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| 1 /* | |
| 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | |
| 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | |
| 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | |
| 5 * Copyright (C) 2006 Apple Computer, Inc | |
| 6 * Copyright (C) 2009 Google, Inc. | |
| 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | |
| 8 * Copyright (C) 2011 University of Szeged | |
| 9 * | |
| 10 * This library is free software; you can redistribute it and/or | |
| 11 * modify it under the terms of the GNU Library General Public | |
| 12 * License as published by the Free Software Foundation; either | |
| 13 * version 2 of the License, or (at your option) any later version. | |
| 14 * | |
| 15 * This library is distributed in the hope that it will be useful, | |
| 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 18 * Library General Public License for more details. | |
| 19 * | |
| 20 * You should have received a copy of the GNU Library General Public License | |
| 21 * along with this library; see the file COPYING.LIB. If not, write to | |
| 22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 23 * Boston, MA 02110-1301, USA. | |
| 24 */ | |
| 25 | |
| 26 #ifndef RenderSVGShape_h | |
| 27 #define RenderSVGShape_h | |
| 28 | |
| 29 #include "core/layout/svg/SVGMarkerData.h" | |
| 30 #include "core/rendering/svg/RenderSVGModelObject.h" | |
| 31 #include "platform/geometry/FloatRect.h" | |
| 32 #include "platform/transforms/AffineTransform.h" | |
| 33 #include "wtf/OwnPtr.h" | |
| 34 #include "wtf/Vector.h" | |
| 35 | |
| 36 namespace blink { | |
| 37 | |
| 38 class FloatPoint; | |
| 39 class PointerEventsHitRules; | |
| 40 class SVGGraphicsElement; | |
| 41 | |
| 42 enum ShapeGeometryCodePath { | |
| 43 PathGeometry, | |
| 44 RectGeometryFastPath, | |
| 45 EllipseGeometryFastPath | |
| 46 }; | |
| 47 | |
| 48 class RenderSVGShape : public RenderSVGModelObject { | |
| 49 public: | |
| 50 explicit RenderSVGShape(SVGGraphicsElement*); | |
| 51 virtual ~RenderSVGShape(); | |
| 52 | |
| 53 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } | |
| 54 virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUp
date = true; } | |
| 55 virtual void setNeedsTransformUpdate() override final { m_needsTransformUpda
te = true; } | |
| 56 | |
| 57 bool nodeAtFloatPointInternal(const HitTestRequest&, const FloatPoint&, Poin
terEventsHitRules); | |
| 58 | |
| 59 Path& path() const | |
| 60 { | |
| 61 ASSERT(m_path); | |
| 62 return *m_path; | |
| 63 } | |
| 64 bool hasPath() const { return m_path.get(); } | |
| 65 | |
| 66 virtual bool isShapeEmpty() const { return path().isEmpty(); } | |
| 67 | |
| 68 bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect()
== VE_NON_SCALING_STROKE; } | |
| 69 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | |
| 70 AffineTransform nonScalingStrokeTransform() const; | |
| 71 virtual AffineTransform localTransform() const override final { return m_loc
alTransform ? *m_localTransform : RenderSVGModelObject::localTransform(); } | |
| 72 | |
| 73 virtual const Vector<MarkerPosition>* markerPositions() const { return 0; } | |
| 74 | |
| 75 float strokeWidth() const; | |
| 76 | |
| 77 virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry
; } | |
| 78 virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return 0; } | |
| 79 | |
| 80 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } | |
| 81 | |
| 82 protected: | |
| 83 void clearPath() { m_path.clear(); } | |
| 84 void createPath(); | |
| 85 | |
| 86 virtual void updateShapeFromElement(); | |
| 87 virtual bool shapeDependentStrokeContains(const FloatPoint&); | |
| 88 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | |
| 89 | |
| 90 // Give RenderSVGPath a hook for updating markers in updateShapeFromElement. | |
| 91 virtual void processMarkerPositions() { }; | |
| 92 | |
| 93 FloatRect m_fillBoundingBox; | |
| 94 FloatRect m_strokeBoundingBox; | |
| 95 | |
| 96 private: | |
| 97 // Hit-detection separated for the fill and the stroke | |
| 98 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | |
| 99 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | |
| 100 | |
| 101 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToPa
rentTransform(); } | |
| 102 | |
| 103 virtual bool isOfType(LayoutObjectType type) const override { return type ==
LayoutObjectSVGShape || RenderSVGModelObject::isOfType(type); } | |
| 104 virtual const char* renderName() const override { return "RenderSVGShape"; } | |
| 105 | |
| 106 virtual void layout() override final; | |
| 107 virtual void paint(const PaintInfo&, const LayoutPoint&) override final; | |
| 108 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset) const override final; | |
| 109 | |
| 110 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; | |
| 111 | |
| 112 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } | |
| 113 FloatRect calculateObjectBoundingBox() const; | |
| 114 FloatRect calculateStrokeBoundingBox() const; | |
| 115 void updatePaintInvalidationBoundingBox(); | |
| 116 void updateLocalTransform(); | |
| 117 | |
| 118 private: | |
| 119 OwnPtr<AffineTransform> m_localTransform; | |
| 120 OwnPtr<Path> m_path; | |
| 121 | |
| 122 bool m_needsBoundariesUpdate : 1; | |
| 123 bool m_needsShapeUpdate : 1; | |
| 124 bool m_needsTransformUpdate : 1; | |
| 125 }; | |
| 126 | |
| 127 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | |
| 128 | |
| 129 } | |
| 130 | |
| 131 #endif | |
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