| Index: gpu/command_buffer/client/gles2_interface_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_interface_autogen.h b/gpu/command_buffer/client/gles2_interface_autogen.h
|
| index 352ff787264b6ee6c5ea7a60d1a594c55b3544be..990e7018beab97e8207a2ab528e6cb4435df41e8 100644
|
| --- a/gpu/command_buffer/client/gles2_interface_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_interface_autogen.h
|
| @@ -186,11 +186,20 @@ virtual void GetActiveUniform(GLuint program,
|
| GLint* size,
|
| GLenum* type,
|
| char* name) = 0;
|
| +virtual void GetActiveUniformBlockiv(GLuint program,
|
| + GLuint index,
|
| + GLenum pname,
|
| + GLint* params) = 0;
|
| virtual void GetActiveUniformBlockName(GLuint program,
|
| GLuint index,
|
| GLsizei bufsize,
|
| GLsizei* length,
|
| char* name) = 0;
|
| +virtual void GetActiveUniformsiv(GLuint program,
|
| + GLsizei count,
|
| + const GLuint* indices,
|
| + GLenum pname,
|
| + GLint* params) = 0;
|
| virtual void GetAttachedShaders(GLuint program,
|
| GLsizei maxcount,
|
| GLsizei* count,
|
| @@ -245,9 +254,20 @@ virtual void GetTexParameterfv(GLenum target,
|
| GLenum pname,
|
| GLfloat* params) = 0;
|
| virtual void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) = 0;
|
| +virtual void GetTransformFeedbackVarying(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLsizei* size,
|
| + GLenum* type,
|
| + char* name) = 0;
|
| virtual GLuint GetUniformBlockIndex(GLuint program, const char* name) = 0;
|
| virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0;
|
| virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0;
|
| +virtual void GetUniformIndices(GLuint program,
|
| + GLsizei count,
|
| + const char* const* names,
|
| + GLuint* indices) = 0;
|
| virtual GLint GetUniformLocation(GLuint program, const char* name) = 0;
|
| virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0;
|
| virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0;
|
| @@ -417,6 +437,9 @@ virtual void Uniform4ui(GLint location,
|
| GLuint z,
|
| GLuint w) = 0;
|
| virtual void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) = 0;
|
| +virtual void UniformBlockBinding(GLuint program,
|
| + GLuint index,
|
| + GLuint binding) = 0;
|
| virtual void UniformMatrix2fv(GLint location,
|
| GLsizei count,
|
| GLboolean transpose,
|
| @@ -575,6 +598,14 @@ virtual void GetUniformBlocksCHROMIUM(GLuint program,
|
| GLsizei bufsize,
|
| GLsizei* size,
|
| void* info) = 0;
|
| +virtual void GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) = 0;
|
| +virtual void GetUniformsES3CHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) = 0;
|
| virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0;
|
| virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer,
|
| GLsizei width,
|
|
|