Index: ash/rotator/screen_rotation.h |
diff --git a/ash/rotator/screen_rotation.h b/ash/rotator/screen_rotation.h |
deleted file mode 100644 |
index d709ab74d65f2ba449b02f4d7ce6c1340f4d829d..0000000000000000000000000000000000000000 |
--- a/ash/rotator/screen_rotation.h |
+++ /dev/null |
@@ -1,60 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef ASH_SCREEN_ROTATION_H_ |
-#define ASH_SCREEN_ROTATION_H_ |
- |
-#include "ash/ash_export.h" |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "ui/compositor/layer_animation_element.h" |
-#include "ui/gfx/geometry/point.h" |
- |
-namespace ui { |
-class InterpolatedTransform; |
-class Layer; |
-} |
- |
-namespace aura { |
-class RootWindow; |
-} |
- |
-namespace ash { |
- |
-// A screen rotation represents a single transition from one screen orientation |
-// to another. The intended usage is that a new instance of the class is |
-// created for every transition. It is possible to update the target orientation |
-// in the middle of a transition. |
-class ASH_EXPORT ScreenRotation : public ui::LayerAnimationElement { |
- public: |
- // |degrees| are clockwise. |layer| is the target of the animation. Does not |
- // take ownership of |layer|. |
- ScreenRotation(int degrees, ui::Layer* layer); |
- ~ScreenRotation() override; |
- |
- private: |
- // Generates the intermediate transformation matrices used during the |
- // animation. |
- void InitTransform(ui::Layer* layer); |
- |
- // Implementation of ui::LayerAnimationDelegate |
- void OnStart(ui::LayerAnimationDelegate* delegate) override; |
- bool OnProgress(double t, ui::LayerAnimationDelegate* delegate) override; |
- void OnGetTarget(TargetValue* target) const override; |
- void OnAbort(ui::LayerAnimationDelegate* delegate) override; |
- |
- scoped_ptr<ui::InterpolatedTransform> interpolated_transform_; |
- |
- // The number of degrees to rotate. |
- int degrees_; |
- |
- // The target origin. |
- gfx::Point new_origin_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScreenRotation); |
-}; |
- |
-} // namespace ash |
- |
-#endif // ASH_SCREEN_ROTATION_H_ |