| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index dfe7a6aa3ffc350df9ba6e0ffd12232c75aa51b6..23d3d6ea8554a725f155e873d4f43a890a48dbd8 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -338,6 +338,12 @@ void GLES2GetActiveUniform(GLuint program,
|
| gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size,
|
| type, name);
|
| }
|
| +void GLES2GetActiveUniformBlockiv(GLuint program,
|
| + GLuint index,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + gles2::GetGLContext()->GetActiveUniformBlockiv(program, index, pname, params);
|
| +}
|
| void GLES2GetActiveUniformBlockName(GLuint program,
|
| GLuint index,
|
| GLsizei bufsize,
|
| @@ -346,6 +352,14 @@ void GLES2GetActiveUniformBlockName(GLuint program,
|
| gles2::GetGLContext()->GetActiveUniformBlockName(program, index, bufsize,
|
| length, name);
|
| }
|
| +void GLES2GetActiveUniformsiv(GLuint program,
|
| + GLsizei count,
|
| + const GLuint* indices,
|
| + GLenum pname,
|
| + GLint* params) {
|
| + gles2::GetGLContext()->GetActiveUniformsiv(program, count, indices, pname,
|
| + params);
|
| +}
|
| void GLES2GetAttachedShaders(GLuint program,
|
| GLsizei maxcount,
|
| GLsizei* count,
|
| @@ -439,6 +453,16 @@ void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
|
| void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
|
| gles2::GetGLContext()->GetTexParameteriv(target, pname, params);
|
| }
|
| +void GLES2GetTransformFeedbackVarying(GLuint program,
|
| + GLuint index,
|
| + GLsizei bufsize,
|
| + GLsizei* length,
|
| + GLsizei* size,
|
| + GLenum* type,
|
| + char* name) {
|
| + gles2::GetGLContext()->GetTransformFeedbackVarying(program, index, bufsize,
|
| + length, size, type, name);
|
| +}
|
| GLuint GLES2GetUniformBlockIndex(GLuint program, const char* name) {
|
| return gles2::GetGLContext()->GetUniformBlockIndex(program, name);
|
| }
|
| @@ -448,6 +472,12 @@ void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) {
|
| void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) {
|
| gles2::GetGLContext()->GetUniformiv(program, location, params);
|
| }
|
| +void GLES2GetUniformIndices(GLuint program,
|
| + GLsizei count,
|
| + const char* const* names,
|
| + GLuint* indices) {
|
| + gles2::GetGLContext()->GetUniformIndices(program, count, names, indices);
|
| +}
|
| GLint GLES2GetUniformLocation(GLuint program, const char* name) {
|
| return gles2::GetGLContext()->GetUniformLocation(program, name);
|
| }
|
| @@ -773,6 +803,9 @@ void GLES2Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) {
|
| void GLES2Uniform4uiv(GLint location, GLsizei count, const GLuint* v) {
|
| gles2::GetGLContext()->Uniform4uiv(location, count, v);
|
| }
|
| +void GLES2UniformBlockBinding(GLuint program, GLuint index, GLuint binding) {
|
| + gles2::GetGLContext()->UniformBlockBinding(program, index, binding);
|
| +}
|
| void GLES2UniformMatrix2fv(GLint location,
|
| GLsizei count,
|
| GLboolean transpose,
|
| @@ -1058,6 +1091,19 @@ void GLES2GetUniformBlocksCHROMIUM(GLuint program,
|
| void* info) {
|
| gles2::GetGLContext()->GetUniformBlocksCHROMIUM(program, bufsize, size, info);
|
| }
|
| +void GLES2GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + gles2::GetGLContext()->GetTransformFeedbackVaryingsCHROMIUM(program, bufsize,
|
| + size, info);
|
| +}
|
| +void GLES2GetUniformsES3CHROMIUM(GLuint program,
|
| + GLsizei bufsize,
|
| + GLsizei* size,
|
| + void* info) {
|
| + gles2::GetGLContext()->GetUniformsES3CHROMIUM(program, bufsize, size, info);
|
| +}
|
| GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) {
|
| return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture);
|
| }
|
| @@ -1559,10 +1605,18 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform),
|
| },
|
| {
|
| + "glGetActiveUniformBlockiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv),
|
| + },
|
| + {
|
| "glGetActiveUniformBlockName",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName),
|
| },
|
| {
|
| + "glGetActiveUniformsiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv),
|
| + },
|
| + {
|
| "glGetAttachedShaders",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
|
| },
|
| @@ -1652,6 +1706,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
|
| },
|
| {
|
| + "glGetTransformFeedbackVarying",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying),
|
| + },
|
| + {
|
| "glGetUniformBlockIndex",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex),
|
| },
|
| @@ -1664,6 +1722,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| },
|
| {
|
| + "glGetUniformIndices",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices),
|
| + },
|
| + {
|
| "glGetUniformLocation",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation),
|
| },
|
| @@ -1976,6 +2038,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv),
|
| },
|
| {
|
| + "glUniformBlockBinding",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding),
|
| + },
|
| + {
|
| "glUniformMatrix2fv",
|
| reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv),
|
| },
|
| @@ -2228,6 +2294,15 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM),
|
| },
|
| {
|
| + "glGetTransformFeedbackVaryingsCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glGetTransformFeedbackVaryingsCHROMIUM),
|
| + },
|
| + {
|
| + "glGetUniformsES3CHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM),
|
| + },
|
| + {
|
| "glCreateStreamTextureCHROMIUM",
|
| reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM),
|
| },
|
|
|