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Unified Diff: Source/core/rendering/svg/RenderSVGShape.h

Issue 927583002: Moving RenderSVG* files from rendering/ to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/svg/RenderSVGShape.h
diff --git a/Source/core/rendering/svg/RenderSVGShape.h b/Source/core/rendering/svg/RenderSVGShape.h
deleted file mode 100644
index 396b2ccbbd5265b61924150e178d2469ce2ca7fe..0000000000000000000000000000000000000000
--- a/Source/core/rendering/svg/RenderSVGShape.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
- * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
- * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
- * Copyright (C) 2006 Apple Computer, Inc
- * Copyright (C) 2009 Google, Inc.
- * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
- * Copyright (C) 2011 University of Szeged
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifndef RenderSVGShape_h
-#define RenderSVGShape_h
-
-#include "core/layout/svg/SVGMarkerData.h"
-#include "core/rendering/svg/RenderSVGModelObject.h"
-#include "platform/geometry/FloatRect.h"
-#include "platform/transforms/AffineTransform.h"
-#include "wtf/OwnPtr.h"
-#include "wtf/Vector.h"
-
-namespace blink {
-
-class FloatPoint;
-class PointerEventsHitRules;
-class SVGGraphicsElement;
-
-enum ShapeGeometryCodePath {
- PathGeometry,
- RectGeometryFastPath,
- EllipseGeometryFastPath
-};
-
-class RenderSVGShape : public RenderSVGModelObject {
-public:
- explicit RenderSVGShape(SVGGraphicsElement*);
- virtual ~RenderSVGShape();
-
- void setNeedsShapeUpdate() { m_needsShapeUpdate = true; }
- virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUpdate = true; }
- virtual void setNeedsTransformUpdate() override final { m_needsTransformUpdate = true; }
-
- bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, PointerEventsHitRules);
-
- Path& path() const
- {
- ASSERT(m_path);
- return *m_path;
- }
- bool hasPath() const { return m_path.get(); }
-
- virtual bool isShapeEmpty() const { return path().isEmpty(); }
-
- bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect() == VE_NON_SCALING_STROKE; }
- Path* nonScalingStrokePath(const Path*, const AffineTransform&) const;
- AffineTransform nonScalingStrokeTransform() const;
- virtual AffineTransform localTransform() const override final { return m_localTransform ? *m_localTransform : RenderSVGModelObject::localTransform(); }
-
- virtual const Vector<MarkerPosition>* markerPositions() const { return 0; }
-
- float strokeWidth() const;
-
- virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry; }
- virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return 0; }
-
- virtual FloatRect objectBoundingBox() const override final { return m_fillBoundingBox; }
-
-protected:
- void clearPath() { m_path.clear(); }
- void createPath();
-
- virtual void updateShapeFromElement();
- virtual bool shapeDependentStrokeContains(const FloatPoint&);
- virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const;
-
- // Give RenderSVGPath a hook for updating markers in updateShapeFromElement.
- virtual void processMarkerPositions() { };
-
- FloatRect m_fillBoundingBox;
- FloatRect m_strokeBoundingBox;
-
-private:
- // Hit-detection separated for the fill and the stroke
- bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = RULE_NONZERO);
- bool strokeContains(const FloatPoint&, bool requiresStroke = true);
-
- virtual const AffineTransform& localToParentTransform() const override final { return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToParentTransform(); }
-
- virtual bool isOfType(LayoutObjectType type) const override { return type == LayoutObjectSVGShape || RenderSVGModelObject::isOfType(type); }
- virtual const char* renderName() const override { return "RenderSVGShape"; }
-
- virtual void layout() override final;
- virtual void paint(const PaintInfo&, const LayoutPoint&) override final;
- virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset) const override final;
-
- virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override final;
-
- virtual FloatRect strokeBoundingBox() const override final { return m_strokeBoundingBox; }
- FloatRect calculateObjectBoundingBox() const;
- FloatRect calculateStrokeBoundingBox() const;
- void updatePaintInvalidationBoundingBox();
- void updateLocalTransform();
-
-private:
- OwnPtr<AffineTransform> m_localTransform;
- OwnPtr<Path> m_path;
-
- bool m_needsBoundariesUpdate : 1;
- bool m_needsShapeUpdate : 1;
- bool m_needsTransformUpdate : 1;
-};
-
-DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape());
-
-}
-
-#endif
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