| Index: gpu/command_buffer/client/gles2_interface_stub_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_interface_stub_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_autogen.h
|
| index 0ca5199e402dd96edc7fa99bdb05d71d624da322..f020e1424585497761f6357b910187f1f9a6c671 100644
|
| --- a/gpu/command_buffer/client/gles2_interface_stub_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_interface_stub_autogen.h
|
| @@ -185,11 +185,20 @@ void GetActiveUniform(GLuint program,
|
| GLint* size,
|
| GLenum* type,
|
| char* name) override;
|
| +void GetActiveUniformBlockiv(GLuint program,
|
| + GLuint index,
|
| + GLenum pname,
|
| + GLint* params) override;
|
| void GetActiveUniformBlockName(GLuint program,
|
| GLuint index,
|
| GLsizei bufsize,
|
| GLsizei* length,
|
| char* name) override;
|
| +void GetActiveUniformsiv(GLuint program,
|
| + GLsizei count,
|
| + const GLuint* indices,
|
| + GLenum pname,
|
| + GLint* params) override;
|
| void GetAttachedShaders(GLuint program,
|
| GLsizei maxcount,
|
| GLsizei* count,
|
| @@ -240,9 +249,20 @@ void GetShaderSource(GLuint shader,
|
| const GLubyte* GetString(GLenum name) override;
|
| void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override;
|
| void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override;
|
| +void GetTransformFeedbackVarying(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLsizei* size,
|
| + GLenum* type,
|
| + char* name) override;
|
| GLuint GetUniformBlockIndex(GLuint program, const char* name) override;
|
| void GetUniformfv(GLuint program, GLint location, GLfloat* params) override;
|
| void GetUniformiv(GLuint program, GLint location, GLint* params) override;
|
| +void GetUniformIndices(GLuint program,
|
| + GLsizei count,
|
| + const char* const* names,
|
| + GLuint* indices) override;
|
| GLint GetUniformLocation(GLuint program, const char* name) override;
|
| void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override;
|
| void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override;
|
| @@ -410,6 +430,7 @@ void Uniform4ui(GLint location,
|
| GLuint z,
|
| GLuint w) override;
|
| void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override;
|
| +void UniformBlockBinding(GLuint program, GLuint index, GLuint binding) override;
|
| void UniformMatrix2fv(GLint location,
|
| GLsizei count,
|
| GLboolean transpose,
|
| @@ -562,6 +583,14 @@ void GetUniformBlocksCHROMIUM(GLuint program,
|
| GLsizei bufsize,
|
| GLsizei* size,
|
| void* info) override;
|
| +void GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) override;
|
| +void GetUniformsES3CHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) override;
|
| GLuint CreateStreamTextureCHROMIUM(GLuint texture) override;
|
| GLuint CreateImageCHROMIUM(ClientBuffer buffer,
|
| GLsizei width,
|
|
|