| Index: gpu/command_buffer/client/gles2_implementation.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
|
| index 193fbb82e9c51c506dd1ecb1d189c9625151c6a1..4e8ae5f998be65e400cffc28d4d2745c95156f56 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation.h
|
| @@ -222,10 +222,24 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| GLint* size, GLenum* type, char* name);
|
| void GetUniformBlocksCHROMIUMHelper(
|
| GLuint program, std::vector<int8>* result);
|
| + void GetUniformsES3CHROMIUMHelper(
|
| + GLuint program, std::vector<int8>* result);
|
| GLuint GetUniformBlockIndexHelper(GLuint program, const char* name);
|
| bool GetActiveUniformBlockNameHelper(
|
| GLuint program, GLuint index, GLsizei bufsize,
|
| GLsizei* length, char* name);
|
| + bool GetActiveUniformBlockivHelper(
|
| + GLuint program, GLuint index, GLenum pname, GLint* params);
|
| + void GetTransformFeedbackVaryingsCHROMIUMHelper(
|
| + GLuint program, std::vector<int8>* result);
|
| + bool GetTransformFeedbackVaryingHelper(
|
| + GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
|
| + GLint* size, GLenum* type, char* name);
|
| + bool GetUniformIndicesHelper(
|
| + GLuint program, GLsizei count, const char* const* names, GLuint* indices);
|
| + bool GetActiveUniformsivHelper(
|
| + GLuint program, GLsizei count, const GLuint* indices,
|
| + GLenum pname, GLint* params);
|
|
|
| void FreeUnusedSharedMemory();
|
| void FreeEverything();
|
| @@ -625,6 +639,13 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| GLuint buffer_id,
|
| const char* function_name, GLuint offset, GLsizei size);
|
|
|
| + // Pack 2D arrays of char into a bucket.
|
| + // Helper function for ShaderSource(), TransformFeedbackVaryings(), etc.
|
| + bool PackStringsToBucket(GLsizei count,
|
| + const char* const* str,
|
| + const GLint* length,
|
| + const char* func_name);
|
| +
|
| const std::string& GetLogPrefix() const;
|
|
|
| #if defined(GL_CLIENT_FAIL_GL_ERRORS)
|
|
|