Index: gpu/command_buffer/client/gles2_interface_stub_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_interface_stub_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_autogen.h |
index 0ca5199e402dd96edc7fa99bdb05d71d624da322..f020e1424585497761f6357b910187f1f9a6c671 100644 |
--- a/gpu/command_buffer/client/gles2_interface_stub_autogen.h |
+++ b/gpu/command_buffer/client/gles2_interface_stub_autogen.h |
@@ -185,11 +185,20 @@ void GetActiveUniform(GLuint program, |
GLint* size, |
GLenum* type, |
char* name) override; |
+void GetActiveUniformBlockiv(GLuint program, |
+ GLuint index, |
+ GLenum pname, |
+ GLint* params) override; |
void GetActiveUniformBlockName(GLuint program, |
GLuint index, |
GLsizei bufsize, |
GLsizei* length, |
char* name) override; |
+void GetActiveUniformsiv(GLuint program, |
+ GLsizei count, |
+ const GLuint* indices, |
+ GLenum pname, |
+ GLint* params) override; |
void GetAttachedShaders(GLuint program, |
GLsizei maxcount, |
GLsizei* count, |
@@ -240,9 +249,20 @@ void GetShaderSource(GLuint shader, |
const GLubyte* GetString(GLenum name) override; |
void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; |
void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; |
+void GetTransformFeedbackVarying(GLuint program, |
+ GLuint index, |
+ GLsizei bufsize, |
+ GLsizei* length, |
+ GLsizei* size, |
+ GLenum* type, |
+ char* name) override; |
GLuint GetUniformBlockIndex(GLuint program, const char* name) override; |
void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; |
void GetUniformiv(GLuint program, GLint location, GLint* params) override; |
+void GetUniformIndices(GLuint program, |
+ GLsizei count, |
+ const char* const* names, |
+ GLuint* indices) override; |
GLint GetUniformLocation(GLuint program, const char* name) override; |
void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; |
void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; |
@@ -410,6 +430,7 @@ void Uniform4ui(GLint location, |
GLuint z, |
GLuint w) override; |
void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; |
+void UniformBlockBinding(GLuint program, GLuint index, GLuint binding) override; |
void UniformMatrix2fv(GLint location, |
GLsizei count, |
GLboolean transpose, |
@@ -562,6 +583,14 @@ void GetUniformBlocksCHROMIUM(GLuint program, |
GLsizei bufsize, |
GLsizei* size, |
void* info) override; |
+void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, |
+ GLsizei bufsize, |
+ GLsizei* size, |
+ void* info) override; |
+void GetUniformsES3CHROMIUM(GLuint program, |
+ GLsizei bufsize, |
+ GLsizei* size, |
+ void* info) override; |
GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
GLuint CreateImageCHROMIUM(ClientBuffer buffer, |
GLsizei width, |