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Unified Diff: Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp

Issue 99103006: Moving GraphicsContext and dependencies from core to platform. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Final patch - fixes Android Created 7 years ago
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Index: Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
diff --git a/Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp b/Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
deleted file mode 100644
index aa8ff22110543334f8f95a752a5f3882fb2a617b..0000000000000000000000000000000000000000
--- a/Source/core/platform/graphics/GraphicsContext3DImagePacking.cpp
+++ /dev/null
@@ -1,1588 +0,0 @@
-/*
- * Copyright (C) 2013 Google Inc. All rights reserved.
- * Copyright (C) 2010 Mozilla Corporation. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "core/platform/graphics/GraphicsContext3D.h"
-
-#include "core/platform/graphics/cpu/arm/GraphicsContext3DNEON.h"
-#include "core/platform/image-decoders/ImageDecoder.h"
-#include "platform/graphics/ImageObserver.h"
-
-namespace WebCore {
-
-namespace {
-
-GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum destinationType)
-{
- GraphicsContext3D::DataFormat dstFormat = GraphicsContext3D::DataFormatRGBA8;
- switch (destinationType) {
- case GraphicsContext3D::UNSIGNED_BYTE:
- switch (destinationFormat) {
- case GraphicsContext3D::RGB:
- dstFormat = GraphicsContext3D::DataFormatRGB8;
- break;
- case GraphicsContext3D::RGBA:
- dstFormat = GraphicsContext3D::DataFormatRGBA8;
- break;
- case GraphicsContext3D::ALPHA:
- dstFormat = GraphicsContext3D::DataFormatA8;
- break;
- case GraphicsContext3D::LUMINANCE:
- dstFormat = GraphicsContext3D::DataFormatR8;
- break;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- dstFormat = GraphicsContext3D::DataFormatRA8;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
- break;
- case GraphicsContext3D::UNSIGNED_SHORT_4_4_4_4:
- dstFormat = GraphicsContext3D::DataFormatRGBA4444;
- break;
- case GraphicsContext3D::UNSIGNED_SHORT_5_5_5_1:
- dstFormat = GraphicsContext3D::DataFormatRGBA5551;
- break;
- case GraphicsContext3D::UNSIGNED_SHORT_5_6_5:
- dstFormat = GraphicsContext3D::DataFormatRGB565;
- break;
- case GraphicsContext3D::HALF_FLOAT_OES: // OES_texture_half_float
- switch (destinationFormat) {
- case GraphicsContext3D::RGB:
- dstFormat = GraphicsContext3D::DataFormatRGB16F;
- break;
- case GraphicsContext3D::RGBA:
- dstFormat = GraphicsContext3D::DataFormatRGBA16F;
- break;
- case GraphicsContext3D::ALPHA:
- dstFormat = GraphicsContext3D::DataFormatA16F;
- break;
- case GraphicsContext3D::LUMINANCE:
- dstFormat = GraphicsContext3D::DataFormatR16F;
- break;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- dstFormat = GraphicsContext3D::DataFormatRA16F;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
- break;
- case GraphicsContext3D::FLOAT: // OES_texture_float
- switch (destinationFormat) {
- case GraphicsContext3D::RGB:
- dstFormat = GraphicsContext3D::DataFormatRGB32F;
- break;
- case GraphicsContext3D::RGBA:
- dstFormat = GraphicsContext3D::DataFormatRGBA32F;
- break;
- case GraphicsContext3D::ALPHA:
- dstFormat = GraphicsContext3D::DataFormatA32F;
- break;
- case GraphicsContext3D::LUMINANCE:
- dstFormat = GraphicsContext3D::DataFormatR32F;
- break;
- case GraphicsContext3D::LUMINANCE_ALPHA:
- dstFormat = GraphicsContext3D::DataFormatRA32F;
- break;
- default:
- ASSERT_NOT_REACHED();
- }
- break;
- default:
- ASSERT_NOT_REACHED();
- }
- return dstFormat;
-}
-
-// Following Float to Half-Float converion code is from the implementation of ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf,
-// "Fast Half Float Conversions" by Jeroen van der Zijp, November 2008 (Revised September 2010).
-// Specially, the basetable[512] and shifttable[512] are generated as follows:
-/*
-unsigned short basetable[512];
-unsigned char shifttable[512];
-
-void generatetables(){
- unsigned int i;
- int e;
- for (i = 0; i < 256; ++i){
- e = i - 127;
- if (e < -24){ // Very small numbers map to zero
- basetable[i | 0x000] = 0x0000;
- basetable[i | 0x100] = 0x8000;
- shifttable[i | 0x000] = 24;
- shifttable[i | 0x100] = 24;
- }
- else if (e < -14) { // Small numbers map to denorms
- basetable[i | 0x000] = (0x0400>>(-e-14));
- basetable[i | 0x100] = (0x0400>>(-e-14)) | 0x8000;
- shifttable[i | 0x000] = -e-1;
- shifttable[i | 0x100] = -e-1;
- }
- else if (e <= 15){ // Normal numbers just lose precision
- basetable[i | 0x000] = ((e+15)<<10);
- basetable[i| 0x100] = ((e+15)<<10) | 0x8000;
- shifttable[i|0x000] = 13;
- shifttable[i|0x100] = 13;
- }
- else if (e<128){ // Large numbers map to Infinity
- basetable[i|0x000] = 0x7C00;
- basetable[i|0x100] = 0xFC00;
- shifttable[i|0x000] = 24;
- shifttable[i|0x100] = 24;
- }
- else { // Infinity and NaN's stay Infinity and NaN's
- basetable[i|0x000] = 0x7C00;
- basetable[i|0x100] = 0xFC00;
- shifttable[i|0x000] = 13;
- shifttable[i|0x100] = 13;
- }
- }
-}
-*/
-
-unsigned short baseTable[512] = {
-0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 8, 16, 32, 64, 128, 256,
-512, 1024, 2048, 3072, 4096, 5120, 6144, 7168, 8192, 9216, 10240, 11264, 12288, 13312, 14336, 15360,
-16384, 17408, 18432, 19456, 20480, 21504, 22528, 23552, 24576, 25600, 26624, 27648, 28672, 29696, 30720, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744, 31744,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768, 32768,
-32768, 32768, 32768, 32768, 32768, 32768, 32768, 32769, 32770, 32772, 32776, 32784, 32800, 32832, 32896, 33024,
-33280, 33792, 34816, 35840, 36864, 37888, 38912, 39936, 40960, 41984, 43008, 44032, 45056, 46080, 47104, 48128,
-49152, 50176, 51200, 52224, 53248, 54272, 55296, 56320, 57344, 58368, 59392, 60416, 61440, 62464, 63488, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512,
-64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512, 64512
-};
-
-unsigned char shiftTable[512] = {
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15,
-14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
-13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15,
-14, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
-13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
-24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 13
-};
-
-unsigned short convertFloatToHalfFloat(float f)
-{
- unsigned temp = *(reinterpret_cast<unsigned *>(&f));
- unsigned signexp = (temp >> 23) & 0x1ff;
- return baseTable[signexp] + ((temp & 0x007fffff) >> shiftTable[signexp]);
-}
-
-/* BEGIN CODE SHARED WITH MOZILLA FIREFOX */
-
-// The following packing and unpacking routines are expressed in terms of function templates and inline functions to achieve generality and speedup.
-// Explicit template specializations correspond to the cases that would occur.
-// Some code are merged back from Mozilla code in http://mxr.mozilla.org/mozilla-central/source/content/canvas/src/WebGLTexelConversions.h
-
-//----------------------------------------------------------------------
-// Pixel unpacking routines.
-template<int format, typename SourceType, typename DstType>
-void unpack(const SourceType*, DstType*, unsigned)
-{
- ASSERT_NOT_REACHED();
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[1];
- destination[2] = source[2];
- destination[3] = 0xFF;
- source += 3;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatBGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[2];
- destination[1] = source[1];
- destination[2] = source[0];
- destination[3] = 0xFF;
- source += 3;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatARGB8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[1];
- destination[1] = source[2];
- destination[2] = source[3];
- destination[3] = source[0];
- source += 4;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatABGR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[3];
- destination[1] = source[2];
- destination[2] = source[1];
- destination[3] = source[0];
- source += 4;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatBGRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- const uint32_t* source32 = reinterpret_cast_ptr<const uint32_t*>(source);
- uint32_t* destination32 = reinterpret_cast_ptr<uint32_t*>(destination);
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- uint32_t bgra = source32[i];
-#if CPU(BIG_ENDIAN)
- uint32_t brMask = 0xff00ff00;
- uint32_t gaMask = 0x00ff00ff;
-#else
- uint32_t brMask = 0x00ff00ff;
- uint32_t gaMask = 0xff00ff00;
-#endif
- uint32_t rgba = (((bgra >> 16) | (bgra << 16)) & brMask) | (bgra & gaMask);
- destination32[i] = rgba;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGBA5551, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
-#if HAVE(ARM_NEON_INTRINSICS)
- SIMD::unpackOneRowOfRGBA5551ToRGBA8(source, destination, pixelsPerRow);
-#endif
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- uint16_t packedValue = source[0];
- uint8_t r = packedValue >> 11;
- uint8_t g = (packedValue >> 6) & 0x1F;
- uint8_t b = (packedValue >> 1) & 0x1F;
- destination[0] = (r << 3) | (r & 0x7);
- destination[1] = (g << 3) | (g & 0x7);
- destination[2] = (b << 3) | (b & 0x7);
- destination[3] = (packedValue & 0x1) ? 0xFF : 0x0;
- source += 1;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGBA4444, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
-#if HAVE(ARM_NEON_INTRINSICS)
- SIMD::unpackOneRowOfRGBA4444ToRGBA8(source, destination, pixelsPerRow);
-#endif
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- uint16_t packedValue = source[0];
- uint8_t r = packedValue >> 12;
- uint8_t g = (packedValue >> 8) & 0x0F;
- uint8_t b = (packedValue >> 4) & 0x0F;
- uint8_t a = packedValue & 0x0F;
- destination[0] = r << 4 | r;
- destination[1] = g << 4 | g;
- destination[2] = b << 4 | b;
- destination[3] = a << 4 | a;
- source += 1;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGB565, uint16_t, uint8_t>(const uint16_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
-#if HAVE(ARM_NEON_INTRINSICS)
- SIMD::unpackOneRowOfRGB565ToRGBA8(source, destination, pixelsPerRow);
-#endif
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- uint16_t packedValue = source[0];
- uint8_t r = packedValue >> 11;
- uint8_t g = (packedValue >> 5) & 0x3F;
- uint8_t b = packedValue & 0x1F;
- destination[0] = (r << 3) | (r & 0x7);
- destination[1] = (g << 2) | (g & 0x3);
- destination[2] = (b << 3) | (b & 0x7);
- destination[3] = 0xFF;
- source += 1;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[0];
- destination[2] = source[0];
- destination[3] = 0xFF;
- source += 1;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[0];
- destination[2] = source[0];
- destination[3] = source[1];
- source += 2;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatAR8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[1];
- destination[1] = source[1];
- destination[2] = source[1];
- destination[3] = source[0];
- source += 2;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatA8, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = 0x0;
- destination[1] = 0x0;
- destination[2] = 0x0;
- destination[3] = source[0];
- source += 1;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGBA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
-{
- const float scaleFactor = 1.0f / 255.0f;
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[2] * scaleFactor;
- destination[3] = source[3] * scaleFactor;
- source += 4;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatBGRA8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
-{
- const float scaleFactor = 1.0f / 255.0f;
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[2] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[0] * scaleFactor;
- destination[3] = source[3] * scaleFactor;
- source += 4;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatABGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
-{
- const float scaleFactor = 1.0f / 255.0f;
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[3] * scaleFactor;
- destination[1] = source[2] * scaleFactor;
- destination[2] = source[1] * scaleFactor;
- destination[3] = source[0] * scaleFactor;
- source += 4;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatARGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
-{
- const float scaleFactor = 1.0f / 255.0f;
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[1] * scaleFactor;
- destination[1] = source[2] * scaleFactor;
- destination[2] = source[3] * scaleFactor;
- destination[3] = source[0] * scaleFactor;
- source += 4;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGB8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
-{
- const float scaleFactor = 1.0f / 255.0f;
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[2] * scaleFactor;
- destination[3] = 1;
- source += 3;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatBGR8, uint8_t, float>(const uint8_t* source, float* destination, unsigned pixelsPerRow)
-{
- const float scaleFactor = 1.0f / 255.0f;
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[2] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[0] * scaleFactor;
- destination[3] = 1;
- source += 3;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRGB32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[1];
- destination[2] = source[2];
- destination[3] = 1;
- source += 3;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatR32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[0];
- destination[2] = source[0];
- destination[3] = 1;
- source += 1;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatRA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[0];
- destination[2] = source[0];
- destination[3] = source[1];
- source += 2;
- destination += 4;
- }
-}
-
-template<> void unpack<GraphicsContext3D::DataFormatA32F, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = 0;
- destination[1] = 0;
- destination[2] = 0;
- destination[3] = source[0];
- source += 1;
- destination += 4;
- }
-}
-
-//----------------------------------------------------------------------
-// Pixel packing routines.
-//
-
-template<int format, int alphaOp, typename SourceType, typename DstType>
-void pack(const SourceType*, DstType*, unsigned)
-{
- ASSERT_NOT_REACHED();
-}
-
-template<> void pack<GraphicsContext3D::DataFormatA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[3];
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- destination[0] = sourceR;
- source += 4;
- destination += 1;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatR8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- destination[0] = sourceR;
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[3];
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- destination[0] = sourceR;
- destination[1] = source[3];
- source += 4;
- destination += 2;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatRA8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- destination[0] = sourceR;
- destination[1] = source[3];
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[1];
- destination[2] = source[2];
- source += 4;
- destination += 3;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- destination[0] = sourceR;
- destination[1] = sourceG;
- destination[2] = sourceB;
- source += 4;
- destination += 3;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatRGB8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- destination[0] = sourceR;
- destination[1] = sourceG;
- destination[2] = sourceB;
- source += 4;
- destination += 3;
- }
-}
-
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoNothing, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- memcpy(destination, source, pixelsPerRow * 4);
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- destination[0] = sourceR;
- destination[1] = sourceG;
- destination[2] = sourceB;
- destination[3] = source[3];
- source += 4;
- destination += 4;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatRGBA8, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint8_t>(const uint8_t* source, uint8_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- destination[0] = sourceR;
- destination[1] = sourceG;
- destination[2] = sourceB;
- destination[3] = source[3];
- source += 4;
- destination += 4;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
-#if HAVE(ARM_NEON_INTRINSICS)
- SIMD::packOneRowOfRGBA8ToUnsignedShort4444(source, destination, pixelsPerRow);
-#endif
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- *destination = (((source[0] & 0xF0) << 8)
- | ((source[1] & 0xF0) << 4)
- | (source[2] & 0xF0)
- | (source[3] >> 4));
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- *destination = (((sourceR & 0xF0) << 8)
- | ((sourceG & 0xF0) << 4)
- | (sourceB & 0xF0)
- | (source[3] >> 4));
- source += 4;
- destination += 1;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatRGBA4444, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- *destination = (((sourceR & 0xF0) << 8)
- | ((sourceG & 0xF0) << 4)
- | (sourceB & 0xF0)
- | (source[3] >> 4));
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
-#if HAVE(ARM_NEON_INTRINSICS)
- SIMD::packOneRowOfRGBA8ToUnsignedShort5551(source, destination, pixelsPerRow);
-#endif
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- *destination = (((source[0] & 0xF8) << 8)
- | ((source[1] & 0xF8) << 3)
- | ((source[2] & 0xF8) >> 2)
- | (source[3] >> 7));
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- *destination = (((sourceR & 0xF8) << 8)
- | ((sourceG & 0xF8) << 3)
- | ((sourceB & 0xF8) >> 2)
- | (source[3] >> 7));
- source += 4;
- destination += 1;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatRGBA5551, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- *destination = (((sourceR & 0xF8) << 8)
- | ((sourceG & 0xF8) << 3)
- | ((sourceB & 0xF8) >> 2)
- | (source[3] >> 7));
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoNothing, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
-#if HAVE(ARM_NEON_INTRINSICS)
- SIMD::packOneRowOfRGBA8ToUnsignedShort565(source, destination, pixelsPerRow);
-#endif
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- *destination = (((source[0] & 0xF8) << 8)
- | ((source[1] & 0xFC) << 3)
- | ((source[2] & 0xF8) >> 3));
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoPremultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] / 255.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- *destination = (((sourceR & 0xF8) << 8)
- | ((sourceG & 0xFC) << 3)
- | ((sourceB & 0xF8) >> 3));
- source += 4;
- destination += 1;
- }
-}
-
-// FIXME: this routine is lossy and must be removed.
-template<> void pack<GraphicsContext3D::DataFormatRGB565, GraphicsContext3D::AlphaDoUnmultiply, uint8_t, uint16_t>(const uint8_t* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 255.0f / source[3] : 1.0f;
- uint8_t sourceR = static_cast<uint8_t>(static_cast<float>(source[0]) * scaleFactor);
- uint8_t sourceG = static_cast<uint8_t>(static_cast<float>(source[1]) * scaleFactor);
- uint8_t sourceB = static_cast<uint8_t>(static_cast<float>(source[2]) * scaleFactor);
- *destination = (((sourceR & 0xF8) << 8)
- | ((sourceG & 0xFC) << 3)
- | ((sourceB & 0xF8) >> 3));
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[1];
- destination[2] = source[2];
- source += 4;
- destination += 3;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[2] * scaleFactor;
- source += 4;
- destination += 3;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[2] * scaleFactor;
- source += 4;
- destination += 3;
- }
-}
-
-// Used only during RGBA8 or BGRA8 -> floating-point uploads.
-template<> void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- memcpy(destination, source, pixelsPerRow * 4 * sizeof(float));
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[2] * scaleFactor;
- destination[3] = source[3];
- source += 4;
- destination += 4;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[1] * scaleFactor;
- destination[2] = source[2] * scaleFactor;
- destination[3] = source[3];
- source += 4;
- destination += 4;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[3];
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = source[0] * scaleFactor;
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = source[0] * scaleFactor;
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoNothing, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- destination[0] = source[0];
- destination[1] = source[3];
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoPremultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[3];
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA32F, GraphicsContext3D::AlphaDoUnmultiply, float, float>(const float* source, float* destination, unsigned pixelsPerRow)
-{
- for (unsigned int i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = source[0] * scaleFactor;
- destination[1] = source[3];
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = convertFloatToHalfFloat(source[0]);
- destination[1] = convertFloatToHalfFloat(source[1]);
- destination[2] = convertFloatToHalfFloat(source[2]);
- destination[3] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 4;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
- destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
- destination[3] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 4;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGBA16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
- destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
- destination[3] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 4;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = convertFloatToHalfFloat(source[0]);
- destination[1] = convertFloatToHalfFloat(source[1]);
- destination[2] = convertFloatToHalfFloat(source[2]);
- source += 4;
- destination += 3;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
- destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
- source += 4;
- destination += 3;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRGB16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- destination[1] = convertFloatToHalfFloat(source[1] * scaleFactor);
- destination[2] = convertFloatToHalfFloat(source[2] * scaleFactor);
- source += 4;
- destination += 3;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = convertFloatToHalfFloat(source[0]);
- destination[1] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- destination[1] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatRA16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- destination[1] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 2;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = convertFloatToHalfFloat(source[0]);
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoPremultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3];
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatR16F, GraphicsContext3D::AlphaDoUnmultiply, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- float scaleFactor = source[3] ? 1.0f / source[3] : 1.0f;
- destination[0] = convertFloatToHalfFloat(source[0] * scaleFactor);
- source += 4;
- destination += 1;
- }
-}
-
-template<> void pack<GraphicsContext3D::DataFormatA16F, GraphicsContext3D::AlphaDoNothing, float, uint16_t>(const float* source, uint16_t* destination, unsigned pixelsPerRow)
-{
- for (unsigned i = 0; i < pixelsPerRow; ++i) {
- destination[0] = convertFloatToHalfFloat(source[3]);
- source += 4;
- destination += 1;
- }
-}
-
-bool HasAlpha(int format)
-{
- return format == GraphicsContext3D::DataFormatA8
- || format == GraphicsContext3D::DataFormatA16F
- || format == GraphicsContext3D::DataFormatA32F
- || format == GraphicsContext3D::DataFormatRA8
- || format == GraphicsContext3D::DataFormatAR8
- || format == GraphicsContext3D::DataFormatRA16F
- || format == GraphicsContext3D::DataFormatRA32F
- || format == GraphicsContext3D::DataFormatRGBA8
- || format == GraphicsContext3D::DataFormatBGRA8
- || format == GraphicsContext3D::DataFormatARGB8
- || format == GraphicsContext3D::DataFormatABGR8
- || format == GraphicsContext3D::DataFormatRGBA16F
- || format == GraphicsContext3D::DataFormatRGBA32F
- || format == GraphicsContext3D::DataFormatRGBA4444
- || format == GraphicsContext3D::DataFormatRGBA5551;
-}
-
-bool HasColor(int format)
-{
- return format == GraphicsContext3D::DataFormatRGBA8
- || format == GraphicsContext3D::DataFormatRGBA16F
- || format == GraphicsContext3D::DataFormatRGBA32F
- || format == GraphicsContext3D::DataFormatRGB8
- || format == GraphicsContext3D::DataFormatRGB16F
- || format == GraphicsContext3D::DataFormatRGB32F
- || format == GraphicsContext3D::DataFormatBGR8
- || format == GraphicsContext3D::DataFormatBGRA8
- || format == GraphicsContext3D::DataFormatARGB8
- || format == GraphicsContext3D::DataFormatABGR8
- || format == GraphicsContext3D::DataFormatRGBA5551
- || format == GraphicsContext3D::DataFormatRGBA4444
- || format == GraphicsContext3D::DataFormatRGB565
- || format == GraphicsContext3D::DataFormatR8
- || format == GraphicsContext3D::DataFormatR16F
- || format == GraphicsContext3D::DataFormatR32F
- || format == GraphicsContext3D::DataFormatRA8
- || format == GraphicsContext3D::DataFormatRA16F
- || format == GraphicsContext3D::DataFormatRA32F
- || format == GraphicsContext3D::DataFormatAR8;
-}
-
-template<int Format>
-struct IsFloatFormat {
- static const bool Value =
- Format == GraphicsContext3D::DataFormatRGBA32F
- || Format == GraphicsContext3D::DataFormatRGB32F
- || Format == GraphicsContext3D::DataFormatRA32F
- || Format == GraphicsContext3D::DataFormatR32F
- || Format == GraphicsContext3D::DataFormatA32F;
-};
-
-template<int Format>
-struct IsHalfFloatFormat {
- static const bool Value =
- Format == GraphicsContext3D::DataFormatRGBA16F
- || Format == GraphicsContext3D::DataFormatRGB16F
- || Format == GraphicsContext3D::DataFormatRA16F
- || Format == GraphicsContext3D::DataFormatR16F
- || Format == GraphicsContext3D::DataFormatA16F;
-};
-
-template<int Format>
-struct Is16bppFormat {
- static const bool Value =
- Format == GraphicsContext3D::DataFormatRGBA5551
- || Format == GraphicsContext3D::DataFormatRGBA4444
- || Format == GraphicsContext3D::DataFormatRGB565;
-};
-
-template<int Format, bool IsFloat = IsFloatFormat<Format>::Value, bool IsHalfFloat = IsHalfFloatFormat<Format>::Value, bool Is16bpp = Is16bppFormat<Format>::Value>
-struct DataTypeForFormat {
- typedef uint8_t Type;
-};
-
-template<int Format>
-struct DataTypeForFormat<Format, true, false, false> {
- typedef float Type;
-};
-
-template<int Format>
-struct DataTypeForFormat<Format, false, true, false> {
- typedef uint16_t Type;
-};
-
-template<int Format>
-struct DataTypeForFormat<Format, false, false, true> {
- typedef uint16_t Type;
-};
-
-template<int Format>
-struct IntermediateFormat {
- static const int Value = (IsFloatFormat<Format>::Value || IsHalfFloatFormat<Format>::Value) ? GraphicsContext3D::DataFormatRGBA32F : GraphicsContext3D::DataFormatRGBA8;
-};
-
-unsigned TexelBytesForFormat(GraphicsContext3D::DataFormat format)
-{
- switch (format) {
- case GraphicsContext3D::DataFormatR8:
- case GraphicsContext3D::DataFormatA8:
- return 1;
- case GraphicsContext3D::DataFormatRA8:
- case GraphicsContext3D::DataFormatAR8:
- case GraphicsContext3D::DataFormatRGBA5551:
- case GraphicsContext3D::DataFormatRGBA4444:
- case GraphicsContext3D::DataFormatRGB565:
- case GraphicsContext3D::DataFormatA16F:
- case GraphicsContext3D::DataFormatR16F:
- return 2;
- case GraphicsContext3D::DataFormatRGB8:
- case GraphicsContext3D::DataFormatBGR8:
- return 3;
- case GraphicsContext3D::DataFormatRGBA8:
- case GraphicsContext3D::DataFormatARGB8:
- case GraphicsContext3D::DataFormatABGR8:
- case GraphicsContext3D::DataFormatBGRA8:
- case GraphicsContext3D::DataFormatR32F:
- case GraphicsContext3D::DataFormatA32F:
- case GraphicsContext3D::DataFormatRA16F:
- return 4;
- case GraphicsContext3D::DataFormatRGB16F:
- return 6;
- case GraphicsContext3D::DataFormatRA32F:
- case GraphicsContext3D::DataFormatRGBA16F:
- return 8;
- case GraphicsContext3D::DataFormatRGB32F:
- return 12;
- case GraphicsContext3D::DataFormatRGBA32F:
- return 16;
- default:
- return 0;
- }
-}
-
-/* END CODE SHARED WITH MOZILLA FIREFOX */
-
-class FormatConverter {
-public:
- FormatConverter(unsigned width, unsigned height,
- const void* srcStart, void* dstStart, int srcStride, int dstStride)
- : m_width(width), m_height(height), m_srcStart(srcStart), m_dstStart(dstStart), m_srcStride(srcStride), m_dstStride(dstStride), m_success(false)
- {
- const unsigned MaxNumberOfComponents = 4;
- const unsigned MaxBytesPerComponent = 4;
- m_unpackedIntermediateSrcData = adoptArrayPtr(new uint8_t[m_width * MaxNumberOfComponents *MaxBytesPerComponent]);
- ASSERT(m_unpackedIntermediateSrcData.get());
- }
-
- void convert(GraphicsContext3D::DataFormat srcFormat, GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp);
- bool Success() const { return m_success; }
-
-private:
- template<GraphicsContext3D::DataFormat SrcFormat>
- void convert(GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp);
-
- template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat>
- void convert(GraphicsContext3D::AlphaOp);
-
- template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat, GraphicsContext3D::AlphaOp alphaOp>
- void convert();
-
- const unsigned m_width, m_height;
- const void* const m_srcStart;
- void* const m_dstStart;
- const int m_srcStride, m_dstStride;
- bool m_success;
- OwnPtr<uint8_t[]> m_unpackedIntermediateSrcData;
-};
-
-void FormatConverter::convert(GraphicsContext3D::DataFormat srcFormat, GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp alphaOp)
-{
-#define FORMATCONVERTER_CASE_SRCFORMAT(SrcFormat) \
- case SrcFormat: \
- return convert<SrcFormat>(dstFormat, alphaOp);
-
- switch (srcFormat) {
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatR8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatA8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatR32F)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatA32F)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRA8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRA32F)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatBGR8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB565)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGB32F)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatARGB8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatABGR8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatAR8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatBGRA8)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA5551)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA4444)
- FORMATCONVERTER_CASE_SRCFORMAT(GraphicsContext3D::DataFormatRGBA32F)
- default:
- ASSERT_NOT_REACHED();
- }
-#undef FORMATCONVERTER_CASE_SRCFORMAT
-}
-
-template<GraphicsContext3D::DataFormat SrcFormat>
-void FormatConverter::convert(GraphicsContext3D::DataFormat dstFormat, GraphicsContext3D::AlphaOp alphaOp)
-{
-#define FORMATCONVERTER_CASE_DSTFORMAT(DstFormat) \
- case DstFormat: \
- return convert<SrcFormat, DstFormat>(alphaOp);
-
- switch (dstFormat) {
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR8)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR16F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatR32F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA8)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA16F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatA32F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA8)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA16F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRA32F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB8)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB565)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB16F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGB32F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA8)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA5551)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA4444)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA16F)
- FORMATCONVERTER_CASE_DSTFORMAT(GraphicsContext3D::DataFormatRGBA32F)
- default:
- ASSERT_NOT_REACHED();
- }
-
-#undef FORMATCONVERTER_CASE_DSTFORMAT
-}
-
-template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat>
-void FormatConverter::convert(GraphicsContext3D::AlphaOp alphaOp)
-{
-#define FORMATCONVERTER_CASE_ALPHAOP(alphaOp) \
- case alphaOp: \
- return convert<SrcFormat, DstFormat, alphaOp>();
-
- switch (alphaOp) {
- FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoNothing)
- FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoPremultiply)
- FORMATCONVERTER_CASE_ALPHAOP(GraphicsContext3D::AlphaDoUnmultiply)
- default:
- ASSERT_NOT_REACHED();
- }
-#undef FORMATCONVERTER_CASE_ALPHAOP
-}
-
-template<GraphicsContext3D::DataFormat SrcFormat, GraphicsContext3D::DataFormat DstFormat, GraphicsContext3D::AlphaOp alphaOp>
-void FormatConverter::convert()
-{
- // Many instantiations of this template function will never be entered, so we try
- // to return immediately in these cases to avoid the compiler to generate useless code.
- if (SrcFormat == DstFormat && alphaOp == GraphicsContext3D::AlphaDoNothing) {
- ASSERT_NOT_REACHED();
- return;
- }
- if (!IsFloatFormat<DstFormat>::Value && IsFloatFormat<SrcFormat>::Value) {
- ASSERT_NOT_REACHED();
- return;
- }
-
- // Only textures uploaded from DOM elements or ImageData can allow DstFormat != SrcFormat.
- const bool srcFormatComesFromDOMElementOrImageData = GraphicsContext3D::srcFormatComeFromDOMElementOrImageData(SrcFormat);
- if (!srcFormatComesFromDOMElementOrImageData && SrcFormat != DstFormat) {
- ASSERT_NOT_REACHED();
- return;
- }
- // Likewise, only textures uploaded from DOM elements or ImageData can possibly have to be unpremultiplied.
- if (!srcFormatComesFromDOMElementOrImageData && alphaOp == GraphicsContext3D::AlphaDoUnmultiply) {
- ASSERT_NOT_REACHED();
- return;
- }
- if ((!HasAlpha(SrcFormat) || !HasColor(SrcFormat) || !HasColor(DstFormat)) && alphaOp != GraphicsContext3D::AlphaDoNothing) {
- ASSERT_NOT_REACHED();
- return;
- }
-
- typedef typename DataTypeForFormat<SrcFormat>::Type SrcType;
- typedef typename DataTypeForFormat<DstFormat>::Type DstType;
- const int IntermediateSrcFormat = IntermediateFormat<DstFormat>::Value;
- typedef typename DataTypeForFormat<IntermediateSrcFormat>::Type IntermediateSrcType;
- const ptrdiff_t srcStrideInElements = m_srcStride / sizeof(SrcType);
- const ptrdiff_t dstStrideInElements = m_dstStride / sizeof(DstType);
- const bool trivialUnpack = (SrcFormat == GraphicsContext3D::DataFormatRGBA8 && !IsFloatFormat<DstFormat>::Value && !IsHalfFloatFormat<DstFormat>::Value) || SrcFormat == GraphicsContext3D::DataFormatRGBA32F;
- const bool trivialPack = (DstFormat == GraphicsContext3D::DataFormatRGBA8 || DstFormat == GraphicsContext3D::DataFormatRGBA32F) && alphaOp == GraphicsContext3D::AlphaDoNothing && m_dstStride > 0;
- ASSERT(!trivialUnpack || !trivialPack);
-
- const SrcType *srcRowStart = static_cast<const SrcType*>(m_srcStart);
- DstType* dstRowStart = static_cast<DstType*>(m_dstStart);
- if (!trivialUnpack && trivialPack) {
- for (size_t i = 0; i < m_height; ++i) {
- unpack<SrcFormat>(srcRowStart, dstRowStart, m_width);
- srcRowStart += srcStrideInElements;
- dstRowStart += dstStrideInElements;
- }
- } else if (!trivialUnpack && !trivialPack) {
- for (size_t i = 0; i < m_height; ++i) {
- unpack<SrcFormat>(srcRowStart, reinterpret_cast<IntermediateSrcType*>(m_unpackedIntermediateSrcData.get()), m_width);
- pack<DstFormat, alphaOp>(reinterpret_cast<IntermediateSrcType*>(m_unpackedIntermediateSrcData.get()), dstRowStart, m_width);
- srcRowStart += srcStrideInElements;
- dstRowStart += dstStrideInElements;
- }
- } else {
- for (size_t i = 0; i < m_height; ++i) {
- pack<DstFormat, alphaOp>(srcRowStart, dstRowStart, m_width);
- srcRowStart += srcStrideInElements;
- dstRowStart += dstStrideInElements;
- }
- }
- m_success = true;
- return;
-}
-
-} // anonymous namespace
-
-bool GraphicsContext3D::packImageData(
- Image* image,
- const void* pixels,
- GC3Denum format,
- GC3Denum type,
- bool flipY,
- AlphaOp alphaOp,
- DataFormat sourceFormat,
- unsigned width,
- unsigned height,
- unsigned sourceUnpackAlignment,
- Vector<uint8_t>& data)
-{
- if (!pixels)
- return false;
-
- unsigned packedSize;
- // Output data is tightly packed (alignment == 1).
- if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, 0) != GraphicsContext3D::NO_ERROR)
- return false;
- data.resize(packedSize);
-
- if (!packPixels(reinterpret_cast<const uint8_t*>(pixels), sourceFormat, width, height, sourceUnpackAlignment, format, type, alphaOp, data.data(), flipY))
- return false;
- if (ImageObserver *observer = image->imageObserver())
- observer->didDraw(image);
- return true;
-}
-
-bool GraphicsContext3D::extractImageData(
- const uint8_t* imageData,
- const IntSize& imageDataSize,
- GC3Denum format,
- GC3Denum type,
- bool flipY,
- bool premultiplyAlpha,
- Vector<uint8_t>& data)
-{
- if (!imageData)
- return false;
- int width = imageDataSize.width();
- int height = imageDataSize.height();
-
- unsigned packedSize;
- // Output data is tightly packed (alignment == 1).
- if (computeImageSizeInBytes(format, type, width, height, 1, &packedSize, 0) != GraphicsContext3D::NO_ERROR)
- return false;
- data.resize(packedSize);
-
- if (!packPixels(imageData, DataFormatRGBA8, width, height, 0, format, type, premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing, data.data(), flipY))
- return false;
-
- return true;
-}
-
-bool GraphicsContext3D::extractTextureData(
- unsigned width,
- unsigned height,
- GC3Denum format, GC3Denum type,
- unsigned unpackAlignment,
- bool flipY, bool premultiplyAlpha,
- const void* pixels,
- Vector<uint8_t>& data)
-{
- // Assumes format, type, etc. have already been validated.
- DataFormat sourceDataFormat = getDataFormat(format, type);
-
- // Resize the output buffer.
- unsigned int componentsPerPixel, bytesPerComponent;
- if (!computeFormatAndTypeParameters(format, type, &componentsPerPixel, &bytesPerComponent))
- return false;
- unsigned bytesPerPixel = componentsPerPixel * bytesPerComponent;
- data.resize(width * height * bytesPerPixel);
-
- if (!packPixels(static_cast<const uint8_t*>(pixels), sourceDataFormat, width, height, unpackAlignment, format, type, (premultiplyAlpha ? AlphaDoPremultiply : AlphaDoNothing), data.data(), flipY))
- return false;
-
- return true;
-}
-
-bool GraphicsContext3D::packPixels(
- const uint8_t* sourceData,
- DataFormat sourceDataFormat,
- unsigned width,
- unsigned height,
- unsigned sourceUnpackAlignment,
- unsigned destinationFormat,
- unsigned destinationType,
- AlphaOp alphaOp,
- void* destinationData,
- bool flipY)
-{
- int validSrc = width * TexelBytesForFormat(sourceDataFormat);
- int remainder = sourceUnpackAlignment ? (validSrc % sourceUnpackAlignment) : 0;
- int srcStride = remainder ? (validSrc + sourceUnpackAlignment - remainder) : validSrc;
-
- DataFormat dstDataFormat = getDataFormat(destinationFormat, destinationType);
- int dstStride = width * TexelBytesForFormat(dstDataFormat);
- if (flipY) {
- destinationData = static_cast<uint8_t*>(destinationData) + dstStride*(height - 1);
- dstStride = -dstStride;
- }
- if (!HasAlpha(sourceDataFormat) || !HasColor(sourceDataFormat) || !HasColor(dstDataFormat))
- alphaOp = AlphaDoNothing;
-
- if (sourceDataFormat == dstDataFormat && alphaOp == AlphaDoNothing) {
- const uint8_t* ptr = sourceData;
- const uint8_t* ptrEnd = sourceData + srcStride * height;
- unsigned rowSize = (dstStride > 0) ? dstStride: -dstStride;
- uint8_t* dst = static_cast<uint8_t*>(destinationData);
- while (ptr < ptrEnd) {
- memcpy(dst, ptr, rowSize);
- ptr += srcStride;
- dst += dstStride;
- }
- return true;
- }
-
- FormatConverter converter(width, height, sourceData, destinationData, srcStride, dstStride);
- converter.convert(sourceDataFormat, dstDataFormat, alphaOp);
- if (!converter.Success())
- return false;
- return true;
-}
-
-} // namespace WebCore
-
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