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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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179 GLint* size, | 179 GLint* size, |
180 GLenum* type, | 180 GLenum* type, |
181 char* name) = 0; | 181 char* name) = 0; |
182 virtual void GetActiveUniform(GLuint program, | 182 virtual void GetActiveUniform(GLuint program, |
183 GLuint index, | 183 GLuint index, |
184 GLsizei bufsize, | 184 GLsizei bufsize, |
185 GLsizei* length, | 185 GLsizei* length, |
186 GLint* size, | 186 GLint* size, |
187 GLenum* type, | 187 GLenum* type, |
188 char* name) = 0; | 188 char* name) = 0; |
| 189 virtual void GetActiveUniformBlockiv(GLuint program, |
| 190 GLuint index, |
| 191 GLenum pname, |
| 192 GLint* params) = 0; |
189 virtual void GetActiveUniformBlockName(GLuint program, | 193 virtual void GetActiveUniformBlockName(GLuint program, |
190 GLuint index, | 194 GLuint index, |
191 GLsizei bufsize, | 195 GLsizei bufsize, |
192 GLsizei* length, | 196 GLsizei* length, |
193 char* name) = 0; | 197 char* name) = 0; |
| 198 virtual void GetActiveUniformsiv(GLuint program, |
| 199 GLsizei count, |
| 200 const GLuint* indices, |
| 201 GLenum pname, |
| 202 GLint* params) = 0; |
194 virtual void GetAttachedShaders(GLuint program, | 203 virtual void GetAttachedShaders(GLuint program, |
195 GLsizei maxcount, | 204 GLsizei maxcount, |
196 GLsizei* count, | 205 GLsizei* count, |
197 GLuint* shaders) = 0; | 206 GLuint* shaders) = 0; |
198 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; | 207 virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; |
199 virtual void GetBooleanv(GLenum pname, GLboolean* params) = 0; | 208 virtual void GetBooleanv(GLenum pname, GLboolean* params) = 0; |
200 virtual void GetBufferParameteriv(GLenum target, | 209 virtual void GetBufferParameteriv(GLenum target, |
201 GLenum pname, | 210 GLenum pname, |
202 GLint* params) = 0; | 211 GLint* params) = 0; |
203 virtual GLenum GetError() = 0; | 212 virtual GLenum GetError() = 0; |
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238 GLint* precision) = 0; | 247 GLint* precision) = 0; |
239 virtual void GetShaderSource(GLuint shader, | 248 virtual void GetShaderSource(GLuint shader, |
240 GLsizei bufsize, | 249 GLsizei bufsize, |
241 GLsizei* length, | 250 GLsizei* length, |
242 char* source) = 0; | 251 char* source) = 0; |
243 virtual const GLubyte* GetString(GLenum name) = 0; | 252 virtual const GLubyte* GetString(GLenum name) = 0; |
244 virtual void GetTexParameterfv(GLenum target, | 253 virtual void GetTexParameterfv(GLenum target, |
245 GLenum pname, | 254 GLenum pname, |
246 GLfloat* params) = 0; | 255 GLfloat* params) = 0; |
247 virtual void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) = 0; | 256 virtual void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) = 0; |
| 257 virtual void GetTransformFeedbackVarying(GLuint program, |
| 258 GLuint index, |
| 259 GLsizei bufsize, |
| 260 GLsizei* length, |
| 261 GLsizei* size, |
| 262 GLenum* type, |
| 263 char* name) = 0; |
248 virtual GLuint GetUniformBlockIndex(GLuint program, const char* name) = 0; | 264 virtual GLuint GetUniformBlockIndex(GLuint program, const char* name) = 0; |
249 virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0; | 265 virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0; |
250 virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0; | 266 virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0; |
| 267 virtual void GetUniformIndices(GLuint program, |
| 268 GLsizei count, |
| 269 const char* const* names, |
| 270 GLuint* indices) = 0; |
251 virtual GLint GetUniformLocation(GLuint program, const char* name) = 0; | 271 virtual GLint GetUniformLocation(GLuint program, const char* name) = 0; |
252 virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0; | 272 virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0; |
253 virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0; | 273 virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0; |
254 virtual void GetVertexAttribPointerv(GLuint index, | 274 virtual void GetVertexAttribPointerv(GLuint index, |
255 GLenum pname, | 275 GLenum pname, |
256 void** pointer) = 0; | 276 void** pointer) = 0; |
257 virtual void Hint(GLenum target, GLenum mode) = 0; | 277 virtual void Hint(GLenum target, GLenum mode) = 0; |
258 virtual void InvalidateFramebuffer(GLenum target, | 278 virtual void InvalidateFramebuffer(GLenum target, |
259 GLsizei count, | 279 GLsizei count, |
260 const GLenum* attachments) = 0; | 280 const GLenum* attachments) = 0; |
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410 GLfloat w) = 0; | 430 GLfloat w) = 0; |
411 virtual void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) = 0; | 431 virtual void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) = 0; |
412 virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) = 0; | 432 virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) = 0; |
413 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) = 0; | 433 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) = 0; |
414 virtual void Uniform4ui(GLint location, | 434 virtual void Uniform4ui(GLint location, |
415 GLuint x, | 435 GLuint x, |
416 GLuint y, | 436 GLuint y, |
417 GLuint z, | 437 GLuint z, |
418 GLuint w) = 0; | 438 GLuint w) = 0; |
419 virtual void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) = 0; | 439 virtual void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) = 0; |
| 440 virtual void UniformBlockBinding(GLuint program, |
| 441 GLuint index, |
| 442 GLuint binding) = 0; |
420 virtual void UniformMatrix2fv(GLint location, | 443 virtual void UniformMatrix2fv(GLint location, |
421 GLsizei count, | 444 GLsizei count, |
422 GLboolean transpose, | 445 GLboolean transpose, |
423 const GLfloat* value) = 0; | 446 const GLfloat* value) = 0; |
424 virtual void UniformMatrix2x3fv(GLint location, | 447 virtual void UniformMatrix2x3fv(GLint location, |
425 GLsizei count, | 448 GLsizei count, |
426 GLboolean transpose, | 449 GLboolean transpose, |
427 const GLfloat* value) = 0; | 450 const GLfloat* value) = 0; |
428 virtual void UniformMatrix2x4fv(GLint location, | 451 virtual void UniformMatrix2x4fv(GLint location, |
429 GLsizei count, | 452 GLsizei count, |
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568 virtual void RequestExtensionCHROMIUM(const char* extension) = 0; | 591 virtual void RequestExtensionCHROMIUM(const char* extension) = 0; |
569 virtual void RateLimitOffscreenContextCHROMIUM() = 0; | 592 virtual void RateLimitOffscreenContextCHROMIUM() = 0; |
570 virtual void GetProgramInfoCHROMIUM(GLuint program, | 593 virtual void GetProgramInfoCHROMIUM(GLuint program, |
571 GLsizei bufsize, | 594 GLsizei bufsize, |
572 GLsizei* size, | 595 GLsizei* size, |
573 void* info) = 0; | 596 void* info) = 0; |
574 virtual void GetUniformBlocksCHROMIUM(GLuint program, | 597 virtual void GetUniformBlocksCHROMIUM(GLuint program, |
575 GLsizei bufsize, | 598 GLsizei bufsize, |
576 GLsizei* size, | 599 GLsizei* size, |
577 void* info) = 0; | 600 void* info) = 0; |
| 601 virtual void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, |
| 602 GLsizei bufsize, |
| 603 GLsizei* size, |
| 604 void* info) = 0; |
| 605 virtual void GetUniformsES3CHROMIUM(GLuint program, |
| 606 GLsizei bufsize, |
| 607 GLsizei* size, |
| 608 void* info) = 0; |
578 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; | 609 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; |
579 virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer, | 610 virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer, |
580 GLsizei width, | 611 GLsizei width, |
581 GLsizei height, | 612 GLsizei height, |
582 GLenum internalformat) = 0; | 613 GLenum internalformat) = 0; |
583 virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; | 614 virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; |
584 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 615 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
585 GLsizei height, | 616 GLsizei height, |
586 GLenum internalformat, | 617 GLenum internalformat, |
587 GLenum usage) = 0; | 618 GLenum usage) = 0; |
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677 GLint bounds_height, | 708 GLint bounds_height, |
678 GLfloat uv_x, | 709 GLfloat uv_x, |
679 GLfloat uv_y, | 710 GLfloat uv_y, |
680 GLfloat uv_width, | 711 GLfloat uv_width, |
681 GLfloat uv_height) = 0; | 712 GLfloat uv_height) = 0; |
682 virtual void SwapInterval(GLint interval) = 0; | 713 virtual void SwapInterval(GLint interval) = 0; |
683 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 714 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
684 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 715 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
685 virtual void BlendBarrierKHR() = 0; | 716 virtual void BlendBarrierKHR() = 0; |
686 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 717 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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