| Index: ash/rotator/screen_rotation.h
|
| diff --git a/ash/rotator/screen_rotation.h b/ash/rotator/screen_rotation.h
|
| deleted file mode 100644
|
| index d709ab74d65f2ba449b02f4d7ce6c1340f4d829d..0000000000000000000000000000000000000000
|
| --- a/ash/rotator/screen_rotation.h
|
| +++ /dev/null
|
| @@ -1,60 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef ASH_SCREEN_ROTATION_H_
|
| -#define ASH_SCREEN_ROTATION_H_
|
| -
|
| -#include "ash/ash_export.h"
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "ui/compositor/layer_animation_element.h"
|
| -#include "ui/gfx/geometry/point.h"
|
| -
|
| -namespace ui {
|
| -class InterpolatedTransform;
|
| -class Layer;
|
| -}
|
| -
|
| -namespace aura {
|
| -class RootWindow;
|
| -}
|
| -
|
| -namespace ash {
|
| -
|
| -// A screen rotation represents a single transition from one screen orientation
|
| -// to another. The intended usage is that a new instance of the class is
|
| -// created for every transition. It is possible to update the target orientation
|
| -// in the middle of a transition.
|
| -class ASH_EXPORT ScreenRotation : public ui::LayerAnimationElement {
|
| - public:
|
| - // |degrees| are clockwise. |layer| is the target of the animation. Does not
|
| - // take ownership of |layer|.
|
| - ScreenRotation(int degrees, ui::Layer* layer);
|
| - ~ScreenRotation() override;
|
| -
|
| - private:
|
| - // Generates the intermediate transformation matrices used during the
|
| - // animation.
|
| - void InitTransform(ui::Layer* layer);
|
| -
|
| - // Implementation of ui::LayerAnimationDelegate
|
| - void OnStart(ui::LayerAnimationDelegate* delegate) override;
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| - bool OnProgress(double t, ui::LayerAnimationDelegate* delegate) override;
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| - void OnGetTarget(TargetValue* target) const override;
|
| - void OnAbort(ui::LayerAnimationDelegate* delegate) override;
|
| -
|
| - scoped_ptr<ui::InterpolatedTransform> interpolated_transform_;
|
| -
|
| - // The number of degrees to rotate.
|
| - int degrees_;
|
| -
|
| - // The target origin.
|
| - gfx::Point new_origin_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ScreenRotation);
|
| -};
|
| -
|
| -} // namespace ash
|
| -
|
| -#endif // ASH_SCREEN_ROTATION_H_
|
|
|