Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1087)

Unified Diff: src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp

Issue 929503002: Multi-string shaders (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: windows warning Created 5 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/gpu/gl/builders/GrGLVertexShaderBuilder.h ('k') | tests/GrGLSLPrettyPrintTest.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp b/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
index f1671af54cb8f860f243bc47dd1dc098e3926684..00e96a56182812b6236e44f4ef96f11bdd733331 100644
--- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
@@ -7,7 +7,6 @@
#include "GrGLVertexShaderBuilder.h"
#include "GrGLProgramBuilder.h"
-#include "GrGLShaderStringBuilder.h"
#include "../GrGLGpu.h"
#define GL_CALL(X) GR_GL_CALL(fProgramBuilder->gpu()->glInterface(), X)
@@ -73,25 +72,13 @@ void GrGLVertexBuilder::bindVertexAttributes(GrGLuint programID) {
return;
}
-bool GrGLVertexBuilder::compileAndAttachShaders(GrGLuint programId,
- SkTDArray<GrGLuint>* shaderIds) const {
- GrGLGpu* gpu = fProgramBuilder->gpu();
- const GrGLContext& glCtx = gpu->glContext();
- const GrGLContextInfo& ctxInfo = gpu->ctxInfo();
- SkString vertShaderSrc(GrGetGLSLVersionDecl(ctxInfo));
- fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::kVertex_Visibility, &vertShaderSrc);
- this->appendDecls(fInputs, &vertShaderSrc);
- this->appendDecls(fOutputs, &vertShaderSrc);
- vertShaderSrc.append("void main() {");
- vertShaderSrc.append(fCode);
- vertShaderSrc.append("}\n");
- GrGLuint vertShaderId = GrGLCompileAndAttachShader(glCtx, programId, GR_GL_VERTEX_SHADER,
- vertShaderSrc, gpu->stats());
- if (!vertShaderId) {
- return false;
- }
- *shaderIds->append() = vertShaderId;
- return true;
+bool
+GrGLVertexBuilder::compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) {
+ this->versionDecl() = GrGetGLSLVersionDecl(fProgramBuilder->ctxInfo());
+ fProgramBuilder->appendUniformDecls(GrGLProgramBuilder::kVertex_Visibility, &this->uniforms());
+ this->appendDecls(fInputs, &this->inputs());
+ this->appendDecls(fOutputs, &this->outputs());
+ return this->finalize(programId, GR_GL_VERTEX_SHADER, shaderIds);
}
bool GrGLVertexBuilder::addAttribute(const GrShaderVar& var) {
« no previous file with comments | « src/gpu/gl/builders/GrGLVertexShaderBuilder.h ('k') | tests/GrGLSLPrettyPrintTest.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698