Index: gpu/command_buffer/client/gles2_cmd_helper_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h |
index fc0f76dd230e58186a298274b103b2d02ed8750b..bda8bb3b965d39d58d5abae54bd5af8c2fa93b3e 100644 |
--- a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h |
+++ b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h |
@@ -702,6 +702,18 @@ void GetActiveUniform(GLuint program, |
} |
} |
+void GetActiveUniformBlockiv(GLuint program, |
+ GLuint index, |
+ GLenum pname, |
+ uint32_t params_shm_id, |
+ uint32_t params_shm_offset) { |
+ gles2::cmds::GetActiveUniformBlockiv* c = |
+ GetCmdSpace<gles2::cmds::GetActiveUniformBlockiv>(); |
+ if (c) { |
+ c->Init(program, index, pname, params_shm_id, params_shm_offset); |
+ } |
+} |
+ |
void GetActiveUniformBlockName(GLuint program, |
GLuint index, |
uint32_t name_bucket_id, |
@@ -714,6 +726,19 @@ void GetActiveUniformBlockName(GLuint program, |
} |
} |
+void GetActiveUniformsiv(GLuint program, |
+ uint32_t indices_bucket_id, |
+ GLenum pname, |
+ uint32_t params_shm_id, |
+ uint32_t params_shm_offset) { |
+ gles2::cmds::GetActiveUniformsiv* c = |
+ GetCmdSpace<gles2::cmds::GetActiveUniformsiv>(); |
+ if (c) { |
+ c->Init(program, indices_bucket_id, pname, params_shm_id, |
+ params_shm_offset); |
+ } |
+} |
+ |
void GetAttachedShaders(GLuint program, |
uint32_t result_shm_id, |
uint32_t result_shm_offset, |
@@ -933,6 +958,18 @@ void GetTexParameteriv(GLenum target, |
} |
} |
+void GetTransformFeedbackVarying(GLuint program, |
+ GLuint index, |
+ uint32_t name_bucket_id, |
+ uint32_t result_shm_id, |
+ uint32_t result_shm_offset) { |
+ gles2::cmds::GetTransformFeedbackVarying* c = |
+ GetCmdSpace<gles2::cmds::GetTransformFeedbackVarying>(); |
+ if (c) { |
+ c->Init(program, index, name_bucket_id, result_shm_id, result_shm_offset); |
+ } |
+} |
+ |
void GetUniformBlockIndex(GLuint program, |
uint32_t name_bucket_id, |
uint32_t index_shm_id, |
@@ -964,6 +1001,17 @@ void GetUniformiv(GLuint program, |
} |
} |
+void GetUniformIndices(GLuint program, |
+ uint32_t names_bucket_id, |
+ uint32_t indices_shm_id, |
+ uint32_t indices_shm_offset) { |
+ gles2::cmds::GetUniformIndices* c = |
+ GetCmdSpace<gles2::cmds::GetUniformIndices>(); |
+ if (c) { |
+ c->Init(program, names_bucket_id, indices_shm_id, indices_shm_offset); |
+ } |
+} |
+ |
void GetUniformLocation(GLuint program, |
uint32_t name_bucket_id, |
uint32_t location_shm_id, |
@@ -1660,6 +1708,14 @@ void Uniform4uivImmediate(GLint location, GLsizei count, const GLuint* v) { |
} |
} |
+void UniformBlockBinding(GLuint program, GLuint index, GLuint binding) { |
+ gles2::cmds::UniformBlockBinding* c = |
+ GetCmdSpace<gles2::cmds::UniformBlockBinding>(); |
+ if (c) { |
+ c->Init(program, index, binding); |
+ } |
+} |
+ |
void UniformMatrix2fvImmediate(GLint location, |
GLsizei count, |
const GLfloat* value) { |
@@ -2176,6 +2232,22 @@ void GetUniformBlocksCHROMIUM(GLuint program, uint32_t bucket_id) { |
} |
} |
+void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, uint32_t bucket_id) { |
+ gles2::cmds::GetTransformFeedbackVaryingsCHROMIUM* c = |
+ GetCmdSpace<gles2::cmds::GetTransformFeedbackVaryingsCHROMIUM>(); |
+ if (c) { |
+ c->Init(program, bucket_id); |
+ } |
+} |
+ |
+void GetUniformsES3CHROMIUM(GLuint program, uint32_t bucket_id) { |
+ gles2::cmds::GetUniformsES3CHROMIUM* c = |
+ GetCmdSpace<gles2::cmds::GetUniformsES3CHROMIUM>(); |
+ if (c) { |
+ c->Init(program, bucket_id); |
+ } |
+} |
+ |
void GetTranslatedShaderSourceANGLE(GLuint shader, uint32_t bucket_id) { |
gles2::cmds::GetTranslatedShaderSourceANGLE* c = |
GetCmdSpace<gles2::cmds::GetTranslatedShaderSourceANGLE>(); |