| Index: Source/core/rendering/svg/RenderSVGShape.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGShape.h b/Source/core/rendering/svg/RenderSVGShape.h
|
| deleted file mode 100644
|
| index 396b2ccbbd5265b61924150e178d2469ce2ca7fe..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/svg/RenderSVGShape.h
|
| +++ /dev/null
|
| @@ -1,131 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
|
| - * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
|
| - * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
|
| - * Copyright (C) 2006 Apple Computer, Inc
|
| - * Copyright (C) 2009 Google, Inc.
|
| - * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
|
| - * Copyright (C) 2011 University of Szeged
|
| - *
|
| - * This library is free software; you can redistribute it and/or
|
| - * modify it under the terms of the GNU Library General Public
|
| - * License as published by the Free Software Foundation; either
|
| - * version 2 of the License, or (at your option) any later version.
|
| - *
|
| - * This library is distributed in the hope that it will be useful,
|
| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| - * Library General Public License for more details.
|
| - *
|
| - * You should have received a copy of the GNU Library General Public License
|
| - * along with this library; see the file COPYING.LIB. If not, write to
|
| - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
| - * Boston, MA 02110-1301, USA.
|
| - */
|
| -
|
| -#ifndef RenderSVGShape_h
|
| -#define RenderSVGShape_h
|
| -
|
| -#include "core/layout/svg/SVGMarkerData.h"
|
| -#include "core/rendering/svg/RenderSVGModelObject.h"
|
| -#include "platform/geometry/FloatRect.h"
|
| -#include "platform/transforms/AffineTransform.h"
|
| -#include "wtf/OwnPtr.h"
|
| -#include "wtf/Vector.h"
|
| -
|
| -namespace blink {
|
| -
|
| -class FloatPoint;
|
| -class PointerEventsHitRules;
|
| -class SVGGraphicsElement;
|
| -
|
| -enum ShapeGeometryCodePath {
|
| - PathGeometry,
|
| - RectGeometryFastPath,
|
| - EllipseGeometryFastPath
|
| -};
|
| -
|
| -class RenderSVGShape : public RenderSVGModelObject {
|
| -public:
|
| - explicit RenderSVGShape(SVGGraphicsElement*);
|
| - virtual ~RenderSVGShape();
|
| -
|
| - void setNeedsShapeUpdate() { m_needsShapeUpdate = true; }
|
| - virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUpdate = true; }
|
| - virtual void setNeedsTransformUpdate() override final { m_needsTransformUpdate = true; }
|
| -
|
| - bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, PointerEventsHitRules);
|
| -
|
| - Path& path() const
|
| - {
|
| - ASSERT(m_path);
|
| - return *m_path;
|
| - }
|
| - bool hasPath() const { return m_path.get(); }
|
| -
|
| - virtual bool isShapeEmpty() const { return path().isEmpty(); }
|
| -
|
| - bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect() == VE_NON_SCALING_STROKE; }
|
| - Path* nonScalingStrokePath(const Path*, const AffineTransform&) const;
|
| - AffineTransform nonScalingStrokeTransform() const;
|
| - virtual AffineTransform localTransform() const override final { return m_localTransform ? *m_localTransform : RenderSVGModelObject::localTransform(); }
|
| -
|
| - virtual const Vector<MarkerPosition>* markerPositions() const { return 0; }
|
| -
|
| - float strokeWidth() const;
|
| -
|
| - virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry; }
|
| - virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return 0; }
|
| -
|
| - virtual FloatRect objectBoundingBox() const override final { return m_fillBoundingBox; }
|
| -
|
| -protected:
|
| - void clearPath() { m_path.clear(); }
|
| - void createPath();
|
| -
|
| - virtual void updateShapeFromElement();
|
| - virtual bool shapeDependentStrokeContains(const FloatPoint&);
|
| - virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const;
|
| -
|
| - // Give RenderSVGPath a hook for updating markers in updateShapeFromElement.
|
| - virtual void processMarkerPositions() { };
|
| -
|
| - FloatRect m_fillBoundingBox;
|
| - FloatRect m_strokeBoundingBox;
|
| -
|
| -private:
|
| - // Hit-detection separated for the fill and the stroke
|
| - bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = RULE_NONZERO);
|
| - bool strokeContains(const FloatPoint&, bool requiresStroke = true);
|
| -
|
| - virtual const AffineTransform& localToParentTransform() const override final { return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToParentTransform(); }
|
| -
|
| - virtual bool isOfType(LayoutObjectType type) const override { return type == LayoutObjectSVGShape || RenderSVGModelObject::isOfType(type); }
|
| - virtual const char* renderName() const override { return "RenderSVGShape"; }
|
| -
|
| - virtual void layout() override final;
|
| - virtual void paint(const PaintInfo&, const LayoutPoint&) override final;
|
| - virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const override final;
|
| -
|
| - virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override final;
|
| -
|
| - virtual FloatRect strokeBoundingBox() const override final { return m_strokeBoundingBox; }
|
| - FloatRect calculateObjectBoundingBox() const;
|
| - FloatRect calculateStrokeBoundingBox() const;
|
| - void updatePaintInvalidationBoundingBox();
|
| - void updateLocalTransform();
|
| -
|
| -private:
|
| - OwnPtr<AffineTransform> m_localTransform;
|
| - OwnPtr<Path> m_path;
|
| -
|
| - bool m_needsBoundariesUpdate : 1;
|
| - bool m_needsShapeUpdate : 1;
|
| - bool m_needsTransformUpdate : 1;
|
| -};
|
| -
|
| -DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape());
|
| -
|
| -}
|
| -
|
| -#endif
|
|
|