
-bool GraphicsContext3D::ensureExtensionEnabled(const String& name)
-{
- initializeExtensions();
-
- String mappedName = mapExtensionName(name);
- if (m_enabledExtensions.contains(mappedName))
- return true;
-
- if (m_requestableExtensions.contains(mappedName)) {
- m_impl->requestExtensionCHROMIUM(mappedName.ascii().data());
- m_enabledExtensions.clear();
- m_requestableExtensions.clear();
- m_initializedAvailableExtensions = false;
- }
-
- initializeExtensions();
- fprintf(stderr, "m_enabledExtensions.contains(%s) == %d\n", mappedName.ascii().data(), m_enabledExtensions.contains(mappedName));
- return m_enabledExtensions.contains(mappedName);
-}
-
-bool GraphicsContext3D::isExtensionEnabled(const String& name)
-{
- initializeExtensions();
- String mappedName = mapExtensionName(name);
- return m_enabledExtensions.contains(mappedName);
-}
-
-void GraphicsContext3D::flipVertically(uint8_t* framebuffer, int width, int height)
-{
- m_scanline.resize(width * 4);
- uint8* scanline = &m_scanline[0];
- unsigned rowBytes = width * 4;
- unsigned count = height / 2;
- for (unsigned i = 0; i < count; i++) {
- uint8* rowA = framebuffer + i * rowBytes;
- uint8* rowB = framebuffer + (height - i - 1) * rowBytes;
- memcpy(scanline, rowB, rowBytes);
- memcpy(rowB, rowA, rowBytes);
- memcpy(rowA, scanline, rowBytes);
- }
-}
-
-} // namespace WebCore
« no previous file with comments | « Source/core/platform/graphics/GraphicsContext3D.h ('k') | Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698