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1 /* | |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | |
5 * Copyright (C) 2006 Apple Computer, Inc | |
6 * Copyright (C) 2009 Google, Inc. | |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | |
8 * Copyright (C) 2011 University of Szeged | |
9 * | |
10 * This library is free software; you can redistribute it and/or | |
11 * modify it under the terms of the GNU Library General Public | |
12 * License as published by the Free Software Foundation; either | |
13 * version 2 of the License, or (at your option) any later version. | |
14 * | |
15 * This library is distributed in the hope that it will be useful, | |
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
18 * Library General Public License for more details. | |
19 * | |
20 * You should have received a copy of the GNU Library General Public License | |
21 * along with this library; see the file COPYING.LIB. If not, write to | |
22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
23 * Boston, MA 02110-1301, USA. | |
24 */ | |
25 | |
26 #ifndef RenderSVGShape_h | |
27 #define RenderSVGShape_h | |
28 | |
29 #include "core/layout/svg/SVGMarkerData.h" | |
30 #include "core/rendering/svg/RenderSVGModelObject.h" | |
31 #include "platform/geometry/FloatRect.h" | |
32 #include "platform/transforms/AffineTransform.h" | |
33 #include "wtf/OwnPtr.h" | |
34 #include "wtf/Vector.h" | |
35 | |
36 namespace blink { | |
37 | |
38 class FloatPoint; | |
39 class PointerEventsHitRules; | |
40 class SVGGraphicsElement; | |
41 | |
42 enum ShapeGeometryCodePath { | |
43 PathGeometry, | |
44 RectGeometryFastPath, | |
45 EllipseGeometryFastPath | |
46 }; | |
47 | |
48 class RenderSVGShape : public RenderSVGModelObject { | |
49 public: | |
50 explicit RenderSVGShape(SVGGraphicsElement*); | |
51 virtual ~RenderSVGShape(); | |
52 | |
53 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } | |
54 virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUp
date = true; } | |
55 virtual void setNeedsTransformUpdate() override final { m_needsTransformUpda
te = true; } | |
56 | |
57 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); | |
58 | |
59 Path& path() const | |
60 { | |
61 ASSERT(m_path); | |
62 return *m_path; | |
63 } | |
64 bool hasPath() const { return m_path.get(); } | |
65 | |
66 virtual bool isShapeEmpty() const { return path().isEmpty(); } | |
67 | |
68 bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect()
== VE_NON_SCALING_STROKE; } | |
69 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | |
70 AffineTransform nonScalingStrokeTransform() const; | |
71 virtual AffineTransform localTransform() const override final { return m_loc
alTransform ? *m_localTransform : RenderSVGModelObject::localTransform(); } | |
72 | |
73 virtual const Vector<MarkerPosition>* markerPositions() const { return 0; } | |
74 | |
75 float strokeWidth() const; | |
76 | |
77 virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry
; } | |
78 virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return 0; } | |
79 | |
80 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } | |
81 | |
82 protected: | |
83 void clearPath() { m_path.clear(); } | |
84 void createPath(); | |
85 | |
86 virtual void updateShapeFromElement(); | |
87 virtual bool shapeDependentStrokeContains(const FloatPoint&); | |
88 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | |
89 | |
90 // Give RenderSVGPath a hook for updating markers in updateShapeFromElement. | |
91 virtual void processMarkerPositions() { }; | |
92 | |
93 FloatRect m_fillBoundingBox; | |
94 FloatRect m_strokeBoundingBox; | |
95 | |
96 private: | |
97 // Hit-detection separated for the fill and the stroke | |
98 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | |
99 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | |
100 | |
101 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToPa
rentTransform(); } | |
102 | |
103 virtual bool isOfType(LayoutObjectType type) const override { return type ==
LayoutObjectSVGShape || RenderSVGModelObject::isOfType(type); } | |
104 virtual const char* renderName() const override { return "RenderSVGShape"; } | |
105 | |
106 virtual void layout() override final; | |
107 virtual void paint(const PaintInfo&, const LayoutPoint&) override final; | |
108 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset) const override final; | |
109 | |
110 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; | |
111 | |
112 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } | |
113 FloatRect calculateObjectBoundingBox() const; | |
114 FloatRect calculateStrokeBoundingBox() const; | |
115 void updatePaintInvalidationBoundingBox(); | |
116 void updateLocalTransform(); | |
117 | |
118 private: | |
119 OwnPtr<AffineTransform> m_localTransform; | |
120 OwnPtr<Path> m_path; | |
121 | |
122 bool m_needsBoundariesUpdate : 1; | |
123 bool m_needsShapeUpdate : 1; | |
124 bool m_needsTransformUpdate : 1; | |
125 }; | |
126 | |
127 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | |
128 | |
129 } | |
130 | |
131 #endif | |
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